Shadowblaze Posted February 9, 2015 Share Posted February 9, 2015 Are you someone who, like me, doesn't enjoy using tools to make custom textures? This tutorial is going to let you make fully working .MIP textures without using anything, except for an image editing program with the ability to edit .TGA files, which is the only necessary tool. If you want to preview a texture, this is what you'll have to do: Change the texture you want's extension to .TGA. Start up the game, or if the game is already started, trigger any loading screen. Open the folder where your texture is located, and you'll notice that two new files have appeared: *.MIP and *.NOMIP, with * being the name of your texture. This happens because the game encodes all .TGA files to their corresponding .MIPs, if the .MIPs are missing, and then for some reason adds the .NOMIP file. Delete the .TGA file (or delete the .MIP, and change the extension of your .TGA to .MIP. In a few cases, the quality of the original file will be better this way) and change *.NOMIP's extension to .TGA. Now you can open the new .TGA file with your image editing program! Sometimes, this process is not necessary, and changing the original .MIP's extension to .TGA is enough. The image will still be visible. This lets you preview the textures, yes, but it doesn't let you implement an image in-game. How do you do that? Here's the answer: Change the texture you want's extension to .TGA (make a backup first!). Overwrite the texture with yours using your image editing tool. Open the game, or if the game is already started, trigger any loading screen. Congratulations, your image is in the game! If the image is still showing up wrong, I suggest downloading the by WillKirkby, and using it onto your custom texture (make sure it's a png file). This creates some graphical bugs with the texture in-game, but all you have to do is change the MIP's extension to TGA, and open the game. le717 and coffins 2 Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted February 9, 2015 Share Posted February 9, 2015 Pretty sure this isn't Gimp exclusive and can be opened and edited with other programs interchangabley like Paint.NET. Anyway, it's good to hear an alternate method with less programs exist. Link to comment Share on other sites More sharing options...
Shadowblaze Posted February 9, 2015 Author Share Posted February 9, 2015 On 2/9/2015 at 6:51 PM, Xiron said: Pretty sure this isn't Gimp exclusive and can be opened and edited with other programs interchangabley like Paint.NET. Anyway, it's good to hear an alternate method with less programs exist. Then I'll fix the OP, to prevent confusion. Thanks for the heads up. Fluffy Cupcake 1 Link to comment Share on other sites More sharing options...
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