Redacted Posted July 5, 2014 Share Posted July 5, 2014 Hey there! Do you think you have the right voice for a character in RtPu, than this is the topic for you! I'm adding vocals to the game to give it more depth in conversations with other raiders/cadets. Might also give a better feel that you are a rockraider and that you need help of other raiders to make progress in your missions. Guidelines! (Kindly stolen from >Xiron's Voiced Scripts mod for Lego Racers 2 (which you should also check out )) Recording should be in 44100 Hertz or higher (remember, just because you can record in that hertz, doesn't mean the sound quality is equivalent to it). Recording should be no less than 192 Kbps Preferred file format: .wav; Secondary preferred is .mp3. You can voice as many characters as you like. After I've send you the lines of text the main raiders (Jet, Axel etc.) or cadets need you have 2 weeks to record it and send it to me. Current people voicing characters in this project: Pascal Te'a Characters: New chief Sparks Jet (Voiced by Te'a) Doc Axel Bandit Random cadets in game (If you want to voice the Nameless raiders in the game you need to give up your name, I will randomly choose someone and send you lines to voice) (more characters will also be added later on in development) If you want to apply for a character, send me a sample of your voice! I will send you lines as soon as I need them, and they also might not be send all at once. Thanks for your help in advance, I hope this will turn out great! Peace! Fluffy Cupcake 1 Link to comment Share on other sites More sharing options...
noghiri Posted July 5, 2014 Share Posted July 5, 2014 Here's a sample of my more basic voice subtypes (the ones I can reliably do). I can also make my voice a lot deeper by not taking allergy meds, but this also results in me being absolutely miserable and it shows. https://dl.dropboxusercontent.com/u/47240216/PASCALVOICETESTSAMPLES1.flac EDIT: Whoops. I did FLAC. I'll get you a WAV version. Link to comment Share on other sites More sharing options...
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