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Run LEGO Racers 2 and Drome Racers with Extracted Archives (And no CD on LR2)
skyboxeye and 7 others reacted to JrMasterModelBuilder for a topic
For an automated way of doing this, check out this topic by origamiguy. Wouldn't it be nice if we could MOD LEGO Racers 2 and Drome Racers without rebuiding the GAMEDATA archives every time we want to see our changes? Surely the developers worked this way, but allas, they hard coded it into the executable to only look for file in the GAMEDATA archives. But what if there was some way we could change that? Some way we could just change that hard-coded variable and put the games file loading module into developer mode rather than release mode? Today, I am pleased to to say this is possible and easy! NOTE: There is a version of Drome Racers this will not work with. It the the Older, DRM version described here. This is because the code that needs patching is encrypted with Safedisc. Step 1: Download a hex editor. If you already have one, go to step 2, if not, really any hex editor will work, but I often use HxD. Step 2: Go to you LEGO Racers 2 or Drome Racers install directory. Step 3: Make a backup copy of the game executable, then open the executable in your hex editor of choice. Step 4: Open you hex editor's search feature. In HxD, it's under Search > Find. Step 5: Make sure you are set to search hex values. In HxD this is done by setting Datatype to Hex-values. Step 6: In the search box, enter the correct string for the game you are editing below: LEGO Racers 2: Sources: 90 90 90 90 90 90 90 90 90 90 90 B8 03 00 00 00 C3 Drome Racers: Sources: 26 00 B8 03 00 00 00 C3 And search, you should only get 1 result. Step 7: Within the bytes you found, replace the one that is "03" with "00" being careful to overwrite and not change the size of the file. Step 8: Save the file. Step 9: Extract the GAMEDATA archive using UNGTC if you have not yet done so. Step 10: Within the extracted GAMEDATA folder find the folder named "GAME DATA" (mind the spaces), select all of the folders within and copy them. Return to your game installation directory, open the "GAME DATA" in this directory (again, mind the spaces, though the capitalization may be different) and paste the folders you copied, merging the folders if prompted. SUCCESS! If you have successfully completed the steps above, the game will no longer read the GAMEDATA archives, but instead use the extracted files. There is no need to remove the GAMEDATA archives, it will not even try to open them if you patched the game correctly. Additionally, LEGO Racers 2 will no longer require the CD in the drive (presumably it will no longer load the files in the "language" folder on the CD either, but that shouldn't impact the game). If there is enough demand, I may make an automatic patching tool later on. Technical Notes (Feel Free to Ignore) The actual command we are patching is "B8 03 00 00 00 C3", which pushes an unsigned integer and then returns it. The value of 3 is release mode, the value of 0 is developer mode. There are two other intermediary levels in between which are some strange hybrid between the two. This sequence of bytes appears multiple times in the file however, so our search must be made more explicit.8 points -
My Lego Racers Car Collection
trigger_segfault and one other reacted to UTF for a topic
EDIT FROM NOWHERE: You know how you might get reminded of things from years ago when you're trying to sleep? I suddenly thought about this thread that I posted years ago. Unfortunately, doing little stories and pictures for the remaining cars would take a long time, and I'm lazy! Instead, you can download my save folder below and check out the cars for yourself. Make sure to backup your own save folder first. 100% Save Game ORIGINAL POST BELOW: A couple of years ago, I filled an entire Lego Racers garage (100 cars!). I haven't seen anyone else post their Lego Racers car collection before, so I'm going to do just that! All cars were made with an unmodded Lego Racers, and were created somewhere between 2008-09 to 2011. I haven't seen some of these cars in a long time, so I'm not so sure what to expect! I'll post my thoughts on the car, and a short, improvised bio of the driver and vehicle. They're posted in no particular order, because I'm not sure what the first car in my collection is. ~~~F1~~~ ~~~YAY SHAPES~~~ ~~~Pirate Percy~~~ ~~~Oblong John~~~ ~~~Goddess~~~ ~~~Kahuka Thunder~~~ ~~~Space Age~~~ ~~~Huey~~~ ~~~Royal Pain~~~ ~~~Slopes~~~ END Wow, uh... I wrote a lot. Too much, maybe. I don't blame you if you just looked at the pictures. If there's enough interest, I'll post more cars.2 points -
Lego Time Cruisers comics
TalonCard and one other reacted to emily for a topic
And now for translations of the rest of the Count Batlord photo comic: Page 2 Page 32 points -
LEGO Top Gear?
