RobExplorien Posted February 23, 2014 Share Posted February 23, 2014 If you like to try mimic the AI in LEGO Racers, then this is the place you need to be at. The download contains a modified LEGO.JAM in which sounds have been switched around and textures have been edited to ressemble the AI behaviour as much as possible this way. You'd still need to mimic the racing style of them yourself, but this will get rid of textures and sounds the player does have, but your opponents not. Download: http://oresome.rockraidersunited.com/download/125 (paste the guts of this .zip inside GAMEDATA/COMMON/ and opt for overwrite (but back-up first is recommended) This subject has been discussed earlier on RRU, but now I've assembled all the notable changes in this download. One thing I'd still like to alter though (which is not included in the download), is to change the green arrow on the minimap into a blue dot, the way your minor opponents appear on it. Sources: >LR textures v8 >Transparency in textures >Changing sounds Changes made in LEGO.JAM: Spoiler Altered sounds list in: GAMEDATA/COMMON/GENERAL.SBK (empty lines also count) 80 321.pcm block.pcm canhit.pcm cansht.pcm cansus.pcm cursehit.pcm cursesus.pcm eengine.pcm enhan01.pcm enhan02.pcm enhan03.pcm form.pcm go.pcm gpwdrsus.pcm grphit.pcm grppull.pcm grprel.pcm grpsht.pcm grpsnap.pcm grpsus.pcm horn06.pcm horn02.pcm horn01.pcm horn04.pcm horn05.pcm horn06.pcm idle.pcm mdrop.pcm mmine.pcm mtrap.pcm octact0.pcm octact1.pcm octact2.pcm octexp0.pcm octsus0.pcm octsus1.pcm octsus2.pcm octsus3.pcm oildrp.pcm oilhit.pcm oilsus.pcm power.pcm rockhit.pcm rocksht.pcm rocksus.pcm shield1.pcm soff.pcm eengine.pcm start.pcm turbo.pcm wndexp.pcm wndhit.pcm wndsus1.pcm wndsus2.pcm block1.pcm block2.pcm enhbonus.pcm grphtenv.pcm mrel.pcm octexp2.pcm shield0.pcm shield2.pcm shield3.pcm eengine.pcm Altered textures list in: GAMEDATA/COMMON/ SMOKE1.BMP SMOKE2.BMP SMOKE3.BMP SMOKE4.BMP CARSPARK.BMP RACERFX.TDB (for setting new transparency values) What it looks/sounds like (thank you Xiron): http://www.youtube.com/watch?v=Z9bTX9VpuHs coffins, Rock Monster and le717 3 Link to comment Share on other sites More sharing options...
legoracerlover Posted February 23, 2014 Share Posted February 23, 2014 make a comparison video Link to comment Share on other sites More sharing options...
RobExplorien Posted February 23, 2014 Author Share Posted February 23, 2014 make a comparison video download and see/hear for yourself Link to comment Share on other sites More sharing options...
legoracerlover Posted February 25, 2014 Share Posted February 25, 2014 make a video showing how it would look and sound after the mod,and i already downloaded it,but do it for lazy people who wants to see before trying. Link to comment Share on other sites More sharing options...
LimeKiller Posted February 25, 2014 Share Posted February 25, 2014 Well... you're the only one complaining... so... Link to comment Share on other sites More sharing options...
