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Showing content with the highest reputation on 09/30/2013 in all areas
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What the hell is Merdon Working On?: Lego Racers 2
Biorune and 4 others reacted to Fifi La Fume for a topic
Nothing at the moment. Check back later, or maybe even drop me a request.5 points -
The Infomaniac
LimeKiller and 3 others reacted to Fifi La Fume for a topic
UPDATE: CHANGES: New hat logo, fixed face. (LR2 automatically flips Sparky's face horizontally for some weird reason.)4 points -
Raiders Untitled
le717 and one other reacted to Sharkly for a topic
I've almost finished the new map loader. Do you guys remember The Path to Power?2 points -
PAC Extractor 2.0 (now with -all option)
Jimbob reacted to legomoe for a topic
I recently found a couple of bugs in my old PAC Tools, so I've gone and re-written a new version of my PAC Extractor program. You may ask why I haven't re-written the PAC builder program. Well, the answer is that I have discovered that Alpha Team will read files directly from the program's folder (all files must be in the same folder as the .exe). This is great for modding possibilities, since if a modified version of a file exists in the 'LEGO Alpha Team' folder, the game will read it INSTEAD of the one in the .pac archives. It also means that to mod the game, no .pac builder is required (I also can't figure out how to properly rebuild a .pac file, so that's your real reason ) Anyway, here's a link to the file: https://www.rockraidersunited.com/files/dl-r207/ It can also extract ALL of the games .pac files at once. Just extract 'PACExtracter2.exe' to your 'LEGO Alpha Team' folder and run it with '-all'. Example: "PACExtracter2.exe -all" (without the quotes) NOTE: When using '-all', It will extract each pack file into a folder of the same name. If you modify any of these files, you'll need to move them into the same folder as the 'LEGOATeam.exe' file to make the game load them. EDIT: As requested by le717, here is a utility for rebuilding .pac archives. https://www.rockraidersunited.com/files/dl-r208/ To use it, extract the exe to your hard drive and run it from the command line. You'll have to pass it 2 parameters: the path to an existing copy of the .pac file you want to rebuild, and the path to the folder that contains all the extracted files. The program should bundle all the extracted files back into the .pac file. NOTE: If the program fails for some reason, it might corrupt the .pac file it's working with, so make sure to BACK UP your .pac files before trying to rebuild them.1 point -
The Infomaniac
Maniac4Bricks reacted to Fifi La Fume for a topic
Download: https://www.rockraidersunited.com/files/dl-r440/1 point -
The Idiot's Guide to LEGO Racers 2
Rock Monster reacted to lol username for a topic
So I found an old video I recorded in 2009. Enjoy.1 point -
The Idiot's Guide to LEGO Racers 2
aidenpons reacted to Jimbob for a topic
Just got around to watching this, it's hilarious, thank you for sharing All the good quotes have already been commented on, so I can't say much more. Although it did remind me how I've always found it stupid that the NPCs say 'I might catch you by the pommy... I like the way you yodel though.' Apparently 'Pommy' is derogatory for British person, so thanks for that LEGO, and also I have never tried to yodel.1 point -
Conrad's Journal
Jimbob reacted to Fush for a topic
Was this referencing the stupid AI of Rock Raiders? A little, I think. It's been a while since I wrote this. I think that I wanted to show these characters as less stupid and more dysfunctional, though, if that makes sense. Every one of these characters is bad at what they do for their own reason. ('cept for maybe Toby or Sorbet) Since you mention it, you may or may not have noticed this particular line: was also referencing game mechanics, specifically how you can only teleport in 9 units per support station. Also, Sometimes when I try to teleport something down it takes a while before it actually happens. It's probably the game takes a bit to process the request if there's a lot going on, I don't know for certain, but this is my explanation. Anyway I'm glad you liked it, and I really should get to continuing this. It's a little hard since I really made myself start over from scratch but I'll deal.1 point -
Hey everyone!