Jimbob and one other reacted to lol username for a topic
Pretty much my opinion on it as well. Personally, I'm more interested in getting vehicles in Minifigures Online than the actual sets. :P2 points -
Really early LEGO Racers alpha/beta screenshots
BerixMaster2010 reacted to lol username for a topic
http://bill.bzaar.net/avoc/Html/Screenshots/legorac.htm Holy crud.1 point -
My Lego Racers Car Collection
UTF reacted to aidenpons for a topic
Those are really interesting. And just a formatting idea - you could put each car into spoilers (use [ spoiler] and [ /spoiler] (but without the spaces of course!)) so as not to make it one gigantic post (if you ever do all 100). I didn't know the building-over existed on the Space Chassis. I once tried to make someone with a ponytail... It didn't work. You seem to like the white torso with the Space logo thingy on it. Is that coincidence or what? Anyway, I'm interested.1 point -
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Run LEGO Racers 2 and Drome Racers with Extracted Archives (And no CD on LR2)
Shadowblaze reacted to JrMasterModelBuilder for a topic
Not a bad solution. I think 01 relies on a file to list all the files to load and how large they are, which isn't very dynamic or convenient for our purposes, plus I don't know how you create such a file. I think 02 tries to load files from an uncompressed implementation on the GAMEDATA, called gamedata.dat or gamedata.dta, and not gamedata.gtc. Again, I don't know the format of said file. I think one or both of them also might make (un?)compressed files on the fly to improve loading speeds (a negligible effect on modern drive). Also, any of this information could be very mixed up or completely wrong.1 point -
Setting Up/Installing a LEGO Racers 2 Mod
Jimbob reacted to Shadowblaze for a topic
Whoa great job! I'm sure it will help a lot of people out there.1 point -
Lego Creator and Windows 7 64-bit
UTF reacted to Mr. Eight-Three-One for a topic
I was able to get the game to work on my Windows 8 machine without trouble, which is actually saying something. If I'm correct though, your world won't play any sounds unless you put it in Windows 98/ME compatibility mode. You also need to run it as an admin in order to save worlds. Regarding the .HLP files, if you want to fix that issue... Windows Vista: http://www.microsoft.com/en-us/download/details.aspx?id=5143 Windows 7: http://www.microsoft.com/en-us/download/details.aspx?id=91 Windows 8: http://www.microsoft.com/en-us/download/details.aspx?id=35449 Windows 8.1: http://www.microsoft.com/en-us/download/details.aspx?id=40899 I don't really know what to say about your problem, though.1 point -
Umm...I think the teacher goofed here
Ayliffe reacted to The Ace Railgun for a blog entry
So I open my grade and in it I see, that it's waaaaay over 9000...I think the teacher goofed...1 point -
RRU Quotes 2008-2013
aidenpons reacted to McJobless for a topic
[8:46:02 AM] Fush ro dah: Really? What's so greatabout the old comment section? [8:46:15 AM] The Baker: I could comment on it. O.T. Fush ro dah = fushigisaur The Baker = Alcom1 point -
RRU Quotes 2008-2013
Brigs reacted to lol username for a topic
(^ changed my steam avatar to that) 9:57 PM - Seradima (Alexis): That picture 9:57 PM - Seradima (Alexis): oh lawd 9:57 PM - jamesster: changing it temporarily to mess with peabodysam 9:57 PM - jamesster: 9:57 PM - PeabodySam: aaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAA 9:57 PM - PeabodySam: WHAT HAVE YOU DONE 9:57 PM - PeabodySam: WHAT HAS SCIENCE DONE 9:57 PM - PeabodySam: WE HAVE PLAYED GOD 9:57 PM - jamesster: it's workiiiiiing 9:58 PM - jamesster: 9:57 PM - PeabodySam: NOW GOD PUNISHES US 9:57 PM - PeabodySam: NOOOOOOOOOOOOO 9:58 PM - Seradima (Alexis): LOL 9:59 PM - Seradima (Alexis): Lol @ peabody's "real name" on his steam profile 9:59 PM - Seradima (Alexis): "The one who mocks peas" 9:59 PM - Seradima (Alexis): "I AM THE ONE WHO MOCKS" 9:59 PM - jamesster: 9:59 PM - PeabodySam: BRAIN SHUTTING DOWN 9:59 PM - PeabodySam: ... 9:59 PM - PeabodySam: MAH BOI MAH BOI MAH BOI MAH BOI 9:59 PM - PeabodySam: DINNER 9:59 PM - jamesster: i broke him 9:59 PM - Seradima (Alexis): Oh god he turned into Lair 10:00 PM - jamesster: 9:59 PM - PeabodySam: YOU MUST DIE 9:59 PM - PeabodySam: LOTSA LOTSA LOTSA LOTSA LOTSA LOTSA LOTSA LOTSA SPAGHETTI 10:00 PM - PeabodySam: MAMA 10:00 PM - PeabodySam: MAMA JAMESSTER 10:00 PM - PeabodySam: HAHAHAHAHA 10:00 PM - jamesster: how do i fix a peabodysam 10:00 PM - Seradima (Alexis): ...He really did turn into lair, s*** 10:11 PM - PeabodySam: ... this better not end up on RRU.1 point -
