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Showing content with the highest reputation on 09/12/2013 in all areas

  1. RobExplorien

    Beta HUD remaking

    You may, but is it a good idea? Maybe the potential users of this bèta HUD would only like to instal the bèta HUD and not the revamped maps also. So you could make two PatchIt! patches (one for bèta HUD only, and the other for both) and add them to the .zip/.rar. That way users have the choice.
    1 point
  2. RobExplorien

    Beta HUD remaking

    With PatchIt! ofcourse, I see le717 mentioned it already. Use an 'empty' LEGO.JAM archive and just include all the modded files (and only those) in their corresponding folders, then (optionally) proceed to use PatchIt! to do the rest. This will be helpful on your way.
    1 point
  3. McJobless

    RRU Quotes 2008-2013

    [7:36:24 PM] McJobless: 1) Strike it rich with Anima and a few other RPGs [7:36:37 PM] McJobless: 2) Start to move into part time teaching while still making games [7:36:40 PM] McJobless: 3) Find woman [7:37:15 PM] (Cell) Shading: 4) f**** her gently [7:38:05 PM] (Cell) Shading: 5) give her some smooches too [7:38:13 PM] (Cell) Shading: 6) don't forget to squeeze and say please [7:38:18 PM] McJobless: 5) Marry woman at big ceremony where I'm dressed as Mario, she's Princess Peach, my friend is both bridesmaid/best man (half the costume as Lugi and half as someone else) and to procced up the aisle it's playing the Mario Theme with barrells rolling down towards me I have to jump over (so instead of the groom being their first, the bride is this time). [7:38:31 PM] (Cell) Shading: Ok I'm done with that joke [7:38:35 PM] (Cell) Shading: WAIT NO [7:38:40 PM] (Cell) Shading: 7) ball her discreetly [7:38:44 PM] McJobless: 6) Create child and teach them the wonders of philosophy and video games and art [7:39:05 PM] McJobless: [7:39:07 PM] McJobless: WHAT THE [7:39:24 PM] McJobless: :D
    1 point
  4. le717

    Beta HUD remaking

    Release the mod! I'll go as far as make a PatchIt Patch for it if you can't! Now all it's missing is the beta font (or a cleaner release font)...
    1 point
  5. sheepandshepherd

    Heightmap Converter

    I've started working on the next release, which will properly display walls. Here's a screenshot of what I've got so far: Still unfinished, of course. The texture still doesn't match the specific shape, a few corners still "fold" wrong, and non-visible walls aren't their usual dark-blueish texture. Other things that are almost complete: - The file browswer - Autoloading of the surf map (ex: if you load "High_12.map", it'll automatically also load "Surf_12.map" if it exists.) - Biome selection, including custom biomes I may also add loading the Dugg.map, since its extra information would be super easy to implement. Then again, for a full-map preview, it's not particularly useful.
    1 point
  6. Fifi La Fume

    RRU Quotes 2008-2013

    [9:05:11 PM] McJobless: 60FPS BEOOTFIAL GRRAPHIZS 64-BIT BLAZT PROOCCESSING
    1 point
  7. Alcom Isst

    RRU Quotes 2008-2013

    [8:25:55 PM] Merdon: :c [8:27:28 PM] Cirevam: :c [8:27:32 PM] Alcom Isst: :c [8:27:38 PM] Ramius Antillies: :c [8:28:07 PM] jamesster: :c [8:28:47 PM] McJobless:
    1 point
  8. PeabodySam

    LEGO Magazines!

    I didn't have the time to do so... but I did it anyway. Yes, there are some tubes sticking out of the Huge Dumper Truck, but that's because I couldn't seem to figure out where the other ends were supposed to go. I'll probably improvise something eventually, but for now, I just wanted to present these otherwise-finished models.
    1 point
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