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Showing content with the highest reputation on 10/15/2013 in all areas
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7 points
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Lego Large Mobile Laser Cutter (in real bricks)
Sharkly and one other reacted to -DoNe- for a topic
I built this one quite a while ago (didn't know about this forum back then, if I would have I would definitely have posted it earlier!) and it is currently my only "in game" model that I've re-created in real bricks. I really want to make some more vehicles/buildings in the future but first I need to get my hands on some more turqoise and ODG... -Large Mobile Laser Cutter- by =DoNe=, on Flickr -Large Mobile Laser Cutter- by =DoNe=, on Flickr2 points -
LEGO Chess expansion discs
Fluffy Cupcake and one other reacted to lol username for a topic
I noticed this ages ago and meant to post it, but it slipped my mind until now: http://web.archive.org/web/19981202082111/http://www2.krisalis.co.uk/legcdev.html From the features list: So in theory, the game is capable of accepting additional content.2 points -
The Great Kanohi Project
aidenpons and one other reacted to Prototyke for a topic
First, I took your advice Aidenpons and outlined the upper "eyes" more. Sorry it took so long to post the fix, but it does look nicer. I dug though my box of masks that I have yet to draw and found the Great Ruru which I didn't think I had. I still don't have the Great Rau, but at least I have 5 of the 6 Metru masks. The Great Ruru, the mask of Night-vision. Black masks are really hard to shade. Harder than white masks, but I obviously learned from the Pakari because this one doesn't look too bad. I'm not sure why he has those spikes on his head. Maybe they're used as a pick once he realizes his chainsaws don't work well on stone.2 points -
Island Xtreme Stunts - modding/file research topic
lukas.tcn reacted to Zed for a topic
Hello everyone ! For the past few months, I have been looking through Island Xtreme Stunts' files. My main goal was to figure out all the characters that you could play as by swapping textures and models. I think I have found almost all of the character textures, but could possibly have missed a few. Here are screenshots for all the character textures in each folder: https://www.box.com/s/ix9ai0ch6ao67ypumwzs If you haven't modded IXS yet or can't the "LIXS" Folder in C:Program FilesLego InteractiveIsland Xtreme Stunts, then you need to make sure you have created a copy of the game that you can run without a disc. For more information, go to: http://www.rockraidersunited.org/topic/1301-running-lego-island-xtreme-stunts-without-a-disc/ After you have created the copy, you can see the files and start modding. Important files are in the cdc folder. Here are all of the subfolders that I have figured out so far: EDITOR - This folder controls all the NPC paths/movements and sets up vehicles on the main Island FE - This folder seems to have to do with the fonts used in the game Z00DEF - Contains all of the following: Gnarly Bones' model and texture (CHAR000.MBK/.BMB) Bricksterbot model and texture (CHAR001.MBK/.BMB) Standard minifig model (CHAR002.MBK) Belinda Blink's texture (CHAR002.BMB) Pepper's hat model and texture (CHAR003.MBK/.BMB) Pepper's model and texture (CHAR004.MBK/.BMB) This folder also contains the model and texture for the clapboard that pops up on the screen and claps whenever you enter or exit a minigame as well as some other files that I haven't figured out yet. Z00INT - Contains files used for the intro cutscene Z01LGI - This folder seems to have to do with the brickimals Z01SPP - Contains all files used on Lego Island, including every character's texture (aside from those mentioned in Z00DEF). Z05KST - Contains files used in the Motorbike Mayhem minigame. Z06CAR - Contains files for the Freeway Frenzy minigame Z07JSK - Contains files used in the Wave Catcher minigame. Z14WWH - Contains files used in the Trouble in Store minigames. Z14WPO - Also contains files that Trouble in Store uses. Z15PHF - Contains all files used in the Puzzle Fit minigame. Z20BTR - Contains files used in the Brickster's tower minigame. Z77BLU - Contains files used in the studio and movie theater that appears in the end of the game. Z96PLN - Contains files used in the Air Chase minigame. Z98PSH - Contains files used in the Ripcord Rescue minigame. The other