slava4you Posted February 26, 2014 Share Posted February 26, 2014 If you like to try mimic the AI in LEGO Racers, then this is the place you need to be at. The download contains a modified LEGO.JAM in which sounds have been switched around and textures have been edited to ressemble the AI behaviour as much as possible this way. You'd still need to mimic the racing style of them yourself, but this will get rid of textures and sounds the player does have, but your opponents not. Download: https://ore.rockraidersunited.org/legacy/LEGOAI_883227.zip This subject has been discussed earlier on RRU, but now I've assembled all the notable changes in this download. One thing I'd still like to alter though (which is not included in the download), is to change the green arrow on the minimap into a blue dot, the way your minor opponents appear on it. Sources: >LR textures v8 >Transparency in textures >Changing sounds Changes made in LEGO.JAM: Altered sounds list in: GAMEDATA/COMMON/GENERAL.SBK (empty lines also count) 80 321.pcm block.pcm canhit.pcm cansht.pcm cansus.pcm cursehit.pcm cursesus.pcm eengine.pcm enhan01.pcm enhan02.pcm enhan03.pcm form.pcm go.pcm gpwdrsus.pcm grphit.pcm grppull.pcm grprel.pcm grpsht.pcm grpsnap.pcm grpsus.pcm horn06.pcm horn02.pcm horn01.pcm horn04.pcm horn05.pcm horn06.pcm idle.pcm mdrop.pcm mmine.pcm mtrap.pcm octact0.pcm octact1.pcm octact2.pcm octexp0.pcm octsus0.pcm octsus1.pcm octsus2.pcm octsus3.pcm oildrp.pcm oilhit.pcm oilsus.pcm power.pcm rockhit.pcm rocksht.pcm rocksus.pcm shield1.pcm soff.pcm eengine.pcm start.pcm turbo.pcm wndexp.pcm wndhit.pcm wndsus1.pcm wndsus2.pcm block1.pcm block2.pcm enhbonus.pcm grphtenv.pcm mrel.pcm octexp2.pcm shield0.pcm shield2.pcm shield3.pcm eengine.pcm Altered textures list in: GAMEDATA/COMMON/ SMOKE1.BMP SMOKE2.BMP SMOKE3.BMP SMOKE4.BMP CARSPARK.BMP SKID.PCM TURBOSKID.PCM not working for me i get error Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted February 27, 2014 Share Posted February 27, 2014 Well... you're the only one complaining... so... That is NOT complaining, that is requesting (... in a rather non-formal matter). Do you want to hear complaining? Waah, I don't like there being no preview video, why don't you have a preview videoooo? I'm not downloading something I don't have a preview of, how do I know this isn't faaaake? This mod is the worrrst! Though the guy has a point, previews are always nice, even though they not always needed. If you like to try mimic the AI in LEGO Racers, then this is the place you need to be at. The download contains a modified LEGO.JAM in which sounds have been switched around and textures have been edited to ressemble the AI behaviour as much as possible this way. You'd still need to mimic the racing style of them yourself, but this will get rid of textures and sounds the player does have, but your opponents not. Download: https://ore.rockraidersunited.org/legacy/LEGOAI_883227.zip This subject has been discussed earlier on RRU, but now I've assembled all the notable changes in this download. One thing I'd still like to alter though (which is not included in the download), is to change the green arrow on the minimap into a blue dot, the way your minor opponents appear on it. Sources: >LR textures v8 >Transparency in textures >Changing sounds Changes made in LEGO.JAM: Altered sounds list in: GAMEDATA/COMMON/GENERAL.SBK (empty lines also count) 80 321.pcm block.pcm canhit.pcm cansht.pcm cansus.pcm cursehit.pcm cursesus.pcm eengine.pcm enhan01.pcm enhan02.pcm enhan03.pcm form.pcm go.pcm gpwdrsus.pcm grphit.pcm grppull.pcm grprel.pcm grpsht.pcm grpsnap.pcm grpsus.pcm horn06.pcm horn02.pcm horn01.pcm horn04.pcm horn05.pcm horn06.pcm idle.pcm mdrop.pcm mmine.pcm mtrap.pcm octact0.pcm octact1.pcm octact2.pcm octexp0.pcm octsus0.pcm octsus1.pcm octsus2.pcm octsus3.pcm oildrp.pcm oilhit.pcm oilsus.pcm power.pcm rockhit.pcm rocksht.pcm rocksus.pcm shield1.pcm soff.pcm eengine.pcm start.pcm turbo.pcm wndexp.pcm wndhit.pcm wndsus1.pcm wndsus2.pcm block1.pcm block2.pcm enhbonus.pcm grphtenv.pcm mrel.pcm octexp2.pcm shield0.pcm shield2.pcm shield3.pcm eengine.pcm Altered textures list in: GAMEDATA/COMMON/ SMOKE1.BMP SMOKE2.BMP SMOKE3.BMP SMOKE4.BMP CARSPARK.BMP SKID.PCM TURBOSKID.PCM not working for me i get error Yes, thank you sooo much for the great detail on what error or problem you have. Also, there are tons more compact way to speaking to the creator of a topic then unnecessarily quoting the whole first post of the topic. I don't know, perhaps you can go: "@TopicCreatorsUsername", yes, yes I think we all like cleaner posts like that. legoracerlover and aidenpons 2 Link to comment Share on other sites More sharing options...
