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Showing content with the highest reputation on 07/30/2013 in all areas

  1. Cirevam

    RRU Anniversary Blog Party!

    My favorite moment was when we lag-attacked everyone in chat with light spam.
    3 points
  2. alan

    Let's Go Swimming!

    Let's go swimming! (Le,,,go swim) Fixed a bug with the objective text. Thank you Lair! Back Story: Your Rock Raiders team is mining in a cave near a big lake to look for Energy Crystals. Meanwhile a malfunction of the teleporter caused the buildings to teleport out except the Docks. You have to get back to the second potential HQ further away from the water where a Tool Store is still left. Map Objective: Collect 90 Energy Crystals Difficulty: Medium Installation instructions: If you want this level to replace Level 12 (Water Works) one (instead of adding it to the other), use the (replacing Level12) CFG for installing the map. But you can also use the (added custom level) CFG. In this case the level will be located left of Driller's night (you also have to change some other parts in the Lego.CFG, everything explained in the ZIP file). DOWNLOAD
    1 point
  3. Fifi La Fume

    Faceless Infomaniac

    The floating torso in the background? That was his head. I sometimes wonder why when I replace a part, the replaced ends up left behind when a character moves away from where it spawned.... It's something to do with the bones. The game has no idea where to put the torso, so it stays where it had spawned.
    1 point
  4. alan

    Let's Go Swimming!

    Thank you for playing my map! I fixed the code at the beginning (with the objective text), but the adding level code should be fine, as well as the replacement code... I know there were some pointless things out there in the cave, but useless islands with ore-filled walls belong to a 'natural' landscape below the surface. The rock monsters in jail was a trivia, this is really pointless. I also know that I'm not an english teacher so I would appreciate it if you could correct me. I will update the Objective Text then... But I WILL NOT remove the bats You can just make them harmless as you said in the video. By the way it was no problem for me to understand you all the 75 minutes long, you have a clear pronounciation that makes it easy to follow WARNING! THIS SPOILER CONTAINS INFORMATION ABOUT HOW TO WIN THE LEVEL
    1 point
  5. Lair

    Let's Go Swimming!

    Here's my go.
    1 point
  6. lol username

    I never asked for this.

    ... So basically, the LEGO version of this?
    1 point
  7. Cyrem

    The River

    Agreed. Because LRR stitches them together, it can take a while to perfect the height. My general rule of thumb when working with the heightmap is to raise and lower in groups of 2x2, rather than single blocks.
    1 point
  8. Cyrem

    The Maps of the Old RRU

    I bring gifts: 2. New level one ~ http://rrubucket.s3....elOne_29221.zip 3. New Breathless - Thinker ~ http://rrubucket.s3....less_843934.zip 4. New Driller Night - Thinker ~ http://rrubucket.s3....ight_781200.zip 5. New Explosive Action - Thinker ~ http://rrubucket.s3....tion_384609.zip 6. New The Path to Power - Thinker ~ http://rrubucket.s3....ower_566533.zip 10. Rocky Horror Small - Fengo ~ http://rrubucket.s3....Small_67202.zip 16. New Epic Map! Level 7 hard mode - LordZakida ~ http://rrubucket.s3....cMap_400402.zip 22. A lack of Energy - Magare ~ http://rrubucket.s3....nergy_74021.zip 30. Lost - Retsnom Kcor ~ http://rrubucket.s3....Lost_560308.zip 41. Alone - Retsnom Kcor ~ http://rrubucket.s3....lone_498959.zip 42. Water Park - Retsnom Kcor ~ http://rrubucket.s3....Park_167233.zip Addict, now it's your turn to search your archives.
    1 point
  9. Cyrem

    Beginners Guide To Modding Rock Raiders

    Reserved
    1 point
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