RRU Quotes 2008-2013
aidenpons reacted to lol username for a topic
[10:51:00 PM] jamesster: And the hippie dressed as a wizard is voiced by Morgan Freeman [10:51:34 PM] jamesster: The directors said the basic idea for the character was to have a hippie version of Gandalf voiced by Morgan Freeman who sounds respectible but is utterly looney [10:53:11 PM] Sophie Mewsalot: I'm not sure how to respond to that.1 point -
RRU Quotes 2008-2013
aidenpons reacted to Cirevam for a topic
[8:30:06 PM] Cirevam: But I'll manage. I ain't gonna let it get to me, I'm just gonna creep [8:36:24 PM] Lair: down in monster hill i'm gonna punch eveERY GAVE DEVELOPER WHO HAS EVER LIVES AND IS NOW LIVINF AND EVER WILL LIVE IN THE NOSE SO HARD THAT THEIR NOSE WILL TURN INTO A NUCLEAR EXPLOSION THAT WILL TURN TJE ENTIRE UNIVERSE INTO CORN AND BLOW UP MY PANTS AND THEN THE ENEPHANT WILL TRN ME INTO BACUM AND HERE I COME MY AND CINEMAN BOB THE BUILDER CAN HE TOUCH BOB DOLE YES HE CAN GRIN HIM UP INOT FRESH MEAT AND HAND THEM ALL SO THAT CAKE TASTES GOOD MMMMMMMMMMMMMMMMMMMMMMM [8:38:40 PM] Cirevam: Woah, slow down there Robuttnik [8:38:54 PM] Cirevam: Wait what am I saying, I'm the fastest thing alive! WAY COOL. [8:39:00 PM] Lair: what the butt did i just write [8:39:14 PM] Lair: GOTTA SPEED KEED [8:39:20 PM] Lair: It's TIME to JUICE AND JAM [8:39:22 PM] Lair: MY JUICE IS LOOSE1 point -
Rock Raiders Trading Card Game
aidenpons reacted to Cirevam for a topic
The game should involve AI cards along with the character cards. Your raider might attack, but then the AI card you drew forces it to walk up a wall, causing the attack to miss.1 point -
RRU Quotes 2008-2013
aidenpons reacted to Alcom Isst for a topic
[8:25:55 PM] Merdon: :c [8:27:28 PM] Cirevam: :c [8:27:32 PM] Alcom Isst: :c [8:27:38 PM] Ramius Antillies: :c [8:28:07 PM] jamesster: :c [8:28:47 PM] McJobless:1 point -
RRU Quotes 2008-2013
aidenpons reacted to Lair for a topic
[12:50:18 AM] Lair: for starters there's a typo in the account name [12:50:20 AM] Ramius Antillies: There's a typo in the bloody name. [12:50:34 AM] Lair: this is where you say ninja and then I say ahahah [12:50:35 AM] Cyrem: oh I see [12:50:43 AM] Ramius Antillies: Lair Jedi'd me. [12:50:48 AM] Lair: oh no1 point -
Calcite Copter VS Cybernetic Rock Monster
aidenpons reacted to lol username for a topic
FREAKING BRILLIANCE1 point -
Calcite Copter VS Cybernetic Rock Monster
aidenpons reacted to PeabodySam for a topic
Hence why I specified the PC game. Although... to be fair, I thought about what Ben24x7 said, and I have come the conclusion that he's right. The Calcite Copter is simply not a Rock Raiders vehicle. Despite the existence of the Hover Scout, Rapid Rider, Helicopter Transport, Tunnel Transport, Small Transport Truck, Cargo Carrier, and many other Rock Raiders vehicles, the Calcite Copter is severely inhibited by its lack of necessary Rock Raider tools such as drills, shovels, pickaxes, and chainsaws. Therefore, I have decided to take Ben24x7's ever-so-constructive criticism to heart and modified the Calcite Copter. Now... it is a true Rock Raiders vehicle. Although, if you ask me, it still needs more drills.1 point -
Infomaniac
aidenpons reacted to Lair for a topic
And, you can CHANGE Rock Monsters to Rubble, and Ore to Studs, depending upon who you are; you'll see, underground or above, if you don't like what you see, you can mine it!1 point -
Lowpoly... is better?
aidenpons reacted to Lair for a topic
This just in: The Small Mobile Laser Cutter also looks better in lowpoly mode, while the Docks ONLY have lowpoly mode. Fortunataly, the Rapid Rider and Truck highpoly are better Here are the poly results: Hover - Bad Low (Terrible Lowpoly) Digger - Good (No lowpoly) Truck - Bad Low Rapid - Good SMLC - Bad High (Bad highpoly) TS - Good Bulldozer - Bad High GG - Good LMLC - Bad Low Chrome - Good Cargo - Good TT - See image below for results And now, ladies and gentlementlemen, I present: FAIL.1 point