Jack Bluebeard Posted February 27, 2014 Share Posted February 27, 2014 But you got the file .SBK from my mod that combines the beta with the NPC features, I have observed and it is exactly the same as mine (I recognized him from .PCM horns, the configuration is the one that had given him). Link to comment Share on other sites More sharing options...
slava4you Posted February 27, 2014 Share Posted February 27, 2014 Well... you're the only one complaining... so... That is NOT complaining, that is requesting (... in a rather non-formal matter). Do you want to hear complaining? Waah, I don't like there being no preview video, why don't you have a preview videoooo? I'm not downloading something I don't have a preview of, how do I know this isn't faaaake? This mod is the worrrst! Though the guy has a point, previews are always nice, even though they not always needed. If you like to try mimic the AI in LEGO Racers, then this is the place you need to be at. The download contains a modified LEGO.JAM in which sounds have been switched around and textures have been edited to ressemble the AI behaviour as much as possible this way. You'd still need to mimic the racing style of them yourself, but this will get rid of textures and sounds the player does have, but your opponents not. Download: https://ore.rockraidersunited.org/legacy/LEGOAI_883227.zip This subject has been discussed earlier on RRU, but now I've assembled all the notable changes in this download. One thing I'd still like to alter though (which is not included in the download), is to change the green arrow on the minimap into a blue dot, the way your minor opponents appear on it. Sources: >LR textures v8 >Transparency in textures >Changing sounds Changes made in LEGO.JAM: Altered sounds list in: GAMEDATA/COMMON/GENERAL.SBK (empty lines also count) 80 321.pcm block.pcm canhit.pcm cansht.pcm cansus.pcm cursehit.pcm cursesus.pcm eengine.pcm enhan01.pcm enhan02.pcm enhan03.pcm form.pcm go.pcm gpwdrsus.pcm grphit.pcm grppull.pcm grprel.pcm grpsht.pcm grpsnap.pcm grpsus.pcm horn06.pcm horn02.pcm horn01.pcm horn04.pcm horn05.pcm horn06.pcm idle.pcm mdrop.pcm mmine.pcm mtrap.pcm octact0.pcm octact1.pcm octact2.pcm octexp0.pcm octsus0.pcm octsus1.pcm octsus2.pcm octsus3.pcm oildrp.pcm oilhit.pcm oilsus.pcm power.pcm rockhit.pcm rocksht.pcm rocksus.pcm shield1.pcm soff.pcm eengine.pcm start.pcm turbo.pcm wndexp.pcm wndhit.pcm wndsus1.pcm wndsus2.pcm block1.pcm block2.pcm enhbonus.pcm grphtenv.pcm mrel.pcm octexp2.pcm shield0.pcm shield2.pcm shield3.pcm eengine.pcm Altered textures list in: GAMEDATA/COMMON/ SMOKE1.BMP SMOKE2.BMP SMOKE3.BMP SMOKE4.BMP CARSPARK.BMP SKID.PCM TURBOSKID.PCM not working for me i get error Yes, thank you sooo much for the great detail on what error or problem you have. Also, there are tons more compact way to speaking to the creator of a topic then unnecessarily quoting the whole first post of the topic. I don't know, perhaps you can go: "@TopicCreatorsUsername", yes, yes I think we all like cleaner posts like that. i open the game its show me a bricks Lego logo ....then a lego races ALL boss racing then show me again Lego logo and then kick me out from Lego and ask me to send or not send report if you iknow what i mean can oyu explane me how to fix it and how to get mod working well Link to comment Share on other sites More sharing options...
