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Showing content with the highest reputation on 08/11/2013 in all areas
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RRU Quotes 2008-2013
Lair and 4 others reacted to Addictgamer for a topic
[5:24:26 PM] Joe: I just made the best thing in the world [5:24:38 PM] Joe: whenever you stare at an enderman What is Love starts playing [5:25:08 PM] Extreme110: Hey Joe. [5:25:17 PM] Extreme110: I heard if you stare long enough, Tali comes back to life. [5:25:43 PM] Joe: This is amazing [5:25:50 PM] Extreme110: So is Tali. [5:25:54 PM] Joe: Im going to the end with diamond gear [5:26:06 PM] Extreme110: I got to the end of Mass Effect with Tali alive.5 points -
Lego Time Cruisers comics
emily and 3 others reacted to lol username for a topic
I've been talking with TalonCard on Eurobricks about old LEGO comics and the like, and sent him a link to this topic... http://hagenillustration.carbonmade.com/projects/2065192#1 http://hagenillustration.carbonmade.com/projects/2072948#27 :D4 points -
Two Hidden In-Game Cheats Discovered
Rocket Racer and one other reacted to Fluffy Cupcake for a topic
So as you know me, I hack LEGO Racers 2 a lot with Cheat Engine. I made a discovery today though with it. There are two hidden in-game cheats that no one has ever posted key combinations for, overhead camera, and mirrored world. Now since no one knows the key combination to press to activate these in game cheats, I decided to make a trainer that you can enable/disable them with. I've also included the other 2 cheats be a martian and wide angle cam for your convenience. (The unlock Xalax and Mars don't have a shared address with these so are not included, sorry!) Enjoy! https://app.box.com/s/23m7irz9rx8wh9er31aa2 points -
Solidworks and Rock Raiders
Jimbob and one other reacted to Agent Arrow for a topic
Status update fellas! I've got a Loader Dozer done. I have nearly finished the collection of models that I want to build digitally. Probably only a few days away from my ultimate goal, a week tops. Edit: It's time to unveil the ultimate goal. Here's a sneak preview of what it could look like. The idea is to build a dining room setting and have the RR models out on the table. I still have to tweak how I want the table to reflect things, and I still have to finish making all of the models that I wanted, but it's worth giving a little preview.2 points -
Review: #8591 Vorahk
STUDZ reacted to RobExplorien for a topic
LEGO BIONICLE Rahkshi #8591 Vorahk Review by RobExplorien BIONICLE was the first succesful LEGO series of this century and one of the first series to feature an elaborate storyline around the theme (which I never really knew about). The series features various biomechanical-like creatures that consisted of Technic and special 'theme-bound' parts*, and I read somewhere that BIONICLE is actually a blend of the words BIOlogical (I'd have expected BIOmechanical) and chroNICLE. The BIONICLE sets made its first appearance in 2001 and was discontinued in 2010, were it was succeeded by (the lesser) HERO Factory. For me BIONICLE sets didn't have a big role in my younger building years, but occasionally I was given a BIONICLE set for my birthday. The set I'm actually going to review I bought at a local flea market a while ago. *parts that only appear in a specific line or subtheme Well, you've had an introduction now and I know that there a quite some members here who are already very known to this theme and/or storyline (to just mention Prototyke with his pixelated craftings of BIONICLE masks). So the set is #8591 Vorahk, a BIONICLE from the Rahkshi faction/race. Apparently Vorahk has a storyline (he being a great hunter of the Rahkshi), but it is nowhere mentioned in the instructions or container/canister. The set is from 2003 (the container dates back to 2002) and was sold at a retail price of $8,99/£5.99 (according to Brickipedia), but I got it at the flea market for about €3,-. They sell the BIONICLE sets in these cylinder shaped containers with the boxart wrapped around it, as you can see below in the image. Vorahk is depicted in his battle position and on both sides are BIONICLE masks pictured (mainly visible on the far right). The LEGO logo is up-front pictured with the name of the BIONICLE next to it in a fitting font. Above Vorahk is the BIONICLE logo with the URL of the theme's website below. Also, this set is intended for ages 7 and up. The lid of the container is on the bottom (the black part/left) with a strange scepter-like symbol on it of which I'm not sure what it means. The top of the container (right) shows another symbol molded into the container and the remains of the molding proces in the middle. If someone could inform me on the meaning of those symbols, that'd be great. I open the container and find: - 45 pieces - instruction manual All together it weighs 200g/7.1oz. One thing that catches the