DistrictToTheFuture Posted November 4, 2016 Share Posted November 4, 2016 While just messing around delivering pizzas, thanks to some camera issues, I found out Pepper's hair is fully modeled, but never seen most of the time (upper part). Where is the files for his hat? Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted November 4, 2016 Share Posted November 4, 2016 Is it exposed hair or is there hair under the hat you're talking about? Anyhow: \z02LGI\meshes\PEPP_HRhat.msh - for the highest poly version of his hat. Link to comment Share on other sites More sharing options...
DistrictToTheFuture Posted November 4, 2016 Author Share Posted November 4, 2016 Is that that SFM model? OT: Yes, he has hair rendered under his hat other than the exposed hair. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted November 5, 2016 Share Posted November 5, 2016 Yes, that's the model I put over into SFM. I replaced Pepper's hat model and got this: emily, The Ace Railgun, DistrictToTheFuture and 1 other 4 Link to comment Share on other sites More sharing options...
lol username Posted November 5, 2016 Share Posted November 5, 2016 I already had this model on hand and converted to OBJ from when I was working on that skeleton mod (was looking into differences with modeling and UV mapping in all the head models, it's actually pretty inconsistent)... so here's PEPP_HRhead.msh: There's not even the top of the head and stud under there, there's just the hair. The hat is a separate model, NPCs can also have their hats/hair changed to it, as I'm sure you've noticed if you've ever played with that feature. In IXS, the hair was made part of the hat model and the unseen bits were removed, and he has a normal minifig head, as you can see with the bug where his hat sometimes briefly disappears (or with modding). It seems Xiron got the hat/hair part of his SFM model from IXS. DistrictToTheFuture 1 Link to comment Share on other sites More sharing options...
DistrictToTheFuture Posted November 5, 2016 Author Share Posted November 5, 2016 Man, I've been trying to work that tool out for awhile. It always came with a error. (I meant the .msh to .obj tool) Link to comment Share on other sites More sharing options...
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