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Showing content with the highest reputation on 04/01/2012 in all areas

  1. Addictgamer

    New Alpha! (Finally) (April Fools!)

    Hehe, this is not a real release. It's was an April Fools joke. Do take note, however, that the features outlined here are the features planned for the actual 0.0.4.5 alpha release. Hey guys, After too much time, I've finally got something out - The 0.0.4.5 Alpha Release! It's not too much, but...It's something! Features: - 3D! Graphics and world. - Simple procedurally world generation. - Simple procedurally generate entities. Read the file "manual.txt" for usage instructions and controls. PLEASE report bugs. It helps us (me) get the next alpha out faster. Second to last, have fun! Without further ado, Download link: http://orr.rotw.ca/d...-c-v0.0.4.5.zip
    1 point
  2. mumboking

    Lego Racers 2 Custom Music

    After doing a little bit of research, I've managed to get custom music into LEGO Racers 2. The music is 22050Hz Microsoft ADPCM in a WAV (Microsoft) container. If you want to create your own, here are the instructions. I will be using Audacity 1.3.13 for this. Open up your desired music in Audacity and set the Project Rate to 22050. Go to "Tracks > Resample" and choose "22050". Go to "File > Export" and set the "Save as type" dropdown to "Other uncompressed files". Click "Options". Change the "Header" dropdown to "WAV (Microsoft)" and the "Encoding" dropdown to "Microsoft ADPCM". OK the options then save your file with the name of the game's original music file. A file in the "LEGO Racers 2game datamusic" folder, called "readme.txt", will tell you what music is used where. If Audacity says "Are you sure you want to save the file under this name?", click "Yes". Cut/Copy your music file and paste it into the "LEGO Racers 2game datamusic" folder, overwriting the old one. (You could backup the original music if wanted.) Run the game to see if it worked. If it did, well done! If not, make sure you followed the steps correctly and try again. If this has already been posted then you may delete this thread.
    1 point
  3. Addictgamer

    New Alpha! (Finally) (April Fools!)

    No...The 3D models are generated from the 3D data of objects at runtime. Ah, ok. Thanks for the bug report. I'll upload a bugfix tomorrow. I'm going to sleep in a bit.
    1 point
  4. TheDoctor

    The Blizzard Arrived - Rock Raiders Modding Suite 2.0 Release!

    Herpaderp imma use the thread for this.
    1 point
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