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Showing content with the highest reputation on 05/06/2013 in all areas

  1. Yup. I feel sorry for the poor guy. Not that I've had the chance to read the story yet. Why do you feel sorry for him?I didn't say anything that isn't true, and to be honest, I tried to be as nice as possible. But sometimes people produce things that are bad, and if they continue to think that they are good then they will never improve. We're only helping him.
    3 points
  2. Alright, I've only read through the first chapter and I have some constructive criticism for you to improve your story writing skills. Spell checking. There was a lot of misspelled words in this story. Make sure you run it through a spell checker before posting. You don't have to do it now though, I have already run it through MS Word and fixed many words for you. Grammar. Some sentences are constructed incorrectly or use the wrong words to describe things. You wrote this: "His left was blocked by a forest and he would've easily been lost in it, his left was a deep embankment which ended up in a deep moat." You don't need to say the 'left was blocked' as a forest is not a brick wall. By describing the general surroundings like you tried to do, you can assume the reader will understand Fred's circumstances and why he might walk in a particular direction. Writing it the way you did makes it sound like it's a command/response game. "ground like a zit sticking out the skin" I don't think using a 'zit' to describe a hill makes for good reading. Besides, zits vary in shapes and sizes. Visualize your story to avoid saying things that are obvious. "He looked to his left at which he say what looked like a battlefield. He couldn't tell who was winning or losing ... before he could properly see what the soldiers looked like" Is this battle happening before his eyes? If not, he obviously won't know who is winning/losing. If it is, why does Fred seem invisible to the soldiers so that they just ignore his existence(Yet a bird notices him)? No Commentary. Don't add commentary to your stories "(the text in the brackets)", it should explain itself. The first paragraph shouldn't be in the first chapter at all. It ruins the flow of the story. Chapter Transition. Each chapter should flow on to each other. Chapter 1 to 2 in your story reads like this: "He could just see over the wall and was about to climb over the wall when the wall broke down" to "The wall crumbled and Fred with it. He ripped through a tent-like roof and landed in a pool of water." Wasn't Fred climbing the vine to look over the wall? Was this vine growing out of the wall or from a tree? Somehow the wall broke down itself and Fred managed to teleport inside the fortress in order to fall on a roof. It would be good, if you get a chance, to re-write each chapter with these things in mind. The story sounds interesting, but these things make the story hard to understand. PS. Your post had some bad text formatting which I assume is from copying and pasting from LMB's. I fixed it for you. PPS. Give this story a title.
    3 points
  3. Your insistence that he will be feeling "small" in this situation is probably making him a lot less comfortable than just the criticisms in this topic. I don't understand how text could be broken before a link, but I'll let that slip and flat-out say you're currently failing to grab my attention. Everything you've written has been more-or-less written before. Fanon is hard work, because you're trying to apply a new story to old material, so you need something powerful to keep potential readers like myself invested. You also need to consider characterisation and use of action, because right now all I can see is a lot of fighting and no real point to it. I heartly recommened you check out this; http://www.thewritersjourney.com/hero%27s_journey.htm It's a guide to how most Hollywood screenplays are written. It's a very powerful method of writing, and you might want to adapt your story to follow some of it, because it was specially designed to be interesting.
    2 points
  4. lol username

    Ben24x7's abysmal LMB "Legends of Chima" fan-fiction [Documented]

    Yup. I feel sorry for the poor guy. Not that I've had the chance to read the story yet. >Implying constructive criticism is a bad thing
    2 points
  5. Fush

    Ben24x7's abysmal LMB "Legends of Chima" fan-fiction [Documented]

