Jump to content

A random glitch


aidenpons
 Share

Recommended Posts

  1. Drive a Small Vehicle using first or second person (Small Digger, Rapid Rider and the Hover Scout work best) . (It doesn't work with Large Vehicles because you can't see the raider, and it doesn't work with normal raiders so well
  2. Drive forward and repeatedly tap 1 and 2.

 

As well as causing everything but your raider's arms and hands to dissapear, this also makes you extremely motion sick.

YOU HAVE BEEN WARNED. :P

 

As the title says, this is just a random thing I found out. :P

Link to comment
Share on other sites

This is actually not a glitch, but a feature. From the Hover Scout's AE file:

 

 

    FPPoly {            ; When selected as the first person view object.
    
        Camera1 {
            vlphead                NULL            
            vlptorso                NULL
            vlpthighl                NULL
            vlpthighr                NULL
            vlpfootr                NULL
            vlpfootl                NULL
            VLP_standard_hoverboard        null
            VLP_hbcockpit            null            
            
            
        }

        Camera2 {
            VLP_standard_hoverboard        standard_hoverboard_new        
            VLP_hbcockpit            hoverboard_cockpit
            VLPhead                lphead
            VLPtorso                lptorso
            VLPthighR                lpthighR
            VLPthighL                lpthighL
            VLPfootR                lpfootR
            VLPfootL                lpfootL
        }

    }

 

You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR.

  • Like 2
Link to comment
Share on other sites

    FPPoly {            ; When selected as the first person view object.
    
        Camera1 {
            vlphead                NULL            
            vlptorso                NULL
            vlpthighl                NULL
            vlpthighr                NULL
            vlpfootr                NULL
            vlpfootl                NULL
            VLP_standard_hoverboard        null
            VLP_hbcockpit            null            
            
            
        }

        Camera2 {
            VLP_standard_hoverboard        standard_hoverboard_new        
            VLP_hbcockpit            hoverboard_cockpit
            VLPhead                lphead
            VLPtorso                lptorso
            VLPthighR                lpthighR
            VLPthighL                lpthighL
            VLPfootR                lpfootR
            VLPfootL                lpfootL
        }

    }

You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR.

 

Thank you for that information! This is pretty useful for my zoo tamed Rock Monster and Slug vehicles! I will edit them and improve the cameras because sometimes it can happen in first person mode that you see into the models.

Link to comment
Share on other sites

This is actually not a glitch, but a feature. From the Hover Scout's AE file:

 

 

snip

 

You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR.

 

Why, DDI? Why? :P

 

It still does make you carsick, even though I now know what's happening. :P

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.