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console and PC difficulty difference


legoracerlover
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legoracerlover

nothing big here,but i was wondering if the PC version and the n64 have any different when it comes to the difficulty or the AI paths.i played the PC version the most,but yesterday i hooked up my n64 and played Lego racers and noticed that it was quite harder and more challenging,and no its not the controls.for what i experienced on the n64,the AI are alot tougher.on pc when i was playing,everything was normal,but on n64 when i played i was always getting hit with rockets and cannons and there was alot more oil and floating ghost and stuff around the map.on pc there's less of that fun than the n64.im not saying its different on n64.but im just saying exactly what i experience on the n64 version.

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I haven't had the opportunity to play the Nintendo 64 version, but I can say that on the Playstation version some of Veronica Voltage's paths are modified in places, and I wouldn't be surprised if this was the case in circuit mode. After growing up playing the Playstation version of the game, the PC version was, by comparison, incredibly easy for me. For me, this lends credence to the possibility that High Voltage Software may have increased the difficultly for the Playstation port by giving the AI characters more efficient... well, AI. To be fair, though, I think another significant factor in the difficulty level was the different controls.

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LimeKiller

I have as well noticed this difference, at least in the PlayStation version I used to own. It was the first version I played, and I found it very difficult, never actually getting past Basil the Batlord. There was a long period of time between when I got rid of that and when I got the PC version, so I was never quite sure if it was just because I had gotten older. I always suspected, though, that the PS1 version did have a significant AI difference.

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The Ace Railgun

Welp, now that we can change AI paths, we can make it harder! :D

Just don't increase the difficulty too much so that the game is impassible, I've actually played a game that was unplayable past level 3...it was a nightmare....(I literally tried every solution I could think of...it took me 3 hours and I was still on level 3)

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Welp, now that we can change AI paths, we can make it harder! :D

Just don't increase the difficulty too much so that the game is impassible, I've actually played a game that was unplayable past level 3...it was a nightmare....(I literally tried every solution I could think of...it took me 3 hours and I was still on level 3)

What game was it? (Or do you mean LR).

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The Ace Railgun

Welp, now that we can change AI paths, we can make it harder! :D

Just don't increase the difficulty too much so that the game is impassible, I've actually played a game that was unplayable past level 3...it was a nightmare....(I literally tried every solution I could think of...it took me 3 hours and I was still on level 3) What game was it? (Or do you mean LR).

Not LR I forgot the title of it though since it's been a while since I've played it...

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Olivus Prime

For me, it's hard to say whether or not the PlayStation version is genuinely more difficult. I found it insanely hard when I was younger, and it was one of several games that I had where I would come back to it after one or two years to complete a little more of it. I think I only completed Veronica Voltage's time trials two or three years ago, though that may have been down to me playing the game less in preceding years, rather than still finding it hard. Conversely, I completed the PC version I got a short while ago within a few days.

 

Anyway, I don't think the PlayStation version is significantly harder, it may just have been (at least for me) childhood. I used to find Band Land in Rayman impossible when I was younger, recently I breezed past it and am now making progress with the rest of the game.

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