Fluffy Cupcake Posted December 18, 2013 Share Posted December 18, 2013 This is very similar to the run DR and LR2 with extracted archives tutorial created by JJMB, so I will be borrowing the first half of the steps: (I hope you don't mind JMMB!) Step 1: Download a hex edit. If you already have one, go to step 2, if not, really any hex editor will work, but I often use HxD.Step 2: Go to you LEGO Racers 2 install directory.Step 3: Make a backup copy of the game executable, then open the executable in your hex editor of choice.Step 4: Open you hex editor's search feature. In HxD, it's under Search > Find.Step 5: Make sure you are set to search hex values. In HxD this is done by setting Datatype to Hex-values. Step 6: Use a Go To Offset [relative to beginning of file] feature and go to 141409 OR In the search box, enter the following string: 47 61 6D 65 20 44 61 74 61 5C 46 72 6F 6E 74 65 6E 64 5C 42 61 63 6B 67 72 6F 75 6E 64 5C 25 73 5C 42 61 63 6B 25 73 31 2E 74 67 61 Once you get there, replace the last 3, 74 67 61 (also known as tga, you may see it say this in your editor) to 69 66 6C, which is ifl.Step 7: Go to GAME DATAFRONTENDBACKGROUNDPC and create an .ifl file (a txt file pretty much) for each existing .MIP material file there and refer in it what textures will be used (go ahead and make new textures if you like!), else you will get a plain white background in game because it is now refering to the ifls for its data instead of the .tgas. O.T. To get an example and understand how .ifls work, see GAME DATASANDY ISLANDTEXTURESWATER ANIMWATER ANIM.IFL le717, Jimbob, Rocket Racer and 1 other 4 Link to comment Share on other sites More sharing options...
Shadowblaze Posted December 18, 2013 Share Posted December 18, 2013 This is kinda epic. What could be used for though? I realized that instead of writing ifl you could put any other file extension like png. Does that work in game? Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted December 18, 2013 Author Share Posted December 18, 2013 This is kinda epic. What could be used for though? I realized that instead of writing ifl you could put any other file extension like png. Does that work in game? Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted December 19, 2013 Share Posted December 19, 2013 (I hope you don't mind JJMB!) Me too, whoever JJMB is, but I'm sure JMMB won't mind. Anyhow, this is pretty neat! Too bad these things are hard-coded. Link to comment Share on other sites More sharing options...
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