Jump to content

Blog-Tastika

  • entries
    72
  • comments
    358
  • views
    84,673

Wot I Fink: Women in Gaming - In-Game


McJobless

920 views

 Share

NOTE: For now, I just wanted to put out a couple ideas on my stance. I also only covered women in actual games. Another time I'll go more in-depth with more examples and talk about the women who surround gaming.

I've rewritten this argument so many times I've lost count. Every time I attempted to write it, I always came off as hypocritical or plain mad, seemingly ignoring the problems. And I know that even in this version, that will still happen. I want to put it out there that people WILL disagree with me, and people will be unhappy with my response. But, this is natural. I expect it every time I write one of those segments.

"Women in Gaming" is a large topic. There are so many things to explore, and I could only ever hope to cover some of them. I'll try to focus on the main ones that I'm aware of, and eventually I might come back to this subject and expand. I think the main problem with this subject, however, is that it relates so much to the treatment of women in all other media, which I don't want to touch upon.

I want to start off by saying that I don't think it's as big a problem as people make it out to be. I've already lost half my audience now. But, seriously, there seems to be this big debate on the treatment of women in gaming, but what I don't see if how it's an actual problem. I think it’s mostly due to people being attention-seeking, attempting to derive an audience by pointing out flaws in our industry which don’t exist. Sure, you do get people who, in real life, ogle girl players with a very stereotypical view believing that girls shouldn't play games, but I might cover that another time. Women are getting jobs in the industry with the same attention as men, and there are a large proportion of women players now in comparison to when the industry was just starting out.

The flipside of this is the debate on women as objects inside the game. I'll refrain from making the "everything is an object inside a game" comment, but I will raise you an argument that games are FICTIONAL. They're not real. Everything is, more or less, created from scratch. I don't want to get in the whole debate about video games affecting a person's perception of real life just yet, but I believe this idea that showing a woman in a skimpy costume in a game to a person will somehow affect their perception of real women is just complete nonsense.

If you want to see women treated as objects in the game world, visit modding places like LoversLab or Skyrim's Nexus. Those places contain the most twisted individuals, who assume they are in some kind of competition to bend the laws or reality as best they can to pervert the laws of nature. It is truly sick and foul, the kind of things they do there1. Despite these modders, however, who are unrestrained and non-professional individuals acting on their own Id, game developers, for the most part, are different. They don't aim for the intention of creating some weird fetish asset for the most insane people to get off on.

I think a big problem with female characters is the idea of them being "one-sided". For the most part, they are completely correct. Go and study Kreia from KotORII and compare her to Princess Peach from Mario. There are female characters that have these extremely detailed personalities, like Kreia. But, I must say, this is not just a problem for the females. The vast majority of all characters, regardless of sex, seem to be as one dimensional as a square on a piece of paper. It's a common problem, and the only thing that qualifies this as being a slightly bigger problem for the females is that they usually get stuck with the stereotypical female personalities. I'm not going to list them since you should all know what they are, but the point is that it seems like these personalities are usually more towards the "damsel", whereas the guys get the more "hero" personalities. I was hoping not to have to go into the Damsel in Distress argument, so I'm not. We all know that there is a LOT of female characters out there who kick ass, so the argument barely has any relevance in this modern day.

I want to quickly go over costuming. That's another big issue. Women used entirely because "sex sells". Look, from a marketing perspective, I totally hate the practice of over-sexualisation for coin. I find it morally wrong to sell a game based on "those" kinds of assets. This practice DOES degrade our industry, and it does reflect poorly on ALL developers in the industry. Unfortunately, though, we're not the only field that partakes in this practice (ever seen any female magazines?). The big issue here is that, because our medium is interactive, it adds a whole new level to the problem. That said, however, if a developer decides they want to include a costume which might be a bit revealing, and it's more of an artistic product over a marketing ploy, I don't see an issue. What's the big problem? Yeah, a character might have some extenuated features, but that's the art direction the developers wanted to head into. Art should never be restrained or controlled.

And that is Wot I Fink.

1: In case you wanted to see them, images that were supposedly supplied with the readme (currently cannot provide evidence of that as of yet) are below:

http://fireden.net/wp-content/uploads/2012/07/UE4a.jpg.jpeg

http://fireden.net/wp-content/uploads/2012/07/UE4b.jpg.jpeg

http://fireden.net/wp-content/uploads/2012/07/UE4c.jpg.jpeg

-4 is missing-

http://fireden.net/wp-content/uploads/2012/07/UE4e.jpg.jpeg

-6 is missing-

 Share

5 Comments


Recommended Comments

I'm just gonna link this here since it's relevant

http://tvtropes.org/pmwiki/pmwiki.php/Main/MenAreGenericWomenAreSpecial

(and by relevant I mean I'm basically just paraphrasing the article)

I think one of the biggest problems is that us consumers, for whatever reason, are still not accustomed to the idea of having women as prominent characters in games.

Basically every time a woman appears in a game it becomes a huge deal for whatever reason. Have a female character in an active, badass role and it's "HUGE STEP TOWARDS EQUAL RIGHTS," have a female character in a more passive role and it's "TOTALLY SEXIST."

And at the same time no one gives a s*** about the roles that male characters play because they're just there.

Basically the problem I think, or at least a big part of the problem, is with society as a whole's perception of a "person." A man is considered a "person," and their sex is more or less ignored, but a woman is always "A WOMAN" and their sex is an IMPORTANT CHARACTER TRAIT. Women are never treated as just another person, they are always singled out for no reason other than that they are female. Everything they do or that happens to them becomes a reflection on the entire female populace, and no one ever stops to consider that maybe, just maybe, these actions and events have nothing whatsoever to do with the characters sex.

We need to realize that women are people too and stop making a big deal about it. Then maybe things can start to change.

  • Like 2
Link to comment

A square on a piece of paper is actually two-dimensional. A straight line is one dimensional.

 

I like what Fushigi said.

Link to comment

I have nothing wrong with girl gamers (the term I hear most commonly used), in fact I was told that females are the predominant market in mobile gaming - whether this is true or not I don't particularly care, I'm just making my point that I don't see an issue with girls being gamers, as you stated.

 

When games are criticised for portraying females as stereotypical, or too heroic, I too get annoyed. Argh, for crying out loud, the reason stereotypes are used is because it enables the audience to connect with the characters and give them a rough profile right from the beginning. And, while I do feel that men have the need/desire to be the hero for their woman - in fact I sometimes wish I lived in the past when men could really fight for their wives - I understand that women too are increasingly taking on this role, and rightly so. However, (I don't mean to detract from the topic of gaming) when roles are completely reversed to the point of exaggeration, most commonly in TV ads where women make men look stupid with their feminine intellect over the ape-like man's stupidity, I do get annoyed. I think Fushigisaur's quote is very helpful in explaining this, too.

 

On to the topic of sexual representation. I do not agree with the objectifying of women in such a way that they are used to sell a game. I've seen Dead or Alive ads, and the costumes they sell on the store used to come in regularly, and (unless I'm missing the point of the game) all it appears to be is a low-level NSFW-game (to avoid using the p-word, not sure if it's okay here) with the excuse of a fight genre to allow it into the gaming market. Games doing this I disagree with. However, perhaps my vision is distorted, but I haven't seen any games where women are... 'sensually exaggerated'... with an artistic intention rather than an audience-grabbing one. I don't know how I'd feel if it were artistic, I guess if justified it would be okay.

 

So there, I agree with all your points McJobless, these are my own thoughts too.

Link to comment

Since when is "porn" a swear word?


Also, this is about women in games, not female gamers.

Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.