epicabsol Posted July 19, 2019 Share Posted July 19, 2019 I know it's kinda been done before, but I have been commissioned to write a tool to convert an LXF model from LDD into a DAE file, and the commissioner is fine with me open-sourcing the project now that it's complete, so I might as well share it. I give you, LDDCollada Quick Notes: LDDCollada is the command-line version, written in C# so use Windows or Mono. Drag and drop input files onto .exe to convert LDDCollada.Mac is a macOS GUI that exposes options the CLI doesn't Does not extract .LIF archives for you Will generate properly-filled versions of the decal textures Make sure your software is gamma correct - in Maya (first screenshot below), the filled textures look natural against the solid triangles, but in macOS Preview and Quick Look (second and third screenshots), the solid brick colors look dark but the decal textures look bright. My first go at writing Mac software (I kinda cheated by using Xamrin.Mac) Could be interesting if you want info on C# .g file parsing Ignores normals Screenshots: Jimbob, ShadowDraikana, lol username and 2 others 4 1 Link to comment Share on other sites More sharing options...
M2m Posted July 20, 2019 Share Posted July 20, 2019 Nice! Also nice to see ‘my’ BMW test scene Link to comment Share on other sites More sharing options...
bublible Posted August 14, 2021 Share Posted August 14, 2021 . Link to comment Share on other sites More sharing options...
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