joehara23 Posted November 29, 2013 Share Posted November 29, 2013 Hello, so after picking up this game once again I am once again annoyed by the raiders not actually doing what i tell them to do. If i say clear the rubble for one raider he may either pick up an ore after 2 clearing sequences (meaning there is still rubble left), or go to the rubble, display the idle icon for his action and not do anything. the rubble was just an example, there are many other times when all they do is idle after one task (and there are things to do), chilling outside the tool store, or even just ignoring what you ask. I am using Baz's mod 1.5 and I was wondering if any one had developed a mod to correct this problem, or if anyone has any suggestions. Anything would help! Thank you! -- Joe Link to comment Share on other sites More sharing options...
aidenpons Posted November 29, 2013 Share Posted November 29, 2013 To clear the rubble fully before picking up ore, change the priority of clearing above the priority of ore. That can be done in-game. And the second problem is occasionally called 'Idleness Syndrome.' I find a temporary fix is to select a raider and go drill something in Eye or Shoulder view. Another solution that might stop it (you will need a very fast computer) is to put two zeros on the end of TextureUsage. Before you ask where that is, you'll need to unpack the WAD's (I personally prefer the WAD recyler ( '?do=embed' frameborder='0' data-embedContent>> ) to the WAD tool) and find it at the beginning of the CFG in LegoRR1. Then recompile the WADs, and with a bit of luck it shouldn't happen. Link to comment Share on other sites More sharing options...
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