important thing you should know about the purpose of different kinds of files. Here are all the file formats that have been figured out so far: .BMB files - Texture files* .MBK files - Models* .BHF files - Located in the EDITOR folder, these files seems to control the movements of NPC's and set up vehicles around the main island. I haven't found any models/textures for other hats yet, but It seems that the TOYS.TDF files located in the Z##XXX folders have to do with the hats, plants, and vehicles. I opened the file in Notepad++ to see if I could find anything interesting, but a lot of the text was just junk. There were some interesting phrases, though. Here is what I found in the TOYS.TDF located in Z01SPP: http://www.brickshelf.com/gallery/Xtremestuntman1998/Modding/LIXS/toys.tdf_1.png http://www.brickshelf.com/gallery/Xtremestuntman1998/Modding/LIXS/toys.tdf_2.png http://www.brickshelf.com/gallery/Xtremestuntman1998/Modding/LIXS/toys.tdf_3.png In case you don't know why I underlined "CHIN" and "DJAB", that is because Shugu's beta name was Chin and DJ Jackitt's was DJ Ablebody. After we have figured the files and if it turns out to be possible to create custom textures (And models if we're lucky), I have the following goals: Extend the game's soundtrack Create Lego accurate textures for all of the characters Improve Pepper's face and appearance to make him look like his physical counterpart Possibly increase the number of changeable hats, plants, and color choices for vehicles and maybe even make higher-poly hats If you have any questions, post them here and I will try my best to answer them . *Credit goes to Acepilot90/IcePlanetAstro for figuring out the purpose of these files1 point -
wow such accomplish
Brigs reacted to Fush for a blog entry
It took me FOREVER to get that chain threaded properly but I DID IT. I AM NOW THE MASTER OF ALL CHAINS1 point -
LEGO The Simpsons Minifigures
STUDZ reacted to lol username for a topic
We're done here ladies and gentlemen. Sources: The Brick Fan1 point -
Personality Cores (8-bit Portal 2)
STUDZ reacted to Ben24x7 for a topic
I just made this today... Took around eight minutes to complete: Sorry it is small, I had to give it the 'pixelated feel' so it looked 8-bit (or something along those lines). And if anyone wants me to make a custom one for them then feel free to ask, also please ask me if you plan to use these 8-bit cores.1 point -
Personality Cores (8-bit Portal 2)
Prototyke reacted to LimeKiller for a topic
I'll bet you money that you can keep the pixilation, you just need to change a setting. In GIMP, when scaling a layer if the interpolation is set to default (cubic) it blurs the edges to make a higher quality image. You can turn this off by choosing no interpolation. Obviously it won't be exactly the same in PE6, but it will definitely have the option somewhere.1 point -
Personality Cores (8-bit Portal 2)
Prototyke reacted to LimeKiller for a topic
Bam. There's your white cores. I went into gimp, used the color selector to remove the white, and then recolored the cores.1 point -
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Mafia: The Game
The Ace Railgun reacted to Yajmo for a topic
Muahahahah. Sorry Fushigisaur, but that wasn't chocolate...1 point -
Mafia: The Game
Jimbob reacted to Fluffy Cupcake for a topic
By highest demand of the town, The Ace Railgun was executed. Ace the detective. As there is only two players left at this point, it is evident the mafia is going to win before the next day (yes, you are going to be dead DM). The mafia was Yajmo. GAME END Round 3 Registration is now open.1 point -
LEGO The Simpsons Minifigures
The Ace Railgun reacted to Arthuriel for a topic
*looking at the other pictures on thebrickfan.com* : Aaargh, Ned's stare is even more creepy than the Simpsons minifig concept in general. Now I've lost my last bit of insanity... ...wait, what did I just say? btw: One comment over there suggested, that there could be other bodies in the final version (best case: bigger bodies to make the figures less creepy / worst case: normal or even smaller minifig bodies )1 point -
LEGO The Simpsons Minifigures
aidenpons reacted to Alcom Isst for a topic
What is this, AND WHY IS IT IN MY LEGO THEMES?! NO! NO, I'VE HAD IT! I'VE HAD IT I CAN'T TAKE IT ANY MORE!1 point -
LEGO The Simpsons Minifigures
Cyrem reacted to Yajmo for a topic
wow such brick much yellow very head wow amaze much terrible1 point