eye is the trans-orange part which will be placed behind his mask. It will give the menacing glow in Vorahk's eyes. Furthermore there are some chrome and darkgrey BIONICLE elements along with a few Technic pieces. The manual has the same cover as the boxart. You may notice that it's wrinkled and has some cracks, but otherwise it's fine and perfectly readable. The instructions look a lot different than the regular LEGO System set instructions. The step numbers are outlined and the images seem to be 3D rendered. It is explained in 15 steps how to build Vorahk, a lot for just 45 pieces if you ask me. It starts by building the torso. One big shoulderpiece is connected with a gear which can be turned via a handle on the back. Vorahk's arched back is now in place with flexible spikes on it. He looks like he's worshipping something in this position. Just the foot itself has a lot of detail. His leg is almost the size of three minifigures stacked on top of each other. And let the fight begin, Vorahk is ready to destroy those puny guys that call themselves 'minifigures'. What I just love about the BIONICLE sets are the joints; the ability to move the arms, legs and head in almost any kind of position. Plus, turning the gear on the back causes his arms to swing left and right. Vorahk does not only distinguish himself from the other Rahkshi warriors by colour, but also with his special type of spikes and weapon. Why not break the weapon apart in two smaller ones. By the way, Vorahk is about 20cm/8inch tall. You can also open his back, which reveals his, eh, brains? It is a rubber piece and since it is placed behind his head I assume that it is that. Does the brain jump out and attack others? I don't know, but I like the inclusion of this feature. The instructions show you how to 'fold up' Vorahk to place him in his container. It is a bit of a struggle, but you'll get him in there eventually. But where do I leave the instructions then? I could hardly get Vorahk in there. It turns out that there are instructions as well for combining this set with two other Rahkshi warriors, #8587 Panrahk and #8590 Guurahk. Now I notice how all names of Rahkshi warriors end with the same syllable. Combine the three sets and you can make some sort of walker with a modified version of Vorahk riding it. It looks cool but I can't build it as I'm missing out on the other two sets. The last pages of the instruction manual show some other BIONICLE models. I must say that they look pretty weird, but neat nonetheless. The back of the instruction manual shows the six collectable Rahkshi warriors, each with their corresponding background hue. I got the red one too, but I'm still looking for the parts I'm missing for that set. Thus we get to the end of this set review, and to summarize this review: I like the container. It is easier to take with you than a square box and you have some kind of pod for your BIONICLE. The instruction manual has 3D rendered images and overall fit well in the theme. The instructions are easy though, too easy to follow. Though I'm not a fan of special-made parts for sets in such amounts, the BIONICLE series get a free ride on this. It gives a completely new look to LEGO models (for the relatively new theme at the time) and adds a new building technique to the LEGO universe, plus most of the parts in this set are also used for the other Rahkshi warriors (in different colours). Vorahk looks badass to me. The glowing eyes, the spikes on his arched back and his dark colours all add to this badass look. You can move his limbs in almost any kind of position and he has an attack (the arm swinging). Rating Design: 8/10 Quality: 8/10 Fun: 7/10 Price: 8/101 point -
Solidworks and Rock Raiders
Cyrem reacted to Agent Arrow for a topic
I think that people are pretty interested in my project, so I thought that I would share some of my progress as I work towards my ultimate goal. So far I've created the Chrome Crusher, the Tunnel Transport, the Power Station, the Support Station, and I am nearly done with the Super Teleport. I'd like to give a huge thanks to JimbobJeffers for creating the instructions that I've been using for the buildings and of course to everyone here for being so supportive of this long and arduous process. For the record, I am using Solidworks 2013 to create each individual brick and then putting those bricks together in assemblies. It started as an exercise to maintain software proficiency but turned into an opportunity to digitally recreate some of my favorite kits using components not offered in conventional Lego CAD software. As an intro, I thought that you'd all like a quick glimpse of my construction process. I've compiled this GIF as an idea of how I put these together. I'll update this again when I get further along. Edit: I'll have a large selection of additional images shared on my DeviantArt page.1 point -
Rock Raiders for the IPad/Tablet?
