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Around a week after building >Medium, I decided that my current building style >wasn't good enough. Thus, between college studies and additional studies to become a contributing member of the RIT Game Dev Club, I found the time to study other LEGO builders and make several animal sacrifices to Nabii, all in order to become a better LEGO Builder. This is the result of my studies.10 points
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LEGO Awesomeness
eagleeyedan and 4 others reacted to lol username for a topic
http://mr--jack.deviantart.com/art/Ice-Planet-2002-4451223865 points -
2015 Pirates
aidenpons and 3 others reacted to lol username for a topic
A new contest launched on ReBrick this morning, to find the name for an upcoming LEGO Pirates ship set to be released in 2015. Read the full rules and information here. LEGO has only directly confirmed this one set so far, but the presence of a new logo seems to imply it may be part of a new Pirates theme. Sources: Eurobricks4 points -
RRU Quotes 2: Reckoning
Jimbob and 3 others reacted to The Ace Railgun for a topic
[4/7/14 2:35:23 PM] Bug Catcher: I don't watch game of scones, sorry [4/7/14 2:35:36 PM] Stan McStudz: Game of Scones? [4/7/14 2:35:44 PM] McJobless: Well. [4/7/14 2:35:44 PM] Stan McStudz: [4/7/14 2:35:52 PM] McJobless: It's about a French bakery. [4/7/14 2:36:04 PM] McJobless: And there's these four chefs who do different things. [4/7/14 2:36:12 PM] McJobless: And occasionally they get beheaded. [4/7/14 2:36:13 PM] McJobless: The end. [4/7/14 2:36:37 PM] Stan McStudz: Occasionally? [4/7/14 2:36:39 PM] Bug Catcher: From what i've heard, wouldn't occaisionally be more like every episode? [4/7/14 2:36:55 PM] Stan McStudz: "SACRE BLEU! MON 'EAD EEZ CHOPPED OFF AGAIN!" [4/7/14 2:37:20 PM] Stan McStudz: "I HAFF TO SEW EET BACK ON AGAIN, HON HON HON"4 points -
The RRU Pledge - Updated
Jimbob and 3 others reacted to Cyrem for a topic
"I have become more powerful than you can possibly imagine." You may be behind 7 proxies, but your account is mine. :P4 points -
RRU Quotes 2: Reckoning
noghiri and 2 others reacted to Alcom Isst for a topic
[7:35:10 PM] Triangle717: Do not judge the song by the URL. It is actually pretty good. [7:35:12 PM] Triangle717: http://static.ponyvillelive.com/mlpmusicarchive/music/5COPY/My_Little_DJ_Tunes/Canterlot_Dreams_%28Club_Mix%29.mp3 [7:36:06 PM] [sGT] Alcom Isst: I'm judging it. [7:36:08 PM] Bug Catcher: ...I can't possibly NOT judge a URL like that [7:36:11 PM] [sGT] Alcom Isst: I'M JUDGING IT! [7:36:30 PM | Edited 7:36:41 PM] [sGT] Alcom Isst: Though Tom Mauritzon had a similar song. [7:36:31 PM] Ace: I SHALL JUDGE IT [7:36:51 PM] McJobless: It's not half bad. [7:37:12 PM] Bug Catcher: STILL JUDGING IT Incidentally I never did click that link. [4/6/2014 6:29:58 PM] Pug Catcher: ...hey alcom [4/6/2014 6:30:10 PM] Pug Catcher: If you're done with it... might you gift it to me? [4/6/2014 6:30:18 PM] [sGT] Alcom Isst: Don't look at me like that. [4/6/2014 6:31:05 PM] Pug Catcher: [8:00:28 PM] [sGT] Alcom Isst: :c [8:00:37 PM | Edited 8:00:42 PM] Bug Catcher: c: [8:00:52 PM] [sGT] Alcom Isst: Don't look at me like that. [8:01:00 PM] Bug Catcher: C:3 points -
RRU Quotes 2: Reckoning
Jimbob and 2 others reacted to Fush for a topic
Since Ace sniped me... [4:41:18 PM] Bug Catcher: BTW, I posted the GoS thing in the quotes topic. [4:41:51 PM] McJobless: You know. [4:41:55 PM] McJobless: After Ace posted it. [4:42:21 PM] Bug Catcher: DAMMIT [4:42:37 PM] McJobless: FIGHT TO THE DEATH [4:42:40 PM] McJobless: FIGHT TO THE DEATH [4:42:45 PM] McJobless: Wait. [4:42:46 PM] Ace: *ding ding* [4:42:55 PM] McJobless: Since you're both girls, now I can say [4:43:01 PM] McJobless: CAT FIGHT [4:43:02 PM] McJobless: CAT FIGHT [4:43:04 PM] McJobless: CAT FIGHT3 points -
RRU Quotes 2: Reckoning
noghiri and one other reacted to STUDZ for a topic
[17:52:26] Cirevam: "Windows XP support is ending on April 8th" [17:52:41] Cirevam: Yes Microsoft I know, I will disconnect all of my VMs from the internet before then2 points -
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The RRU Pledge - Updated
Jimbob and one other reacted to STUDZ for a topic
You're a "retired" admin.2 points -
The RRU Pledge - Updated
