Giacomo1496 Posted March 8, 2017 Share Posted March 8, 2017 (edited) You can copy it in gamedata/common and in menudata/piecedb, it won't replace Robin Hood's or Alpha Draconis' pieces Download: https://www.rockraidersunited.com/files/dl-r477/ Edited August 31, 2022 by Slimy Slug Fixed images and download Rock Monster 1 Link to comment Share on other sites More sharing options...
Giacomo1496 Posted November 20, 2017 Author Share Posted November 20, 2017 New download link: https://mega.nz/#F!UUpmGZyK This is the key: !Ir8bW2JcIxuXyLzQqgIBbQ Link to comment Share on other sites More sharing options...
Lair Posted November 20, 2017 Share Posted November 20, 2017 Maybe it would be better to post this in the file database? Same with your other mod topics you just bumped with links. I don't know much about Racers texturing, is it not possible to make the back pieces not have mirrored textures like that? Link to comment Share on other sites More sharing options...
Hem Posted November 20, 2017 Share Posted November 20, 2017 On 11/20/2017 at 7:44 AM, Giacomo1496 said: New download link: https://mega.nz/#F!UUpmGZyK This is the key: !Ir8bW2JcIxuXyLzQqgIBbQ Expand Thanks for this mate! Link to comment Share on other sites More sharing options...
lol username Posted November 20, 2017 Share Posted November 20, 2017 On 11/20/2017 at 9:11 AM, Jessietail said: I don't know much about Racers texturing, is it not possible to make the back pieces not have mirrored textures like that? Expand Likely not without editing the model's UVs... Which might be possible with the binary file editor, if you don't mind poking at numbers until you get what you want. Link to comment Share on other sites More sharing options...
Vigilant Posted November 21, 2017 Share Posted November 21, 2017 When i start lego racers it just says cant find magic.bmp or something like that Link to comment Share on other sites More sharing options...
Hem Posted November 21, 2017 Share Posted November 21, 2017 On 11/21/2017 at 10:17 AM, Vigilant said: When i start lego racers it just says cant find magic.bmp or something like that Expand Make sure to replace the file rather than delete and paste It worked for me! I am also making a Commander Cold Backpiece, from the Help of this awesome user! Link to comment Share on other sites More sharing options...
mumboking Posted November 21, 2017 Share Posted November 21, 2017 On 11/21/2017 at 6:07 PM, Unique_drift3r002 said: Make sure to replace the file rather than delete and paste It worked for me! Expand I see the problem... the replacement has a lowercase extension (.bmp). LEGO Racers expects everything to be in uppercase (.BMP). Link to comment Share on other sites More sharing options...
Hem Posted November 21, 2017 Share Posted November 21, 2017 On 11/21/2017 at 6:33 PM, mumboking said: I see the problem... your replacement has a lowercase extension (.bmp). LEGO Racers expects everything to be in uppercase (.BMP). Expand This isn't my problem, It's Vigilants! Link to comment Share on other sites More sharing options...
Vigilant Posted November 22, 2017 Share Posted November 22, 2017 Well how do I fix that, and im not a 100% sure where to put the file Link to comment Share on other sites More sharing options...
Hem Posted November 22, 2017 Share Posted November 22, 2017 On 11/22/2017 at 10:58 AM, Vigilant said: Well how do I fix that, and im not a 100% sure where to put the file Expand Put the File in GAMEDATA/COMMON AND MENUDATA/PEICE DB Link to comment Share on other sites More sharing options...
Vigilant Posted November 22, 2017 Share Posted November 22, 2017 it still says "file not found" magic.bmp Link to comment Share on other sites More sharing options...
aidenpons Posted November 22, 2017 Share Posted November 22, 2017 On 11/22/2017 at 8:02 PM, Vigilant said: it still says "file not found" magic.bmp Expand I'm guessing you have Hide File Extensions ON in Control Panel -> File Explorer Options -> View. (Burn the default Windows 10 PC "settings!" "Set Things" my peanuts! Terrible piece of uselessware). Well, declick the checkbox so it becomes on. Then grab your magic.bmp file, rename it to magic.BMP , and then shove it where it's supposed to go (& recompile LEGO.JAM, if you're doing that method) Link to comment Share on other sites More sharing options...
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