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Showing content with the highest reputation on 03/07/2013 in all areas

  1. Cyrem

    LEGO The Simpsons?

    No. No. No. Then there will be a TT LEGO Simpsons game. No. No.
    5 points
  2. Pranciblad

    LEGO The Simpsons?

    3 points
  3. Lair

    LEGO The Simpsons?

    This is a translation error or prank. Anything else and I will strangle someone. Not something.
    3 points
  4. ok, first of all hi everyone! I was a member when RRU had just started out and we were still trying to figure out how to mod RR haha... I've been gone for a long time and even lost my original account, but I'm back! Hard to belieave that DDI are actually pushing to make a new game happen, it's so exciting! Here are my two cents in brainstorm fashion, I'll add more if I think of anything Monsters: I think monster spawning could be more similar to minecraft. have them spawn randomly once and a while from dark and unsupported destructible cave walls, maybe even lava! But also let them spawn from spawners (like minecraft's dungeons). This is also similar to how sligs spawned in RR, though I would have the option to use tnt on the spawners to seal them shut. The spawners could randomly appear in unlit areas or unexplored caves as well, so that closing one wouldn't mean being safe forever. I also think we should have giant spider mobs, that can bite and poison miners and down lay webs that slow miners down for example. I also support the idea of monster bosses, think of a giant rock monster made of energy crystal (with electricity powers), giant lava monster that can make miners and building catch fire and ice giants that can freeze miners and machinery in little ice blocks for example! We also need giant mushrooms! thes could be hardous and release poisonous spores that make miners sick! they need to be destroyed by tnt or a vehicle and sick miners will have to go to the medical center or they would eventually die. Buildings: the geological center needs a revamp and so do mining lasers. the support center should be divided into medical center, air support plant and food dispensery. the medical center heals rock raiders and takes care of poison (from spiders and mushrooms) and burns. Electric fences.I propose that electric fence towers can be place far apart (e.g. up to 5 blocks apart for them to still protect the space in-between). To counteract this feature, the towers or nodes will be vulnerable to ranged attack by monsters if not upgraded to having offensive capabilities (which should be expensive). Power stations to extend the range of power paths which should be limited to something like 15-20 blocks. Building bridges and being able to dig walls from a floating vehicle should be taken for granted. power paths should protect against lava erosion if reinforced and powered. Miners: Specialized miners should wear a different outfit to be able to make them out from the normal guys easily. Medics! Guards! Graphics: at least support for bump mapping pleeeease! tesselation would be even better
    2 points
  5. The Ace Railgun

    First "Real" entry...

    Ok I really had no idea what to call it so there you go... Q.Q Anywho I was experimenting on Inkscape, Gimp, and Picasa for a class project and came up with this wallpaper. Now the writing below the quote is D'ni and translates to Kerath the Great. I am also doing some Myst based artwork for my art class and a lego (specifically Bionicle) stop-motion type video. There won't really be any logical story to it but it will have a story...somewhat...Okay maybe it's just an air battle between Makuta and Toa but still it will be Epic...Or some one will pay... Here is the Wallpaper: It is also attached as a download for those who want it On another note...WHY ISN'T BIONICLE IN THE SPELLCHECK DATABASE!!! Seriously though Why? So many red underlines... I'm fading away...
    1 point
  6. AngusBeer

    Run LEGO Island Diskless

    This shall prove usefull when I get the time to break out my 98 again. Thanks lair!
    1 point
  7. LUModder

    In Soviet Russia, <Something Blank You>

    In Soviet Russia, chickens have 25,000 wings.
    1 point
  8. The Soleutator

    Everyone Panic!

    Ok, a few things. FIrst, after seeing the LP Lair of Rockwhales posted, I made a few changes to the map to hopefully cut down on some of the manual work that you need to do initially, and to hopefully reduce the number of ways the lava can completely and totally screw you. I also attempted to make monster interactions more meaningful by adding more triggers and emerge points, and tripling the rate at which they can appear in the .cfg file. Specifically, some changes include: -created more escape routes if you find yourself trapped in a cavern full of lava -attempted to make "safe zones" more obvious by increasing their elevation -eliminated possibility of getting hopelessly trapped between water and lava (there is still some hope of completing the mission if this occurs) -eliminated chrome crusher to avoid confusion -started rock raiders in vehicles -a few other little things to try to improve gameplay I also recorded a LP of the full level, but it may be several weeks before I can release that (if I can at all). For now, a couple hints on how to start out:
    1 point
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