coffins and one other reacted to Cyrem for a topic
Everyone who clicks 'no' gets deleted.2 points -
The RRU Pledge - Updated
noghiri reacted to McJobless for a topic
Original Topic - '?do=embed' frameborder='0' data-embedContent>> I feel as though the 2010 version didn't really apply some core RRU factors, so here's a new one. We, the people of Rock Raiders United, do by solemnly swear our lives and walruses to the almighty power of the Chief. We promise never to break the swear filter in the name of the WAD, and to always have a healthy helping of pizzaz and sandwiches for breakfast, lunch and Actions Stations. Our Mission forever more will be to bust a cap in Sony's collective ass. We shall never forget to turn flowers to teapots, and we shall never let the Berg win a race. We will keep our crystals in stock, our green bricks away from our red bricks, and always let the TV finish talking about Headquarters first. In our greatest intentions, we aim to protect our friends by assaulting the LMB Zombies and the TT Game Slaves with hours and hours of endless "Are You Ready To Le" action, supposing that no Landslides are Occurring at the time. Those who write LEGO as "Legos" shall be sentenced to exile, or will be forced to bake Xiron a waffle. Finally, we shall put an end to the miserable lives of those who dared to play LEGO Friends or Galidor in the only way we see fit; by listening to three hours of Joe talk about his pingas.. In order to keep this community thriving, we will ensure we never deny the existence of tornadoes, declare genocide on foreign countries or double-post and post spam whilst the Keeper of the Pants is around. We do this in the good name of Bricky Studburns. All hail the Infoderpiac. Simply say the pledge once, and you'll become an officially certified RRU member. Please do suggest any changes. Keeper of the Pants, out.1 point -
Cafeteria 1.0 BETA 7 - Launcher & Mod Loader for LRR
Haozu reacted to Cyrem for a topic
Cafeteria! 1.0 BETA 7 Cafeteria is a Game Launcher and Mod Loader for LEGO Rock Raiders. It allows you to play LEGO Rock Raiders mods without manual installation and also allows you to configure the various parameters of LEGO Rock Raiders/LEGO Rock Raiders Community Edition. Installation - First, download the latest version of Cafeteria at the bottom of this post. - Extract Cafeteria and all its files into the installation directory of LEGO Rock Raiders. This is usually: C:\Program Files (x86)\LEGO Media\Games\Rock Raiders - Your installation is finished. Whenever you want to play, start Cafeteria and launch the game through it instead. Requirements Most new computers already have these installed, however if you are missing one, you may get errors in the program. - .NET Framework 4.5 (Download) Installing Mods Mods come in files with the extension *.wadp. You can find mods in topics on this forum. To install a mod, simply place the WADP file inside the "Mods" directory or use the "Add Patch" button. You can confirm a mod has been installed and is valid by visiting the "Mod Manager" tab in Cafeteria where it will display. Ordering Mods Using the arrows on the interface you can move mods up and down. Mods at the end of the list are considered "low priority" and mods up the top are considered "high priority". Mods are installed in order from Low to High Priority. As some mods overlap others or must be applied after other mods, you can order them in the correct installation order. FAQ I heard this allows playing LRR in high resolutions? You did hear correctly. Old versions of Cafeteria did allow this, however this has since changed. Playing LRR in high resolution has now been moved to the Rock Raiders Community Edition project where it will be built into the game. How do I make my own Patches? Please see this topic: Patch Documentation for Cafeteria Changelog 1.0 BETA 7 Added "Addons" to Online Mod library for installing things like D3DRM. Fixed case sensitivity on CFG:Open Added Context Menu Items "Remove Patch" and "Open in File Explorer" Added "Create New Patch" under Tools. This will create a new patch with file structure under "Mods" and added it to the Mod list. 1.0 BETA 6 CFG:AddBlock will not duplicate an existing block. CFG:AddProperty will not duplicate an existing property, instead it will update an existing property. 