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Showing content with the highest reputation on 01/27/2013 in all areas

  1. Alcom Isst

    RRU Quotes 2008-2013

    pepper314 I'm just taking up spaceuntil you guys kick me out. I'm really only here to watch this community fall apart, even if it never does. I lost any serious interest I had in LEGO a long time ago. Oh well, but just keep in mind that I'm not leaving unless you force me out. Alcom1 Good grief, you are a terrible individual.
    5 points
  2. lol username

    RRU Quotes 2008-2013

    (on the subject of bronies) [8:34:19 PM] Cirevam: If you want to watch the show I won't judge you. If you want to spam posts on the forum instead of leaving that in PMs or instant messages like a dedicated Skype room, I will judge the crumbs out of you. [8:34:32 PM] McJobless: SOMEONE QUOTE THAT. [8:34:34 PM] McJobless: RIGHT NOW
    3 points
  3. Lair

    Offcial Drawing /artsyfartsy Thread.

    FELLOW ROCK RAIDERS, I bring you a gift, of high adventure deep underground: SEE IT! or if you're too lazy I have other stuff too
    2 points
  4. McJobless

    The field of view of LEGO Digital Designer...

    Did you just skim over the image or did you actually look at it?
    2 points
  5. Lair

    The field of view of LEGO Digital Designer...

    THE IMAGE IN THE FIRST POST
    2 points
  6. Cyrem

    Map Creator (0.9.11)

    Map Creator (0.9.11) Map Creator is a tool to build new LEGO Rock Raiders levels. Things to know: Import/Export single map files by clicking the "Options" button in the correct map mode. Press [shift] while placing to speed place. That this is a BETA and you should report all bugs and errors. The Arrows on the bottom right hand corner change the mode. In the Monster Editor Right Click + [shift] will clear that tile. Import original game maps with the specific Original Map Importer. Paths and Rubble cannot be hidden. Screenshot: http://i.minus.com/izwI0JwMKmVBQ.jpg v0.9.11 Added Crystal to Object Mode Set Quantity of Rock Raiders or Crystals on one tile. (Position is randomized on that tile when exported) Download
    1 point
  7. dead_name

    LR1 Launcher

    A launcher for Lego Racers that takes care of custom resolutions, and allows for various patches to improve the game in HD. Config (executable path and resolution) is saved between sessions. If you're having the "black borders on the main menu" issue, try either of the following: > Run the launcher as Administrator > Put the game directory somewhere that non-administrators have write access (for example, put it in your documents rather than program files) REQUIRES .NET FRAMEWORK 4. Version 1.0: [LINK] Changelog: V1.0: > Initial build + Custom Resolutions + Fullscreen Mainmenu patch + Fullscreen cutscene patch
    1 point
  8. CaptainGolem

    Removed Desert Adventure Dragway shortcut

    I found a green powerup under the ground in Desert Adventure Dragway. Probably a removed shortcut.
    1 point
  9. Alcom Isst

    FreeSpace Open Asteroid Minigame recreation.

    The fighter I used is one of my Explorien designs.
    1 point
  10. lol username

    FreeSpace Open Asteroid Minigame recreation.

    You should add Fish Ship enemies. :P
    1 point
  11. Olivus Prime

    Tutorial: Skin Texturing

    Thanks a lot, Paint.NET makes it work fine! I've hated having to use GIMP since Windows 8 kicked out my Photoshop license... Finally got to correct something I've meant to correct for a while:
    1 point
  12. lol username

    [LR1] [SKN] New LH and LS heads [LI2]

    LEGOLAND was released in 1999 and used that style (aside from the addition of noses). Krisalis was the developer for LEGOLAND, as well as the initial developers for LEGO Island 2 before the game went to Silicon Dreams, so I think Silicon Dreams just kept the art style Krisalis had already established for LI2 and IXS. Not to mention the LEGOLAND characters that appear in LI2 GBC...
    1 point
  13. lol username

    The field of view of LEGO Digital Designer...