aidenpons Posted February 28, 2014 Share Posted February 28, 2014 unnecessarily quoting the whole first post of the topic. I don't know, perhaps you can go: "@TopicCreatorsUsername", yes, yes I think we all like cleaner posts like that. *coughs* i open the game its show me a bricks Lego logo ....then a lego races ALL boss racing then show me again Lego logo and then kick me out from Lego and ask me to send or not send report if you iknow what i mean can oyu explane me how to fix it and how to get mod working well 1) AutoCorrect exists for a reason. 2) So what you're saying is that after the intro videos about the racers and that guy lighting up the sign, the game crashes? Is there any box that pops up with a random error which you have no idea what it means? (I probably won't either, but several other people would). 3) Did your game always work before installing this? Link to comment Share on other sites More sharing options...
RobExplorien Posted February 28, 2014 Author Share Posted February 28, 2014 make a video showing how it would look and sound after the mod,and i already downloaded it,but do it for lazy people who wants to see before trying. I got the point, but this time I just don't feel like making a video out of this, okay? i open the game its show me a bricks Lego logo ....then a lego races ALL boss racing then show me again Lego logo and then kick me out from Lego and ask me to send or not send report if you iknow what i mean can oyu explane me how to fix it and how to get mod working well I can't seem to duplicate the error, so unless you can provide a printscreen displaying the error message you get I can't help you any further with this information. But you got the file .SBK from my mod that combines the beta with the NPC features, I have observed and it is exactly the same as mine (I recognized him from .PCM horns, the configuration is the one that had given him). I made changes in an extracted .JAM last year already to have the player ressemble the AI a bit more. I dug up this extracted and altered .JAM the day before posting it here for download and made a few changes here and there to complete it. It may be possible that I accidentally used the said .SBK, I'm not sure. I did personally alter the .SBK in particular just before releasing this download though, so if the contents are exactly the same, then that would be surprising, but certainly not impossible. Link to comment Share on other sites More sharing options...
legoracerlover Posted March 1, 2014 Share Posted March 1, 2014 thank you,see someone else is agreeing with me.its not complaining,its just a request,a video for others to see and not just for myself. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted March 1, 2014 Share Posted March 1, 2014 Okay lets see here, lets take a minute here to install the mod... now another two minutes to film it... and then another minute here to make it suitable for Youtube... and the finally two minutes to upload aaaaand.... yup, yup, here it is everyone, a preview video! http://youtu.be/Z9bTX9VpuHs Feel free to embed in OP if you want. RobExplorien 1 Link to comment Share on other sites More sharing options...
jalla Posted March 15, 2014 Share Posted March 15, 2014 Hey, unfortunally this mod isn't working on my computer; after the intros Windows says: "legoracers.icd doesn't work anymore". Does it need a special installation? (I just replaced the Jam file) Thanks for your help! Link to comment Share on other sites More sharing options...
RobExplorien Posted March 16, 2014 Author Share Posted March 16, 2014 Just letting you know that I'm not ignoring your post, but I'm afraid I don't know the solution to this. LEGORacers.icd is for the copy protection, right? Which LR version do you have? I can't find this file in my LR installation directory, then again I have the 2001 version running diskless on my PC. And when I look at >this topic then it looks like this is one of the differences between the 1999 and 2001 version. Maybe someone else has more experience with this issue who could help you out further. Link to comment Share on other sites More sharing options...