1.0 BETA 5 Fixed encoding issues with languages other than English. 1.0 BETA 4 Renamed JMP command to CMP command Added new JMP command to simply jump to labels without compare. Added online library for mods (not much yet still adding) Mod description tooltips. Added patch log to see the last log of patch applications. Added "FileAdd" "FileRemove" "DirectoryMerge" to replace "WAD:..." equivalents. These have enhanced debugging messages. Old commands have not been removed. 1.0 BETA 3 Added variables & related commands: VAR / VAR:FromCFG / VAR:Increment / VAR:Decrement Added the ability to Jump in a script with JMP <variable> <opcode> <value> <jumplabel> Added format specified to variable output {var|D2} = 01, {var|F2} = 1.00 Added the ability to work with ANY config file, CFG, AE, PTL, OL etc. Just CFG:Open <path> and CFG:Save when done. 1.0 BETA 2 Removed case sensitivity from AddFilesFromDirectory. Added Patch Extract and ReBuild into right-click menu. Automatically saves and reloads mods before rebuilding. Misc changes. 1.0 BETA 1 Too many changes to list since 0.9.3 Download 1.0 BETA1 point -
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The LEGO Movie Videogame (PC) Review
Yajmo reacted to BobaFett2 for a blog entry
The LEGO Movie was definitely a different take on the idea of a LEGO movie than Clutch Powers or the BIONICLE movies were. Instead of being about LEGO minifigures within a real universe, it turned out that they were really just toys being played with by some kid. I can't say I was a big fan of that part - I think it was interesting, but not as appealing as the parts with minifigures. I got the game recently. All I knew to expect was the new kind of building (instruction builds) and a game where the entire world was made of bricks. I own the last three games for PC (Marvel Heroes, Batman 2, and LotR), so I'll be comparing it to those, mostly. I was quite pleasantly surprised. Not only was the world made out of bricks, but almost every effect was too. It worked quite well, which I was not expecting. Everything was smoothly done. The ocean, especially, was great. I was expecting some weird thing looking like a stop motion and it was actually very good. The Gameplay The gameplay itself was, for the most part, quite similar to previous games. The new building with instructions was probably my least favorite feature in the game, for a few reasons. First is the amount of time you have to find a piece - doing a one or two piece build flawlessly isn't too hard with a little practice, but by four it's pretty much impossible to get it in time (at least for me). The exact type of piece that you're looking for is sometimes difficult to determine - a good example of this is in the Octan ship build - there's a piece that looks like it could be one of two pieces, and if you guess wrong you lose at least 2000 coins you could have gotten (one from time, one from missing). Lastly is the issue of pieces that aren't already in your field of view. If the model has to move/rotate to show you the place with the missing piece, it will still track the amount of time and deduct coins from your reward, even though there's no way of seeing the piece for a second. Another new feature was secret knocks, which was basically the same as fishing in LotR but for characters with staffs (Vitruvius and Gandalf). The character of Vitruvius (and his ghost form) is also the only character who can walk on blue ledges - everyone else is too scared to, even flying characters, but Vitruvius, being blind, has no such fear. There are also some objects which can only be smashed and built by Uni-Kitty, although most of them are built into catapult tiles or butterflies. Other than that, the gameplay was more or less the same in type, except for the mecha level, for which the closest analogy would be a vehicle level from Indiana Jones 2. One issue that bugged me within gameplay was glitches. Obviously you can't avoid all of them, but I noticed quite a few, especially during story mode. Fortunately, you can exit a level with everything that you earned at any time, unlike in Batman 2, where saving and exiting a level gives you nothing until you return and complete the level. This feature is really helpful in free-play mode once you have all