    Continued from above post NO. DON'T. NEVER AGAIN. EITHER IT IS A BIRD, IT IS NOT A BIRD, OR FRED HAS NO IDEA WHAT THE f**** HE IS LOOKING AT. NONE OF THIS, "or was it?" Bulls***. NO. >_< Nyrgh... "Thing" is a horribly useless word. Guess what? Thing can be anything. Context says he is looking at the may-or-may-not-be bird, but I don't know that. He could be looking at anything. Be more specific. What thing? THE THING THAT JUST FLEW OVER HIM? HM?Better yet, THE CREATURE? Please, for my sake, don't call anything a thing. Um... How the.. wha...That is one of the worst run-ons I've seen in quite a while... Not to mention that none of this made any sense. I don't even... I don't know, why don't you tell us?I have never ever heard someone describe a location as "in between his left and his right." Breaking new ground in needlessly convoluted prose? Between his right and his left would be RIGHT IN FRONT OF HIM. Call it that. How he didn't notice something right in front of him? It's possible, even likely considering all that's going on around him, but you can't just gloss over this fact. By "as"I think you mean "to be." "What seemed to him to be a fortress."Otherwise this line is fine. Do i need to break out the Fitzgerald again? Don't exclaim. The reader will decide for thonself whether it's worth shouting about.Which, BTW, it isn't. Another run-on sentence. Best way to address this one is to separate it into two. "His curiosity got the better of him. He ran..." Two sentences. Also "while wishing he had a camera" is not how I would say that. People don't do things while wishing, they wish while doing other things. "He wished he had brought a camera as he ran towards the fortress..." This is the one line in this chapter that is actually well-written. Kudos. Awkwardly stated, but not incorrect. It just doesn't flow. This came up earlier, but I glossed over it... "his left." Just "his left?" How about "to his left" or "on his left" or "to the left of him?" In this case, "the path to his left" would work best."and he would've been easily lost in it" would be better stated as "that he would be easily lost in." Like so: "The path to his left was blocked by a forest that he would be easily lost in." Better, right? Also it seems that both obstacles are "his left." Remove "then" and these lines should be fine. And is not a comma. "He jumped, caught the vine..." More detail here! Talk about him trying, falling, trying again. The story will be better off for it. You're allowed to use pronouns. After you say "the wall" once you don't need to keep saying "the wall.""He could just see over the wall and was about to climb over it when it broke down." I'm not one for onomatopoeia but it's not necessarily a problem. Just don't overuse it. Well I'm exhausted. I need to look at puppies now.
    2 points
  6. First, everything that Cyrem said. Well I don't know what else to do other than pick through this, line for line. I've only read the first, er, "Chapter," but honestly I doubt I need read further. Ugh... here we go. Yes that was stupid. Never do it again. But at least you realize you did wrong. On to the story. NononononoThis is not how you tell a story. Out with the parentheses! NO MORE. If you want to describe this guy, then for the love of Pinga describe him! Even something as simple as "He has brown eyebrows" would be preferable, still stale but acceptable. This, just, no. Do not insert your own commentary. Also, don't ever refer to another work. Never say "the guy from ~~~~" because then you immediately alienate every single reader who does not know ~~~~. Also, the "there is a xxxx who is xxxx" construction you have going on there, also bad. Try, "A LEGO City Minifigure is using a jet pack to get across the galaxy, when he notices a planet..." much better. This line's fine. Moving on. NO! Nonononono.Out with the persona commentary. NO MORE. YOU DO NOT BEGIN SENTENCES WITH AND. I mean, you can in many cases... this is not one of them. You also referred to another work again! don't do that! No.You tell us his name, then you refer to him by name. His name is something that should have been brought up when you were describing him (which, now that I think on it, never happened.) Or you could say something like "Fred, as he is called..." BUT NOT THIS. Also, you switch tenses here. Up until this point you were using present tense, here it switches to past tense. Yeah, don't do that. Pick a tense and stick to it. I don't know if this is one or two sentences so I'll treat it as one.So, yet again, ixnay on the arenthesespay, 'kay? If Fred can't tell what it is, then that should be expressed through the prose. "Fred couldn't tell what had hit him, but he figured it must have been a missile of some sort?" Something like that. And on 'Technic 1x1 half tube' nonsense. You've crossed the threshold from no description to to much detail. Something like "only a little damage" would actually be fine in this case. If you start giving exact measurements, don't. Estimate. Fred's not carrying a yardstick (I hope) It's not like he could precisely asses he damage done to an object n his back. “Cut out all these exclamation points. An exclamation point is like laughing at your own joke.†― F. Scott Fitzgerald.This guy knows what he's talking about. You should listen to him. Not quiiite a run-on, but still to much information for one sentence. You need to work on your pacing. "take an exploration" is not, so far as I'm aware, a correct construction in any for of any language. Were to begin? How about "had landed" instead of "happened to have landed?" 'Pocked' should be 'poked.' A slab of rock is very unlike a zit. You have a run on sentence. 'particular' I think should be 'peculiar.' I need to take a nap. I UNDERSTAND NOTHING. This may for all I know be technically not entirely incorrect but DEAR LAWD OF THE SOUTH it's confusing. Consider using a comma every now and again. They are your friends. They will love you forever if you treat them well. Too many quotes, I must double-post now.
    2 points
  7. Lair