JrMasterModelBuilder Posted March 16, 2014 Share Posted March 16, 2014 Just letting you know that I'm not ignoring your post, but I'm afraid I don't know the solution to this. LEGORacers.icd is for the copy protection, right? Which LR version do you have? I can't find this file in my LR installation directory, then again I have the 2001 version running diskless on my PC. And when I look at >this topic then it looks like this is one of the differences between the 1999 and 2001 version. Maybe someone else has more experience with this issue who could help you out further. Most-likely it's because the 1999 version will crash given the 2001 JAM archive contents. I've added a note on this to that topic. Fluffy Cupcake 1 Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted March 16, 2014 Share Posted March 16, 2014 Yeah, I don't think distributing just a compiled JAM will work for everyone, because different versions, as I believe JMMB was just saying. JrMasterModelBuilder 1 Link to comment Share on other sites More sharing options...
RobExplorien Posted March 16, 2014 Author Share Posted March 16, 2014 So an extracted .JAM should do the trick? Anyway, I have updated the link to a .zip with the extracted .JAM. Link to comment Share on other sites More sharing options...
Noob Slayer Posted April 5, 2014 Share Posted April 5, 2014 Is there any way we can get rid of the sound of driving on sand and grass? Cause the AI doesn't have those sounds either. It's a great mod so far but getting rid of that would make it PERFECT. Also, can we change the textures on the minimap? Changing the green triangle to a blue dot or red dot and vice versa? Link to comment Share on other sites More sharing options...
RobExplorien Posted April 5, 2014 Author Share Posted April 5, 2014 Is there any way we can get rid of the sound of driving on sand and grass? Cause the AI doesn't have those sounds either. It's a great mod so far but getting rid of that would make it PERFECT. Also, can we change the textures on the minimap? Changing the green triangle to a blue dot or red dot and vice versa? I believe the former is possible, I'll look into it. One thing I'd still like to alter though (which is not included in the download), is to change the green arrow on the minimap into a blue dot, the way your minor opponents appear on it. But I don't know how to mod that. Noob Slayer 1 Link to comment Share on other sites More sharing options...
Noob Slayer Posted April 5, 2014 Share Posted April 5, 2014 Thanks! Link to comment Share on other sites More sharing options...
Shadowblaze Posted April 5, 2014 Share Posted April 5, 2014 Thanks! I am sorry to say it, but even if your post was constructive criticism, it is spam, as it contains just one word. Maybe you could expand it a bit, saying what you like about this amazing mod. Link to comment Share on other sites More sharing options...
Noob Slayer Posted April 5, 2014 Share Posted April 5, 2014 Oh yes I do love the mod! I tried for months to get rid of the skid and crash sounds and head tilt but never could. It's an excellent mod, for sure! I think I discovered how. It's in the courses. If you go to the RACEC0R0 folder for Royal Knights Raceway, there'll be a file called LEVC0R0.SBK. It has PCM files in it, such as bird1.pcm, blah, blah, blah. I wonder what taking out the file signifying the sound of the grass would do? Full list: 18 bird1.pcm bird2.pcm bird3.pcm crick.pcm frog1.pcm frog2.pcm grassgd.pcm penhit.pcm penswish.pcm tun01.pcm tun02.pcm tun03.pcm watbub.pcm watflo.pcm owl1.pcm river.pcm watfall.pcm wolfie.pcm EDIT: Seems to have done the trick. No sound of grass on Royal Knights Raceway. Link to comment Share on other sites More sharing options...
Gall E. McOxbig Posted July 22, 2014 Share Posted July 22, 2014 This isn't working for me and unfortunately, I have the 1999 version. If someone could give me a link for a free download of the 2001 version, I will be extremely grateful. - Gall85423 Link to comment Share on other sites More sharing options...
mumboking Posted July 22, 2014 Share Posted July 22, 2014 This isn't working for me and unfortunately, I have the 1999 version. If someone could give me a link for a free download of the 2001 version, I will be extremely grateful. - Gall85423Paul Chuckle! Where's Barry?We don't give out links to downloads of full games here. Have you extracted your JAM file and copied the mod's files into the right place? The 1999 version is best for modding btw... You don't have to recompile the JAM. There is the requirement of having the disc always in your PC to play it though... I used unSafeDisc to remove that. (Find that yourself ) Gall E. McOxbig 1 Link to comment Share on other sites More sharing options...
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