six collectibles. Another issue I have with the gameplay is that characters tell you what you should do all the time. Almost every "puzzle" is very simple and the steps are clearly marked out, and the characters always tell you what you need to do (under the guise of communication between characters). Lastly is flight. Flying as a character, introduced in Batman 2, is an interesting concept. Within levels and without the flight is more or less the same as Batman 2, except that you can't maintain the high speed flight for any amount of time. You only have a flying character in one story level (first Superman and then Green Lantern), but using them in Free-Play removes any feeling of difficulty or puzzle The Worlds The worlds were all directly taken from The LEGO Movie, excepting the Bonus Room, in which you explore the kid's room and collect gold bricks and coins (as well as build massive vehicles, most of which cannot be used in story). The Cloud Cuckoo Land world actually changes in style after you reach it and it is attacked and reverts back to normal once you win, which was cool. The worlds were quite small, and I believe (but am not sure about) that if you added them together, side by side, they wouldn't be nearly as big as the worlds of Batman 2, LotR, or Marvel and they definitely weren't as difficult to fully complete or explore. Each world (excepting the bonus one) has three pages hidden around the world to build some object. The Story The story is pretty much identical to the movie, except that the part about the minifigures being actual LEGO sets and not 'real' (I don't have a good way to describe the situation) is reduced to a single scene where Emmett drops down the vortex and then is returned by the child almost immediately. It definitely works better without the father-son scenes (as there wouldn't have been a good way to integrate them into gameplay, in my opinion). The Music The music was not to my liking. It's mostly simple electronic stuff, whereas I am a diehard classic rock fan who hates almost all synthesized music. The bonus room has a nice track or two, though. The music is very repetitive, especially in Cloud Cuckoo Land. The Levels The levels are all taken from the movie with some artistic license.. For the most part, the game expands dramatically on scenes within the movie. All cutscenes (before and after levels) are from the movie and as a result look different from the game (photorealistic LEGO models instead of digital LEGO bricks). It's interesting, although I'm not sure how well the scenes fit with the levels. As mentioned above, gameplay in levels was fairly routine; it was fun at times, but it also felt quite formulaic. The worst parts of levels are the parts where you have to use Metalbeard; he is big and bulky, he walks weirdly, he is bad at collecting coins, and he feels slow. I had the same problem with Emmet's Mech. I don't want to give away the entire game, but I want to discuss two specific levels - ones that I feel were the best and the worst of the game. The worst, by a long shot, was a swimming level. Basically, you shoot a missile to break a wall and it bores through your ship, letting the water in. You have to take a long path around to reach the back, where the rest of your team is safe and sound. The first part is normal, but once you get into the water, you get to deal with the problem of oxygen loss. Obviously this is intended to be realistic, but it just isn't fun. There's also a TON of stuff underwater to smash. Not only that, but the areas are just...weird. You're maneuvering in a 2D environment (or 2.5D, I guess, as you can attack the background and foreground). There are a lot of secret holes which literally require you to run into walls to discover, which I think is uninteresting. Maybe I'm weird, but I absolutely hated that level. On the other hand, my favorite level was probably the construction level. I don't know why this is, but I love non-combat levels. I'm a HUGE City fan, even if I don't buy the sets, and the fact that I may never play LEGO City: Undercover until people are selling used Wii U's at garage sales for 10 bucks has irritated me to no end. The construction level (the first level, not counting the introductory area from the beginning of the movie (the prophecy)) is