Redacted Posted May 30, 2013 Share Posted May 30, 2013 Hey there people, it's me again. 3 years ago in summer holiday (almost 4 years ago) i started working on a game. A mod to be exact. It was a Rockraiders FPS game on the WOLF3D engine. after a while the engine got changed to the Doom engine. It took a lot of work, especially since i was just a 12 year old kiddo that had no expierence with game development exept for gamemaker. When all the maps were finished i needed to start working on sprites. at that point i realized that i am a terrible graphic designer and the game itself was terrible too, so i just left it and never looked back. 3 years have passed after that and i gained a lot of expierence with game developing. released 5 games under the name 'PascalGamesStudios' wich contained 2 LRR related projects. One of that was called LRR-Arcade. A game that i am not happy with, it doesn't run smooth, has no real story and just is plain boring. With a lot of hard work i managed to fix alot of problems with the framework i've been using and learned some stuff about quality. I tried to make a SP game out of it but failed becouse of the lack of inspiration for maps. That project got cancelled (like most of my projects ) 3 months had passed after that and a lot of terrible and great things have happend. After some time i got super bored and decided to look trough my old dropbox account. There i found the old .WAD file (Doom mod package) was the mod that never got released. it contained all the maps to the boss battle and then i realized that i still had that project from 3 months ago. so now LRR-FPS is getting one last engine switch. TL;DR I am working on LRR-FPS again after 3 long years, only this time on an new engine. The project page can be found at IndieDB. I am really looking forward to finishing it since i can finally add the stuff i wanted in it back in 2010 (cutscenes, voiceacting etc. ) Images: Link to old topic I hope that this will turn out great. Thanks for listening! -Pascal coffins, STUDZ and The Ace Railgun 3 Link to comment Share on other sites More sharing options...
lol username Posted May 30, 2013 Share Posted May 30, 2013 I'm not one for FPS games, but it does look snazzy. Link to comment Share on other sites More sharing options...
Ben24x7 Posted May 30, 2013 Share Posted May 30, 2013 The fifth picture doesn't look anything like Rock raiders would be. The others are good (Giant EC? Woo! ) and the lighting is brilliantly done. But what is the screen down in the bottom left of picture one and two for? Link to comment Share on other sites More sharing options...
Redacted Posted May 30, 2013 Author Share Posted May 30, 2013 The fifth picture doesn't look anything like Rock raiders would be. The others are good (Giant EC? Woo! ) and the lighting is brilliantly done. But what is the screen down in the bottom left of picture one and two for? I know about the fith picture, someone suggested me to make that weapon and so i did. And about pic 1 and 2, this game is a remake of my old mod on the doom engine, the screens on the bottom left are what it looked like back in 2010 and well yeah the rest of the pic is how it looks now. Link to comment Share on other sites More sharing options...
Cyrem Posted May 31, 2013 Share Posted May 31, 2013 Looking great, keep it up!. I remember your old LRR-FPS game you showed when you joined The second picture has a "onboard the LMS" feel. Link to comment Share on other sites More sharing options...
Redacted Posted May 31, 2013 Author Share Posted May 31, 2013 I finally got the cutscenes to work. other rockraiders will also interact with you onboard of the LMS! Can't wait to release the first chapter (: Link to comment Share on other sites More sharing options...
Redacted Posted June 1, 2013 Author Share Posted June 1, 2013 Vid on the cutscenes: lol username, Car CrazeXVI, Brickulator and 2 others 5 Link to comment Share on other sites More sharing options...
Jimbob Posted June 1, 2013 Share Posted June 1, 2013 Marvellous work so far! I eagerly await the first release. Link to comment Share on other sites More sharing options...
lol username Posted June 1, 2013 Share Posted June 1, 2013 Looking good! Link to comment Share on other sites More sharing options...
Redacted Posted October 20, 2013 Author Share Posted October 20, 2013 Howdy! Sorry that I stopped developing this for a while, I had some troubles with school and stuff. I am going to remake this project, since it was messy as hell. I hope that this time it would run even faster and smoother than it did before. I'd also love some tips/ideas for gameplay stuff, levels and objects (Just basicly anything that would be cool for this game.) Oh and, I need some feedback for the main menu. Link Please tell me what you think of it! -Pascal Fluffy Cupcake 1 Link to comment Share on other sites More sharing options...
The Ace Railgun Posted October 20, 2013 Share Posted October 20, 2013 Would you mind uploading as a .Zip file as well? .Rars don't exactly agree with my computer Also great job so far! Can't wait to see further development! Redacted 1 Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted October 20, 2013 Share Posted October 20, 2013 I really like the menu Pascal! Redacted 1 Link to comment Share on other sites More sharing options...
lol username Posted October 20, 2013 Share Posted October 20, 2013 The menu is cool, though the low-res textures look somewhat odd. It could use a bit more... What's the best word for it? Feedback? Some sound effects when the camera changes between sub-menus, and more of a glow on the text in the main menu as you hover over it - like the yes/no text for quitting has. Redacted 1 Link to comment Share on other sites More sharing options...
Redacted Posted October 20, 2013 Author Share Posted October 20, 2013 Would you mind uploading as a .Zip file as well? .Rars don't exactly agree with my computer Also great job so far! Can't wait to see further development! Thanks! Oh and here you go! I really like the menu Pascal! Thanks! The menu is cool, though the low-res textures look somewhat odd. It could use a bit more... What's the best word for it? Feedback? Some sound effects when the camera changes between sub-menus, and more of a glow on the text in the main menu as you hover over it - like the yes/no text for quitting has. Yeah i'm trying to make higher res pictures of it. (Or just add some filtering, i used point filtering on them, but that would make it blurry). Will add some sounds right now and I'll add more glow! Thanks for the feedback The Ace Railgun 1 Link to comment Share on other sites More sharing options...
veld Posted October 25, 2013 Share Posted October 25, 2013 Looks cool, glad you continued working on it Redacted 1 Link to comment Share on other sites More sharing options...
Redacted Posted October 29, 2013 Author Share Posted October 29, 2013 Hey Peeps! I added some stuff to the game. But somehow, it got super glitchy! Link I'm sad to announce that there will be a delay, since i am encountering some problems and i have to do stuff for school! Sorry guys. There is one thing that you could do for this game. Please send me some cave/mission designs! If they're good, i might add them into LRR-FPS! -Kebabchinees Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted October 29, 2013 Share Posted October 29, 2013 Aw, sad to hear that you can't work on it for a while . I'm really enjoying this, it is one of my favourite RR fan projects so far. May I suggest adding footstep sounds, when you can that is. It does not have to be top priority. Redacted 1 Link to comment Share on other sites More sharing options...
Sharkly Posted October 29, 2013 Share Posted October 29, 2013 This is awesome Pascal! I kind of overlooked it for a while thinking "Eww... A rock raiders FPS?" I decided to try it today and I actually really enjoyed it. Great work so far, I can't wait to see where this goes. Aw, sad to hear that you can't work on it for a while . I'm really enjoying this, it is one of my favourite RR fan projects so far. May I suggest adding footstep sounds, when you can that is. It does not have to be top priority. I faintly hear footsteps, unless Pascal was quick enough to patch it and upload the new file before I got my hands on it. Link to comment Share on other sites More sharing options...
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