Wognif reacted to Cyrem for a topic
Hey Onegreatrace, welcome to the greatest community on the internet. You'll love it.1 point -
The Infomaniac
Yajmo reacted to Fifi La Fume for a topic
Delete the old "COMPRESS.INF", "FILELIST.INF", and "GAMEDATA.GTC" files and drag the "GAMEDATA" folder onto "ungtc.exe". It will create new "COMPRESS.INF", "FILELIST.INF" files and a "GAMEDATA.GTC" file containing your newly modified files.1 point -
Not Translate Well
The Ace Railgun reacted to TheTopHatMaddMan for a topic
"What the F****" Gives us Good Health conditions... lol and that's with 35 translations1 point -
New version of ROCK RAIDERS - update
aidenpons reacted to LimeKiller for a topic
Despite my earlier excitement about DDI registering the Rock Raiders trademark, I've started to think about it and I think Fushigisaur summed up my thoughts nicely. Based on what this game sounds like it will be, Block Raiders might be a much better title. Dams are a fantastic idea. Seriously, sounds awesome. Just as long as I don't hear "A dam break has occurred!" every 10 seconds.1 point -
I can't sir, it's liquid
Yajmo reacted to Masiaf for a topic
*Unsure on the Aperature Science part* Go back in time. Send Alexander Graham Bell with a phone connection to Black Mesa with his phone that works and call him with a copy of his phone that works. Therefore you can prank call him, thus making it the first and the best prank call. ___________________________________________________________________________________________ Loose to a blind man who is also deaf in a first person shooter game.1 point -
New version of ROCK RAIDERS - update
Ben24x7 reacted to Cirevam for a topic
The problem is that this is exactly what the Rock Raiders United community doesn't want, or at the very least that is the general attitude that many people have around here. Rock Raiders is a very casual game already up until a few levels near the end and many of the mods that RRU has made try to make the game more challenging. The core demographic for the original game was children, so that is understandable. Now, we have grown up and the majority of us are 15 to 25 years old. We can take a challenge. This makes me feel a little bit better about the situation. In my eyes, Rock Raiders was one of your best games and I have hope that you are willing to show us a game that's even better than the original Rock Raiders. Of course, when I say "you" I'm addressing all of DDI -- the programmers, the artists, the musicians, the engineers, and the leaders. I was talking to a few people about this and we're actually concerned about you developing this game on multiple formats at once. Having multiple formats means that you need multiple teams to work on each version, which splits your time and energy. If you're planning on PC, Wii, WiiU, Android, iOS, and Facebook... you're spreading your effort way too thin and the main product (PC) will suffer. And honestly, the game will end up being completely different for each format. The PC has mouse and keyboard controls which are superior to a controller (WiiU) or pointer (Wii), and far superior to a touchscreen (Android, iOS). The general attitude towards Facebook games for many people around here is negative, and I feel that you will receive either backlash or apathy towards a Facebook version of the game. We do not want Farmville Raiders. We do not want to waggle a Wiimote at a screen in order to drill a wall. Please understand this. Your trending analysts may say that Facebook games are hot right now and the casual market is something you need to capture, but RRU in general is not in that market. I don't want to speak for everyone, but I think we are looking for a game that makes us think and plan ahead.1 point -
New version of ROCK RAIDERS - update
Crystal Miner 1 reacted to StewartG for a topic
I don't know whether to post here or make it a new topic, but we are thinking of being more creative and allowing you to build your own types of vehicles from a collection of ready made parts. So the basic list goes something like this.. Vehicles: You create the parts to make the vehicles that you can afford, or that you need, to suit your world. CHASSIS Small - Stand on Small 4 wheel , light, medium or heavy weight. Medium 6 wheel, light, medium or heavy weight. Static base . 1 to 8 blocks. Power unit: Push Steam Oil Electric Fusion Power Crystals Traction: light wheels, Strong wheels All terrain wheels Ski Tracks Flying Hover Helicopter blades Jet Anti gravity Space Propulsion Armour: Wood Hard wood Copper Bronze Iron Steel Carbon Steel Alloys Work bits: Drill Medium Drill Large Drill WTF Drill Lasers 1-5 Wrecking ball Lump hammer 1-5 You create the Vehicle combination, add the power supply, add in the work bits, and get constructing. Modding options will allow for player designed, vehicles, in various models and graphical styles to be created and available as downloads. Buildings. Buildings and vehicles can be created from any block of any material, and saved as a ‘plan’. If you want to recreate a building you choose a spot and place the ‘plan’ in the build list. Your engineer minifigs will then try and build it from materials that you have in storage. You can purchase and sell designs, to other players. There will be an online site for choosing, rating and voting on the best plans, functionality, good design, and cool new looks. What do you think? The code will allow for MODS, so original Lego rock raiders models can go in from fans designs (we will not be able to do this as a pre-defined set) but create your vehicles and design a mesh 'look' for it I think would be cool - your input please!1 point -
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