Jimbob Posted December 16, 2019 Share Posted December 16, 2019 LEGO Rock Raiders' intro video on the PC release is at 320x200 resolution and 15fps, and on PS1 it's 320x240 at 15fps. The extended intro found on promo discs is 320x240 25fps, giving much smoother motion, and seems to be a little less affected by compression artifacts too. A couple of samples to show the frame rate difference: Sample 1 (link if embed doesn't load) Sample 2 (link if embed doesn't load) So I pulled all the frames from all three versions and re-edited the Extended version to match the shorter originals. I also took the sound file from the PS1 version as it seemed better quality than the PC one. You can download the recompiled video here and all the original frames including my cuts and edits here because why not Update 2021-04-23 I've also made some fixes to the other cutscenes using the PS1 release as a source, and upscaled them all with Topaz Video Enhance AI. Sample 1 Sample 2 Download Links Uncompressed 320x240 resolution videos: Edited Intro Extended Intro Patched Cutscenes/Outros Low compressed upscales: Edited Intro, Upscaled Extended Intro, Upscaled Patched Cutscenes/Outros, Upscaled YouTube Playlist YouTube's compression kinda sucks, but still all the upscaled videos have been uploaded in order for online viewing here: ticketstoloservile, Maxim Ivanov, PeabodySam and 5 others 4 3 1 Link to comment Share on other sites More sharing options...
phenix8fr Posted April 18, 2021 Share Posted April 18, 2021 All links are died ^^ cant download this Link to comment Share on other sites More sharing options...
Jimbob Posted April 18, 2021 Author Share Posted April 18, 2021 How weird! Mega recently did a mass takedown of files so maybe it got innocently caught in that. I'll try and get it re-uploaded tomorrow, thanks for letting me know Edit: Done! Link to comment Share on other sites More sharing options...
baraklava Posted April 21, 2021 Share Posted April 21, 2021 Damn, you should remove the sentence about this being redundant because this is the best version currently existing! Having dedicated video AI rather than frame-by-frame upscaling also makes the "upscale blur" extremely minimized, and more consistent between frames. You can make out so many details that you couldn't even see in previous upcales. Just amazing, thank you for posting this Any chance we'll see the extended intro upscaled too? (or maybe that would be possible to do myself with a Topaz video enhancer trial...) Link to comment Share on other sites More sharing options...
Jimbob Posted April 21, 2021 Author Share Posted April 21, 2021 Thank you! Yeah I've seen a lot of stuff upscaled with Gigapixel or Waifu2x and there's definitely that wobbling effect in motion, Topaz has done an amazing job with their Video Enhance AI program. It struggles in places with such a low resolution source but as you say it has still produced fantastic results. I'll gladly do an upscale for the extended video as well! I'll need to set aside some time to do that but hopefully I'll have it uploaded by the weekend. Link to comment Share on other sites More sharing options...
Arthuriel Posted April 21, 2021 Share Posted April 21, 2021 Come on, the compression artefacts were clearly the best thing about the original videos ! Just kidding, it's good that you have done it since the original videos could be quite to hard decipher, if you analysed them closer (I still remember watching those videos over and over again to recreate the spaceship). Link to comment Share on other sites More sharing options...
Jimbob Posted April 22, 2021 Author Share Posted April 22, 2021 I can imagine that must have been difficult at such a low resolution! If only a higher resolution encode existed somewhere out there... The extended intro upscale was much faster than I expected and I've updated the topic with it! Next I'm planning on giving the game cutscenes a go, but I'm not sure how well they'll process. Link to comment Share on other sites More sharing options...
phenix8fr Posted April 22, 2021 Share Posted April 22, 2021 A try to do the same thing with Topaz 2.1.1 and here are some pictures to compare Landslide: 0:20sec Spoiler Original 320x200 Topaz 1.2 upscale x4 1280x800 Topaz 2.1.1 Artemis MQ v12 1920x1080 Intro: 1:55sec Spoiler Original 15fps 320x200 Topaz 2.1.1 Artemis MQ v12 1920x1080 Topaz 1.9 Atemis v10 1440x1080 (by JimbobJeffers ) Topaz is very powerful now for upscal low video , ans i don't now if i forget something in parameter but i prefer the version of JimbobJeffers Edit: This is the video of Landslide The same video with no "grain" Which video is the best? Link to comment Share on other sites More sharing options...
