lol username Posted February 13, 2017 Share Posted February 13, 2017 The same bug is in IXS, between the portraits in the PDA for subquests and the actual NPCs... The PDA animates the faces of both versions of the NPC, and the one in the "real world" doesn't go back to a normal expression when the PDA one stops animating either. The Ace Railgun, Pranciblad, Quisoves Potoo and 6 others 9 Link to comment Share on other sites More sharing options...
PeabodySam Posted February 13, 2017 Share Posted February 13, 2017 Reminds me of this video, which demonstrated a Gameshark code to play as Princess Peach in Super Mario 64. During the final cutscene, when NPC!Peach starts with her eyes closed and slowly opens them, player!Peach does the exact same thing. And then a reality-breaking paradox ensues, but that's probably not important. Quisoves Potoo, lol username and Lair 3 Link to comment Share on other sites More sharing options...
Lair Posted February 13, 2017 Share Posted February 13, 2017 we are many, we are one Quisoves Potoo 1 Link to comment Share on other sites More sharing options...
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