Lair Posted November 7, 2017 Share Posted November 7, 2017 I uploaded this back in April but forgot to ever post it here oops. Hope it's okay to post it now still. lol username, emily, Shadowblaze and 3 others 1 5 Link to comment Share on other sites More sharing options...
aidenpons Posted November 13, 2017 Share Posted November 13, 2017 Unfortunately vanilla dynamite doesn't do enough damage to kill a 100 HP Rock Monster.... ... Modded dynamite, on the other hand, is a different story... Link to comment Share on other sites More sharing options...
Lair Posted November 13, 2017 Author Share Posted November 13, 2017 default dynamite deals 150 damage point blank, that's enough to kill anything close enough to it... Link to comment Share on other sites More sharing options...
aidenpons Posted November 13, 2017 Share Posted November 13, 2017 2 hours ago, Jessietail said: default dynamite deals 150 damage point blank, that's enough to kill anything close enough to it... Yes, but the damage falloff is such that you can't one-shot them. Take Rocky Horror and those sleeping monsters. Dynamite the rock next to them and they'll only take ~75 damage. Dynamite the rock they're sleeping on and they'll wake up. Lair 1 Link to comment Share on other sites More sharing options...
Administrators ShadowDraikana Posted November 14, 2017 Administrators Share Posted November 14, 2017 I was grinning ear to ear when I saw that video. FIRE IN THE HOLE!!! In all seriousness though, I think the dynamite in Axel's mod has slightly different damage values. Don't know off the top of my head for sure. Lair 1 Link to comment Share on other sites More sharing options...
Lair Posted November 14, 2017 Author Share Posted November 14, 2017 That's in Baz's mod. I guess dynamite is less dangerous than I thought and Rock Raider AI just makes them run into it or something. Link to comment Share on other sites More sharing options...
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