Jimbob Posted April 23, 2021 Author Share Posted April 23, 2021 Well part of the issue is that you're upscaling squashed video - the aspect ratio is meant to be 4:3 (1440x1080) and you're stretching it to 16:9 (1920x1080). Otherwise, except for the added film grain, I don't think there's much difference in those screenshots. Nice one! It's hard to tell from the YouTube videos though as the compression kinda ruins it, which is why I've also been sharing direct downloads. --- Final (hopefully) update to this topic! I've added all the cutscenes, both patched versions of the 320x240 resolution ones and upscaled versions. Regarding patching: The videos are 15fps, but for some reason the bats and outro cutscenes contain doubles every 15 frames. This means there's a drastic jump from the 13th to the 14th/15th frame every second of the cutscene. To fix this I interpolated the 13th and 15th frames to get a proper 14th one in between, making for a smoother motion. I didn't interpolate all the videos from 15fps to 30fps though because I couldn't get any consistently decent results. It seems interpolation software hasn't come as far as upscaling yet with CG stuff and is still mainly suited to live action. This really sucks because they're clearly meant to be around 25fps - if you go through frame-by-frame you'll see motion constantly be faster and slower every other frame or two. A couple of fixes were made to other cutscenes to remove extraneous blank frames from the PS1 version which de-synced the audio. Also the audio is better quality on the PS1 cutscenes, but unfortunately the end of each clip abruptly cuts or fades out slightly earlier than the PC versions. Still I went with PS1 as the audio and video source for the overall cleaner sound and higher resolution video. Upscaling: I upscaled using the same method as the intros, but overall the quality isn't great on these cutscenes due to all the wide shots and fast motion. Still it should be less painful on the eyes to see some painted-looking blobbiness instead of blurring and pixellation! Enjoy Link to comment Share on other sites More sharing options...
phenix8fr Posted April 23, 2021 Share Posted April 23, 2021 2 hours ago, JimbobJeffers said: Well part of the issue is that you're upscaling squashed video - the aspect ratio is meant to be 4:3 (1440x1080) and you're stretching it to 16:9 (1920x1080). Otherwise, except for the added film grain, I don't think there's much difference in those screenshots. Nice one! It's hard to tell from the YouTube videos though as the compression kinda ruins it, which is why I've also been sharing direct downloads. If I’m not mistaken, as you can see in the image, moving up the resolution to 1920x1080 does not stretch the image but cuts up and down to adjust to the basic resolution. After removing the grain the quality is acceptable. You also did a very good job of mixing different versions of the videos to get a result close to the original Link to comment Share on other sites More sharing options...
Jimbob Posted April 23, 2021 Author Share Posted April 23, 2021 Compare the screenshot of Chief you posted with mine - yours is stretched horizontally. You've upscaled the PC version which is squished to 320x200 (16:10 aspect ratio) for rendering at 320x240 (4:3, or 16:12 for comparison), and by cropping off the top and bottom too you've removed detail as well. Link to comment Share on other sites More sharing options...
phenix8fr Posted April 24, 2021 Share Posted April 24, 2021 18 hours ago, JimbobJeffers said: Compare the screenshot of Chief you posted with mine - yours is stretched horizontally. You've upscaled the PC version which is squished to 320x200 (16:10 aspect ratio) for rendering at 320x240 (4:3, or 16:12 for comparison), and by cropping off the top and bottom too you've removed detail as well. Oh my God, you’re all right, I didn’t see it that way. But tell me, why did you choose the 1440x1080 and not the 1440x900 to keep the same 320x200 ratio? Link to comment Share on other sites More sharing options...
Jimbob Posted April 24, 2021 Author Share Posted April 24, 2021 Because it's not intended to be displayed at 320x200. The PS1 versions of the videos (which I used as the source for the cutscene upscales) are 320x240, but the PC versions are exactly the same video squashed to 320x200 to save disc/hard drive space, and the game stretches it back up to 320x240. So keeping the same 16:10 aspect ratio of the 320x200 video would be incorrect, as it is authored for viewing at 4:3. If it's easier to see for yourself, download the patched PS1 cutscene videos I linked in the main post, and compare it with your PC videos. Link to comment Share on other sites More sharing options...
phenix8fr Posted April 24, 2021 Share Posted April 24, 2021 I now better understand the difference between our two versions The only downside, all Playstation videos are in 15 fps but the image quality is better Link to comment Share on other sites More sharing options...
Jimbob Posted April 25, 2021 Author Share Posted April 25, 2021 Oh damn you're right, how did I miss that? I just assumed that with the PC intro being 15fps, all the other cutscenes would be the same, but nope... Not sure I can be bothered to upscale all the PC versions now and compare the difference haha Link to comment Share on other sites More sharing options...