    It's called math.
    1 point
  14. lol username

    The field of view of LEGO Digital Designer...

    ... Seriously? :|
    1 point
  15. Addictgamer

    FreeSpace Open Asteroid Minigame recreation.

    You blew up an asteroid. CHEATER, I COULDN'T DO THAT IN LI2!
    1 point
  16. McJobless

    RRU Quotes 2008-2013

    WASN'T EVEN WORTH IT.
    1 point
  17. Oboe Shoes

    News: Tons of TT

    Part of me is really hoping whoever wrote that joke into the script got it from LI1
    1 point
  18. McJobless

    News: Tons of TT

    So...when are they going to give up on the over-priced gimmick that is the Wii U?
    1 point
  19. McJobless

    RRU Quotes 2008-2013

    [11:16:32 AM] Cirevam: Also I wish I could bust into RRU KoolAid-man style whenever someone says that something is happening.
    1 point
  20. IceHusky

    RRU Quotes 2008-2013

    [11:36:11 PM] Xenfare Spades: I know 34 [11:36:19 PM] Lair of Rockwhales: you know it very, very well
    1 point
  21. Huggles

    PWB editor V1.1

    Currently im working on a editor for PWD files, allowing you to move, add, remove and edit power up blocks. At the moment the program loads the power up blocks, lists them for you with their "coordinates", allowes you to change their color (White bricks dont work yet!) en save the file again! The aim is to have them show up in the 3d view, so that you actually see where you place em! The 3D view is initialized and all, but i can't load the maps yet! (I can move around through a 3D world tho) http://i46.tinypic.c...com/wi3p02.png At the moment im using a sample 3D terrain! Dont mind the overall layout, it can be changed ( and will be!) I'll keep you guys up to date in this post!
    1 point
  22. Zephyria

    RRU Quotes 2008-2013

    [1/14/2013 11:57:38 PM] Akienza: How right does this sound? [1/14/2013 11:57:39 PM] Akienza: http://sphotos-b.xx.fbcdn.net/hphotos-ash3/543140_352038611562127_1398437961_n.jpg [1/14/2013 11:57:52 PM] McJobless: hahahah [1/14/2013 11:57:58 PM] McJobless: That's perfect. [1/14/2013 11:58:37 PM] Akienza: I can't stop sharing all those "meanwhile in australia" pictures with you [1/14/2013 11:58:40 PM] Akienza: i don't know why [1/14/2013 11:58:44 PM] Akienza: It's just fun [1/14/2013 11:59:05 PM] McJobless: Because they're all true [1/14/2013 11:59:19 PM] Akienza: Specially that spider one. Hoooboy [12:00:50 AM] McJobless: Oh for sure...my dog thinks they're quite nice play buddies, though. [12:01:03 AM] Akienza: What's he do? [12:01:31 AM] McJobless: He gets really close to them and attempts to lick them, and then steps on them. [12:01:32 AM] McJobless: How cute. [12:01:49 AM] Akienza: Oh wow [12:02:03 AM] Akienza: our dog was scared stiff of anything creepy crawly [12:02:13 AM] McJobless: Really? [12:02:25 AM] Akienza: Yeah. [12:02:53 AM] McJobless: Hmm. [12:03:04 AM] McJobless: Maybe it needs a trip to Australia to sort it out ;P
    1 point
  23. Kenney

    LEGO Racers HD (mod project, WIP)

    You're right! Didn't even spot that, will fix in the next version. All the bricks are in, I still need to fix the transparency on the white one though.
    1 point
  24. Kenney

    LEGO Racers HD (mod project, WIP)

    Alright, particles for sand are done. They need some work do, as do some of the other textures. Test Track is 100% complete though, minus some global things like power bricks. Download: http://www.mediafire.com/download.php?hgkb650e8311q7x
    1 point
  25. Lair

    The Brickster gets his Nick

    This is in LEGO Island 2 after the Brickster kidnaps the Brickolinis. The cops are so incompetent he takes them easy. Station Master is next, then the Infomaniac and IXS begins.
    1 point
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