Alcom Isst reacted to TheDoctor for a topic
While we may (read: might) have the talent and skill required for such a task, no one who does has the time, motivation, or experience to do it. Are we going to program it from scratch? What language? There aren't that many people here who know C/++ well enough, and no, you can't learn enough of it to make a difference in whatever short amount of time you've got in your head. Are we going to make it in gamemaker? No, because then it would be awful. Are we going to make it in Unity? Well we could. We have plenty of people with evident modeling capabilities, at least one person who has (cursory) experience with working with animations, and a few people who can probably scrape some textures and UV maps together. That said, the coding aspect still remains. You get to pick between C# (which is basically Java a la Microsoft), javascript which is a bit more common, and Boo, but who uses that. However, once again, not enough of these people have the time, motivation, or enough experience making games to do this. Ideas are a dime a dozen. Those other things, that's what people pay the big bucks for.1 point -
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RRU Quotes 2008-2013
McJobless reacted to Lair for a topic
[11:15:06 PM] Cyrem: oh wow didn't even know people used this [11:15:41 PM] Ramius Antillies: They do. [11:15:45 PM] Ramius Antillies: Seen it on Reddit a few times. [11:16:26 PM] Lair: *Read it on Reddit [11:17:47 PM] Ramius Antillies: No, I saw the meme. [11:17:51 PM] Ramius Antillies: The meme is a picture. [11:17:58 PM] Ramius Antillies: The text is different for each use. [11:18:02 PM] Lair: Whoosh [11:18:05 PM] Lair: right over your head1 point -
Two Hidden In-Game Cheats Discovered
LimeKiller reacted to grappigegovert for a topic
Ok, the trainer works now I skimmed through the exe strings but didn't find anything about it yet. However, I did find some strings referencing network multiplayer(?) such as: "test server" "xxx's game" "Server thinks there are %d laps" "Network sessions" "Monkeys exploding: %s %x"1 point -
Chima title secret?
dead_name reacted to lol username for a topic
... I... I don't even know where to begin here. You... ... you're joking, right?1 point -
Lego Time Cruisers comics
BerixMaster2010 reacted to lol username for a topic
OH IS THAT TIME CRUISERS1 point -
Galidor
BerixMaster2010 reacted to Drill Master for a topic
Um... I have never seen the show or the sets or anything about Galidor.... by the research I just did, I too am seeing a Power Rangers-like story1 point -
1 point
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Galidor
aidenpons reacted to Cyrem for a topic
Why anyone would create a forum for it is beyond me. You didn't happen to find that link in /b/ did you?1 point -
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Galidor
aidenpons reacted to lol username for a topic
This is a forum about Lego stuff particularly games(which Galidor has BTW) and Lego made it a Lego theme so why should it? Because saying Galidor is LEGO is like saying personal pizzas from Subway are Italian cooking. :P1 point -
Galidor
aidenpons reacted to lol username for a topic
Please, watch your language. I thought Cyrem had the G word filtered... Anyway, some TexLUG guys once ran over some of the figures with a truck, or so I've heard. I wish I could have been there.1 point