phenix8fr Posted April 25, 2021 Share Posted April 25, 2021 5 hours ago, JimbobJeffers said: Oh damn you're right, how did I miss that? I just assumed that with the PC intro being 15fps, all the other cutscenes would be the same, but nope... Not sure I can be bothered to upscale all the PC versions now and compare the difference haha On pc , only intro is 15fps and all other are in 25 fps But, with the magic of artificial intelligences there is a solution, here is your video in 1440x1080 in 15 Fps I then increased to 30 Fps then 60 Fps Slugs2 15 FPS (by JimbobJeffers with Playstation version) Spoiler Slugs2 30 FPS Spoiler Slugs2 60 Fps Spoiler After comparison I think that the format 30 Fps is more than enough.in 60 fps transitions between multiple scenes are poorly managed . Of course it is possible to change the sensitivity in the settings but with my computer it took me 1h15min to go to 60 Fps, I do not have the courage to try with different settings. If you want to try it yourself, I used this new and free software. (I had to disable my antivirus to use it) For more information: FlowframesApp1.23.4 Spoiler https://nmkd.itch.io/flowframes For direct download https://nmkd.itch.io/flowframes/download/eyJleHBpcmVzIjoxNjE5MzU2Mzk2LCJpZCI6NzU1NTQwfQ%3d%3d.ItFm4soKy%2fJPuiRQnMZwQW0Gj2U%3d Link to comment Share on other sites More sharing options...
Haz Posted April 25, 2021 Share Posted April 25, 2021 The 30FPS is stellar! Are you going to do the rest? Not sure if someone has done this already, but I tried converting the intro to .avi, just to make sure it plays fine in game. Sure enough, it does, and it looks great. Link to comment Share on other sites More sharing options...
phenix8fr Posted April 25, 2021 Share Posted April 25, 2021 1 hour ago, Haz said: The 30FPS is stellar! Are you going to do the rest? Not sure if someone has done this already, but I tried converting the intro to .avi, just to make sure it plays fine in game. Sure enough, it does, and it looks great. Yup , it's incomming soon, it's took lot of time to convert video with old computer Link to comment Share on other sites More sharing options...
Jimbob Posted April 26, 2021 Author Share Posted April 26, 2021 As I said in my earlier post, I did try interpolating the 15fps videos, using Flowframes. But the added frames look really poor, presumably because the AI is trained for live action stuff, and I actually prefer the almost stop-motion look at 15fps compared to the severely artifacted interpolated version For those who aren't as fickle as me though it's nice to have them interpolated Link to comment Share on other sites More sharing options...
phenix8fr Posted April 26, 2021 Share Posted April 26, 2021 I understand and for my part I have a great preference for the 30 Fps for fluidity .I finished converting all the videos, they will be available very soon. Link to comment Share on other sites More sharing options...
Haz Posted April 26, 2021 Share Posted April 26, 2021 11 hours ago, JimbobJeffers said: As I said in my earlier post, I did try interpolating the 15fps videos, using Flowframes. But the added frames look really poor, presumably because the AI is trained for live action stuff, and I actually prefer the almost stop-motion look at 15fps compared to the severely artifacted interpolated version For those who aren't as fickle as me though it's nice to have them interpolated It'll be interesting to see! I think phenix's slug video was, for the most part, an improvement in 30fps, but I think the quirks of the intro in 30fps are too distracting. I know that part of a higher quality cutscene was found (but damaged) on a recovered DDI drive. I wonder if 15 fps was the original intent or based on a limitation. EDIT: Rereading through this thread, I see you pointed out that the originals were meant to be 25fps. That makes sense. Link to comment Share on other sites More sharing options...
Lego Rockfox Posted October 28, 2021 Share Posted October 28, 2021 I just tried to replace the original AVIs with the upscaled videos. Sadly the game just skips them due to being MP4 Is there a way to convert them to AVI or to give the LRR game the capability to play MP4 as well? Link to comment Share on other sites More sharing options...
Jimbob Posted October 28, 2021 Author Share Posted October 28, 2021 I can't remember why I uploaded it in MP4, probably because AVI would have been far worse compressed or something for an HD video. If you don't have a problem with cmd programs you could try FFmpeg? Or maybe something like Handbrake, although I haven't used it in years so I'm not sure if it can do that. Most conversions will have a loss in quality, but with FFmpeg you may be able to get away with a lossless copy by using this: ffmpeg -i input.mp4 -c:v copy -c:a copy output.avi However I don't know if LRR will support playing it. Link to comment Share on other sites More sharing options...
phenix8fr Posted November 1, 2021 Share Posted November 1, 2021 On 10/28/2021 at 9:28 AM, Lego Rockfox said: I just tried to replace the original AVIs with the upscaled videos. Sadly the game just skips them due to being MP4 Is there a way to convert them to AVI or to give the LRR game the capability to play MP4 as well? You can rename the video's in ".avi" (not sure it's done) Or you can use my Version of the game "Rock Raiders United" with native HD video , news special mission and more Link to comment Share on other sites More sharing options...
Lego Rockfox Posted November 1, 2021 Share Posted November 1, 2021 16 minutes ago, phenix8fr said: You can rename the video's in ".avi" (not sure it's done) Or you can use my Version of the game "Rock Raiders United" with native HD video , news special mission and more hm, renaming it to AVI did worked. ^^ Thanks a lot Link to comment Share on other sites More sharing options...
Recommended Posts