polipo100 Posted May 2, 2013 Share Posted May 2, 2013 3ds max is a autodesk programm and export this file 3D Studio (.3DS) Adobe Illustrator (*.AI) ASCII Scene Export (*.ASE) Lightscape - Material (*.ATR), Blocks (*.BLK), Parameter (*.DF), Layers (*.LAY), Preparation (*.LP), View (*.VW) Autodesk DWF (*.DWF) Autocad DWG (*.DWG) Autocad DXF (*.DXF) Autodesk FBX (*.FBX, *.DAE) Motion Analysis HTR File (*.HTR) IGES (*.IGS) JSR-184 (*.M3G) Wavefront Object (*.OBJ) and Material (*.MTL) StereoLitho (*.STL) Shockwave 3D (*.W3D) VRML97 (*.WRL) More file here: http://wiki.cgsociety.org/index.php/3ds_Max_File_Formats Another metod: https://www.youtube.com/watch?v=XrhyqngAuZc https://www.youtube.com/watch?v=eZiTVju8RuE It's possible convert this extensions from gdb file? Sorry for my english Link to comment Share on other sites More sharing options...
Jimbob Posted May 2, 2013 Share Posted May 2, 2013 If you check out this post, a little while back Huggles mentioned that it may be possible, however not necessarily efficient. I haven't heard about any progress since then, so for now I'm going to assume the answer's no Link to comment Share on other sites More sharing options...
le717 Posted May 2, 2013 Share Posted May 2, 2013 No, it is not possible to use 3DS Max, Maya, Blender, Milkshape 3D, or any 3D software to import/export the Racers GDB yet. It is a completely custom format, created only for this game (AFAIK). Since it is completely custom, nothing can read or write it, except for origamiguy's LibLR1 (which, last I heard/he posted, was still WIP). Until he able to finish it, release documentation and release his tools (if he releases the documentation before the tools or someone else writes an converter before he can release the tools), we are unable to edit/create new GDB models. The best we have is his GDB Viewer 2 Beta, but he's already rewritten that into the Track Viewer, which has not been released. Link to comment Share on other sites More sharing options...
polipo100 Posted May 3, 2013 Author Share Posted May 3, 2013 No, it is not possible to use 3DS Max, Maya, Blender, Milkshape 3D, or any 3D software to import/export the Racers GDB yet. It is a completely custom format, created only for this game (AFAIK). Since it is completely custom, nothing can read or write it, except for origamiguy's LibLR1 (which, last I heard/he posted, was still WIP). Until he able to finish it, release documentation and release his tools (if he releases the documentation before the tools or someone else writes an converter before he can release the tools), we are unable to edit/create new GDB models. The best we have is his GDB Viewer 2 Beta, but he's already rewritten that into the Track Viewer, which has not been released. then we must wait? Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted May 3, 2013 Share Posted May 3, 2013 No, it is not possible to use 3DS Max, Maya, Blender, Milkshape 3D, or any 3D software to import/export the Racers GDB yet. It is a completely custom format, created only for this game (AFAIK). Since it is completely custom, nothing can read or write it, except for origamiguy's LibLR1 (which, last I heard/he posted, was still WIP). Until he able to finish it, release documentation and release his tools (if he releases the documentation before the tools or someone else writes an converter before he can release the tools), we are unable to edit/create new GDB models. The best we have is his GDB Viewer 2 Beta, but he's already rewritten that into the Track Viewer, which has not been released. then we must wait? Yes, yes we must. And it will probably be a long one too. Link to comment Share on other sites More sharing options...
polipo100 Posted May 3, 2013 Author Share Posted May 3, 2013 Yes, yes we must. And it will probably be a long one too. you can ask older programmers to make a new level? no? Link to comment Share on other sites More sharing options...
le717 Posted May 3, 2013 Share Posted May 3, 2013 Yes, yes we must. And it will probably be a long one too. you can ask older programmers to make a new level? no? No, we can't. I already explained it all in my post you quoted. Will hasn't logged in for two weeks, and last we heard, he was still working on it. I know he is online (he keeps uploading YT video of 3D work, but for school), so I know he is around. But as to when he will finish his documentation, only he knows. Link to comment Share on other sites More sharing options...
Jimbob Posted May 3, 2013 Share Posted May 3, 2013 Yes, yes we must. And it will probably be a long one too. you can ask older programmers to make a new level? no? No, we can't. I already explained it all in my post you quoted. Will hasn't logged in for two weeks, and last we heard, he was still working on it. I know he is online (he keeps uploading YT video of 3D work, but for school), so I know he is around. But as to when he will finish his documentation, only he knows. (Will is by the way) I hope we are able to make custom levels one day though. Something I'm happy to wait for. Link to comment Share on other sites More sharing options...
polipo100 Posted May 3, 2013 Author Share Posted May 3, 2013 we could do lego racers 3 dream does not hurt!! Link to comment Share on other sites More sharing options...
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