RRUDev: Map Creator Emrg BETA released!
Yes you heard correctly, you can finally now trigger monster emerges! It is limited at the moment to trigging an emerge when a RR walks over a certain spot. You'll have more controll over emerges late on when tutor and npl editors are made. Until then, you can still have fun with this.
To make a emerge in the map editor you will have to create a trigger on the ground (this is the spot where the RR will walk over) and you'll have to make an Emerge point on a wall (this is where the RM will appear). The numbers on the trigger/emerge points are like ID's so you can trigger specific ones. For example, if a RR walks over trigger 1, a monster will appear at Emerge point 1. And if a RR walks over trigger 2, a monster will appear at Emerge point 2 ... so on and so forth. Also you cannot use the same trigger multiple times, it doesn't work.
In order to make emerges work with maps you'll need to add this to the level config. Change to what you see fit. (1500 = 1 minute)
EmergeTimeOut 1000.0
EmergeMap Levels\GameLevels\Level01\Emrg_01.map
Warning: Once 1 monster emerges you'll have to wait the EmergeTimeOut before another one will come out at any location.
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