    Rock raider remakes

    Their names are Axle and Docs
    2 points
  8. Lair

    Cargo Cruiser

    Honestly, would you get into a Cargo Carrier? There's really nothing between you and the water that's full of Rock Fish or Ice Monsters or that strange Water Monster Cirevam is making (wad help us if there are river slugs). The old Rock Raiders were kind of cheap like that. That's why the crew of the United has created the Cargo Cruiser, a new and improved carrying catamaran. It still does the basic function of transporting your Rock Raiders, vehicles, tools, and materials, across rivers, lakes, and whatever other bodies of water there may be. However, it's more safe now. Notice the walls? Unless it sails into rapids (and that's what the Rapid Rider is for; this thing should only be going through safe waters to well-established bases; otherwise, get a Tunnel Transport), your vehicles probably aren't going to roll out of the cargo bay. A nice little chain is included to secure it down just in case - plus, Raiders not as used to the sea can hold on to it for comfort (note to self: install barf bags). Contains 211 pieces. Left side Right side Rear (in-game you would not see the motor or bottoms of the pontoons as they would be underwater) A weird close-up Carrying - top Carrying - rear Folder Download!
    1 point
  9. Lair

    Mega-Mole

    The most powerful mining vehicle currently available in the LMS United's vehicle stock. This slow but heavily-armored drill tank can cut through almost the toughest and strongest rock with its massive drill. Landslides and small monster attacks will bounce right off of its tough and compact exterior. Contains 191 pieces (it would technically be much less, as I recreated the Rock Raiders large vehicle chassis using smaller parts). Top Side Rear Perspective With hatch open Folder Download!
    1 point
  10. BobaFett2

    Steampunk Mech/Rock Raiders 2.0 Driller

    Steampunk Drilling mech, reposted from blog per Lair.
    1 point
  11. lol username

    Cargo Cruiser

    I like this thing. Very sturdy looking. In fact, I'm gonna look at the model for myself to- OHWADWHATBUTTONDIDIPRESSHOWDOIUSEDEVELOPERMODEPROPERLY
    1 point
  12. lol username

    Steampunk Mech/Rock Raiders 2.0 Driller

    As I said in the original blog comments, I love this. Steampunk is awesome, and I love seeing LEGO MOCs in the genre. I typically like to build smooth, streamlined stuff, but this has reminded me that making it intentionally rough and greebled can look really darn good too. Do you have any broader pictures of the side and back?
    1 point
  13. lol username

    Ben24x7's abysmal LMB "Legends of Chima" fan-fiction [Documented]

    I see it as a line-by-line analysis to learn from and an amusing image posted in an attempt to lighten the mood with humor. :|
    1 point
  14. Lair

    Steampunk Mech/Rock Raiders 2.0 Driller

    It's very detailed and well-built, and certainly looks better than the Granite Grinder, yes. I am a little concerned about how front-heavy it looks, though, is it a little unbalanced or does it work pretty well in actuality?
    1 point
  15. Cirevam

    Steampunk Mech/Rock Raiders 2.0 Driller

    METAL GEAR?! This is very neat, and it's a much better take on the walking drill mech compared to the Granite Grinder. The greebles are nice, but it looks like the drill arm might not be that strong. Does the model hold up well? We can't have the drill falling off during our mining ops.
    1 point
  16. hello deviantart.
    1 point
  17. lol username

    Ben24x7's abysmal LMB "Legends of Chima" fan-fiction [Documented]

    So which would you rather have: You recieve no constructive criticism, and keep working on bigger and bigger projects that are all flawed in the same ways until finally somebody breaks it to you that your work has a lot of problems (or you figure it out on your own later), and by that time you've wasted a ton of time on effort on things that could have been far better (which can absolutely crush all your desire to keep moving forward in that area), or You receive constructive criticism early on, and perhaps it stings a bit at first, but then you use it to improve and create better things, making your time spent much more productive and eventually leading to you becoming far better at it than you initially were. I've had the first option happen to me multiple times before, and it set back my work in the project by several months to half a year each time. It sucks.
    1 point
  18. Jimbob

    A Taste of What is to Come...

    Ah, le717 helped me with that one. In your LDD model, make sure all the decals you want to use are substituted with decals in the standard database. It may help to take a screenshot as well. Also, ensure that the .db file is in the correct directory, as POV needs to find that. Then, on the POV-LDD Converter, once you have loaded your .LXF file, click on the 'Decorations' tab and tick 'Use Custom Decorations'. A list of all the decorations in the LXF file will load, and you can click the '...' buttons next to each one to assign them to the correct modified textures. Ta-da!
    1 point
  19. Cyrem

    Sig

    I prefer the old one, It looks more bricky.
    1 point
  20. Cyrem

    Non-WYSIWYG editor?

