aidenpons Posted October 1, 2013 Share Posted October 1, 2013 Drive a Small Vehicle using first or second person (Small Digger, Rapid Rider and the Hover Scout work best) . (It doesn't work with Large Vehicles because you can't see the raider, and it doesn't work with normal raiders so well Drive forward and repeatedly tap 1 and 2. As well as causing everything but your raider's arms and hands to dissapear, this also makes you extremely motion sick. YOU HAVE BEEN WARNED. As the title says, this is just a random thing I found out. Link to comment Share on other sites More sharing options...
Cirevam Posted October 1, 2013 Share Posted October 1, 2013 This is actually not a glitch, but a feature. From the Hover Scout's AE file: FPPoly { ; When selected as the first person view object. Camera1 { vlphead NULL vlptorso NULL vlpthighl NULL vlpthighr NULL vlpfootr NULL vlpfootl NULL VLP_standard_hoverboard null VLP_hbcockpit null } Camera2 { VLP_standard_hoverboard standard_hoverboard_new VLP_hbcockpit hoverboard_cockpit VLPhead lphead VLPtorso lptorso VLPthighR lpthighR VLPthighL lpthighL VLPfootR lpfootR VLPfootL lpfootL } } You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR. alan and aidenpons 2 Link to comment Share on other sites More sharing options...
alan Posted October 1, 2013 Share Posted October 1, 2013 FPPoly { ; When selected as the first person view object. Camera1 { vlphead NULL vlptorso NULL vlpthighl NULL vlpthighr NULL vlpfootr NULL vlpfootl NULL VLP_standard_hoverboard null VLP_hbcockpit null } Camera2 { VLP_standard_hoverboard standard_hoverboard_new VLP_hbcockpit hoverboard_cockpit VLPhead lphead VLPtorso lptorso VLPthighR lpthighR VLPthighL lpthighL VLPfootR lpfootR VLPfootL lpfootL } } You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR. Thank you for that information! This is pretty useful for my zoo tamed Rock Monster and Slug vehicles! I will edit them and improve the cameras because sometimes it can happen in first person mode that you see into the models. Link to comment Share on other sites More sharing options...
aidenpons Posted October 1, 2013 Author Share Posted October 1, 2013 This is actually not a glitch, but a feature. From the Hover Scout's AE file: snip You can see that you can turn off parts of a raider's body in 1st and 2nd person view. If something is specified as NULL, it does not show up. This helps with optimization, since late 90's computers could be strained by all the 3D stuff happening in LRR. Why, DDI? Why? It still does make you carsick, even though I now know what's happening. Link to comment Share on other sites More sharing options...
Recommended Posts