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Showing content with the highest reputation on 03/29/2013 in all areas

  1. Wognif

    Red Greenbase can be quite a road block....

    That's twice today he got in my way.
    4 points
  2. Jimbob

    Drome Racers Diorama

    For those who haven't been following my blog posts, I've been working on building a diorama based on LEGO Drome Racers. With my dad's help, the board was made from scratch, while I purchased the sets and trees to place on top. The last LEGO parts arrived today, so I put it together, and here are the results! I'm really pleased with it, although it's not finished yet as my dad's figured out how to add accurate tread marks in the sand, so I'll be adding those soon. So, what do people think of it?
    3 points
  3. lol username

    Red Greenbase can be quite a road block....

    WHOOAAAAA MY GOODNESS GRACIOUS
    3 points
  4. RobExplorien

    LEGO Racers map revamp

    LEGO Racers map revamping This topic actually turned into a whole map retexturing project. I'm going to retexture all track maps (which are shown in the lower right corner in-race). For now, some has been done already on this personal project, but most still has to be retextured. As soon as I have all tracks revamped, I will upload the small texture mod and make it PatchIt compatible (which makes it better than having to add each .bmp to its designated track map manually). Old releases: Current release: Fixing cut-off track (v1.0): It has annoyed me since I first noticed it, and never thought of fixing this, until now. The maps of three tracks appear cut-off at a certain spot. Now you might think: "Why are you making such a big deal out of this!?". I'm kind of a perfectionist. It may not contribute at all, but it is just something that I thought had to be fixed. Thanks to the ripped textures, that made me able to adjust the maps. The adjustments may not be very noticeable, but it looks better compared to the old map in my opinion. To spare you the editing of the maps, I've added the edited files in a .zip and can be downloaded here: Map revamp v1.0 When extracting the .zip, you'll find three maps, each containing one adjusted map. Copy (or cut) each IGD_MAP.bmp to the corresponding RACEC*R* file in the .JAM archive, then recompile and add the .JAM to wherever it has to go in order to play LEGO Racers with the adjusted maps. Images of the adjusted maps; left is old, right is new. New features on maps (v2.0): It's here, all new in colour! This map revamp mod includes retextured maps for all tracks. This mainly includes colouring the map to match with the track colour, but shortcuts are added as well. Don't forget the bonus feature, and I think that some already know what it is. It was fun to make, but it is more important to me that you enjoy the new maps. Feedback is appreciated, as it may help me improve the maps even more. Even I still doubt if some tracks look finished or good, but for the time being, enjoy this release. I've added an image to give you a preview of the map revamp mod, picturing Rocket Racer Run and Dark Forest Dash. This version is outdated, and is merged with v2.0.1, so download link to the map revamp mod can be found under that section. Issue fix (v2.0.1): Not much difference compared to v2.0. le717 informed me about an issue where the fast install with PatchIt! of the map revamp mod wasn't working correctly, and he had to install all separate .BMP files manually. I fixed that, and it should work now on the easy installing way. Also, I did minor pixel edits on a few tracks. Barely noticeable, but merely serving for the detail. In order to play with the map revamp mod, you have to download the file below and install it into your LEGO.JAM. It is PatchIt! v.1.0.3 compatible as well, but manually installing it or using PatchIt! is up to you. Link to the file for the map revamp mod: Map revamp v2.0.1 Extra map:
    2 points
  5. Cirevam

    Red Greenbase can be quite a road block....

    ROOOOOOOOOOOOAD BLOCK I'm not going anywhere. Try the other road, or come back later.
    2 points
  6. Lair

    Red Greenbase can be quite a road block....

    what did you do what did you do
    2 points
  7. I Am Not Here

    The scared Red Greenbase

    The ghost wants to eat him but Red isnt fat enough
    1 point
  8. le717

    Greetings from EXRicky

    Welcome to RRU, exRicky! I'm le717 (pronounced lee-seven-seventeen), but you can call me le. Wow. I'm in shock for a moment. Usually people come here for LEGO Racers/Rock Raiders modding, not some tiny little tool I wrote (and rewrote, and am working on) in response to a YT video. Please stay a long time, and if you have questions, just click on the big i everywhere, and you'll be transported back here to ask me a question just ask. Someone will answer. Also try to search for the problem before you ask. Chances are someone else has already had that issue. I read that in the voice of the Infomaniac, and it fit.
    1 point
  9. Lair

    Play Loco In Custom Resolutions

    You'll have to mess with your res to play. Don't be lazy.
    1 point
  10. Pranciblad

    Grand Finale Spacebattle Supreme

    From the album: Doodles

    If only LI2 was this epic
    1 point
  11. Tracker

    Red Greenbase can be quite a road block....

    Red Greenbase, you're fat. Go exercise.
    1 point
  12. ProfessorBrickkeeper

    LEGO Jewel Case Games Collection

    You have suddenly filled me with fear. Don't worry Lair, that reaction is usual for anyone who has to play it.
    1 point
  13. STUDZ

    The Quotation Conglomeration

    This is getting WAY off topic. And Alcom. I got your PM/Email, and I've already recorded some of the quotes you've suggested.
    1 point
  14. Lair

    LEGO Returning to Earth

    I've never seen a LEGO creation like this. They all crumble. In space it's like you have a whole new way to build things. LET'S MOVE ALL LEGO INTO SPACE YAAAY
    1 point
  15. Lair

    Rru Webcomic

    http://rrurandomcomic.smackjeeves.com/comics/1705030/lava-joke-lair-of-rockwhales/ On an unrelated note, is there a better way to host the images than on my majhost?
    1 point
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