    Most different software has there own few different codes (e.g Some of Zetaboard's BBCode is a little different) but they are generally pretty universal. I can add my own BBCode, and RRU does have a couple of custom BBCodes. Anyway, to the main question, yes that little switch up the top left. Unfortunately, it will disable all the buttons in source mode. So you have to type the BBCode yourself(you can do this in non-source mode too). I prefer source mode, however CKEditor does not support a BBCode mode. So yeah.
    1 point
  21. Pranciblad

    LEGO Castle Images Surface (And Insight from McStudz)

    Just when you thought Friends was the worst you'd have to deal with...
    1 point
  22. Alcom Isst

    LEGO Castle Images Surface (And Insight from McStudz)

    There's a game? Didn't Lair want to Let's Play every Pre-TT LEGO game?
    1 point
  23. le717

    Non-WYSIWYG editor?

    Yea... besides using BBCode all the time, the WYSWYG editor is sometimes buggy. That should help out. Just remember IP.Board has some custom BB Code (or so I hear...)
    1 point
  24. McJobless

    The monster is loose

    You do not want to imagine what I just did...thanks Lair...
    1 point
  25. Jimbob

    Tutorial: Skin Texturing

    Thanks for finding that Rob! I should have remembered seeing it there from yesterday when I was looking through... Nice work there on Basil, Nitegeist. I guess we can now do stuff like this:
    1 point
  26. RobExplorien

    Tutorial: Skin Texturing

    Maybe I found something relevant to the transparency subject: k_27 // Texture "rk_hat" { k_2A // Bitmap (remove this to denote a TGA texture) k_28 k_2C // Transparent Color // CONFIRM THIS ONE 217 252 252 }  Found in the BODYPART.TDB file in the PARTDB archive (in MENUDATA). Not all entries have k_2C though, but this can be added in every entry if desired. I suppose that the RGB or HSB is listed under k_2C, taking it that 217 would be red/hue, 252 green/saturation and 252 blue/brightness in this case. EDIT: Darn code won't list correctly. EDIT2: It works! (using RGB color codes)
    1 point
  27. Jimbob

    Tutorial: Skin Texturing

    Good question Nitegeist! To get the bad news out of the way, you can't have semi-transparency. Pixels are either clear or filled. This is because the game defines transparency by assigning each individual texture with a certain RGB colour code to use for transparency. For instance, Basil the Batlord's hat above uses a certain shade of black as its transparency colour. When the game loads the texture, it searches for the specific RGB colour used for transparency and displays them as clear pixels instead in-game. However, the good news is this does mean that you can choose what colour is used for transparency, and thus what parts of the texture are transparent. The RGB colour code required for a pixel to be transparent is defined in the relevant binary file - I can't remember which ones, having a quick look through now I can't find them, but I'm sure they're there somewhere. You can obviously just use the default colour though if it's easier than editing the binary files. This means you can easily create HD versions (like you have) with the transparency still working correctly, just make sure you don't anti-alias the image but instead use hard edges. On a side note, Basil's helmet splits the texture into squares rather than accurate shapes, meaning that you can give him twin flags instead of dragon wings Most helmets do this, although I'm not sure about Achu's. I hope that's helped!
    1 point
  28. Drill Master

    My LEGO Game Collection

    Well, it took me awhile to find all of them but here are all of my LEGO games! This includes: LEGO Island LEGO Island 2 (With exclusive Brickster minifigure) LEGO Rock Raiders (Oh course) LEGO Creator Knights Kingdom LEGO Creator Harry Potter LEGO Indiana Jones The Original Adventures LEGO Star Wars The Video Game LEGO Star Wars II The Original Trilogy LEGOLAND LEGO Creator LEGO LOCO LEGO Chess Also shown are the two LEGO board games I own: LEGO Racers Super Speedway Game LEGO Creator The Race To Build It Board Game And that is my LEGO Game Collection
    1 point
  29. lol username

    LEGOs in the '90s

    >LEGOs Anyway, I think you might want to clarify just what part of the 90s you're talking about, as the general consensus from the LEGO community is that things were going great until the late 90s when the sets became very juniorized. I do love the style they had going in the late 80s/early 90s though, it was clean, refined, and stylistic. Related: http://legosteveblog.blogspot.com/2012/09/top-five-things-i-miss-about-old-school.html
    1 point
  30. McJobless

    ...

    That's one hell of a flatscreen. Must be great for playing LEGO Rock Raiders on. You know, as a training exercise...
    1 point
  31. Cyrem

    RRU Hover Scout

    I made this one in LDD, ordered the parts. A month later got them, found I was missing the rocker bearing in the packet, waited another week for them to fix up their mistake and finished it. And yes that is the RRU logo on that minifig.
    1 point
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