definitely similar in some ways to the construction site stuff in LEGO City: Undercover (which looks like the best LEGO Tt game there is...). It's a bit simple, being the first level of the game (one in which your characters are identical excepting one power). It's fun, though. It has a great atmosphere. Miscellaneous Comments and Wrap-Up Would I recommend this game? Sure, if you liked the movie or are a fan of Traveler's Tales games. Would I recommend it to someone who likes old LEGO games but not new ones? Definitely not. It doesn't do much different from previous games. There are some differences, but they aren't big enough to be a huge deal. I didn't time myself, but I suspect I've spent at least 14 hours on it and I'm at about 80% complete. I do have to destroy everything on the map before leaving, so that took some of the time, but it's not an extremely short game. The worlds being entirely made of LEGO bricks is probably the best part of this game.1 point -
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The RRU Pledge - Updated
Fluffy Cupcake reacted to McJobless for a topic
Updated with a new paragraph.1 point -
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Minecraft Screenshots
Jimbob reacted to le717 for a topic
Hurry, hurry, hurry! Come on down to my cart ride!* It's loads of fun, gives you a tour of all my creations, only costs 10c, and it 2000% scarier better more fun than JimbobJeffers's MEGA MEGA RIDE OF DOOM! Afterward, stop in at The Triangle and Lemon in a Glass Box Pointless Attractions! You won't leave like you came in! Also gaze at the Ring of Fire and listen to some good ol' Johnny Cash. I'm an handsome young man in a nice suit offering you the ride of a lifetime. Would I really scam you into falling for such an amazing deal? * Attraction name not yet finalized1 point -
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Get drawn
BobaFett2 reacted to Fush for a topic
I went ahead and drew myself this time. ...Now might be a good time to mention being transgender. Who knew? I didn't until recently. But I'm a girl now, for what it's worth ._.1 point -
The RRU Pledge - Updated
Ayliffe reacted to ProfessorBrickkeeper for a topic
Oh, I just realized, you forgot to include "are you ready to le" and "a landslide has occurred". I suggest changes to include these.1 point -
The RRU Pledge - Updated
STUDZ reacted to Jimbob for a topic
I really want to say yes to this pledge, but there's on clause that I just can't agree to... I'm a Sony fanboy all the way. Sorry, guys. This is JJ signing out.1 point -
Hello from a multi-interest girl!
Alcom Isst reacted to Shadowblaze for a topic
Post of the Year 2014. (Next Time: Try harder ) I've seen worse, like "." and "Yup". Anyway, this one goes in the Top 10. If McJobless does nothing, there probably is a good reason. Let it fly.1 point -
RRU Quotes 2: Reckoning
PeabodySam reacted to STUDZ for a topic
[09:09:22] Bug Catcher: Tazakk, you and McStudz should conquer a country together [09:09:29] Bug Catcher: You could call it Tazakkstan I LOL'd.1 point -
Legos in Space Online*: The Rash of Cans
MaelstromIslander reacted to MisterGryphon for a topic
i heard that legos in space online: the rash of cans 2 is coming out in 2016, my uncle who works at jamesster told me so1 point -
Okay...
Yajmo reacted to RPGamesAnimeVirgo98 for a blog entry
I think I'll start off on this blog. Anyway, if you don't know me, I am RPGamesAnimeVirgo98! (That's a long name, I know. ) But you all can call me Virgo if you'd like. Okay, I love Pokémon. Isn't that obvious? I'll tell you some random facts about me so you can get an idea of what kind of Trainer I am! 1.) I've been playing for 12 years, I'm pretty sure I'm a pro by now... 2.) My first Pokémon game was Pokémon Sapphire for the Game Boy Advance. 3.) First Pokémon: Treecko 4.) Favorite Type: I love the Psychic type but I'm very fond of Grass and Water types as well. 5.) Favorite Pokémon: I have three: Gardevoir, Espeon, and Eevee! ^_^ 6.) Favorite Legendary: Lugia (for games) Mewtwo and Mew (for movies and stuff.) 7.) Recommended Strategy: Use the base three types (Fire, Water, and Grass) then add your favorite other kinds of types to the team to make a perfect 6 combo of awesomeness! 8.) My Personal Battle Theme: Suicune's Battle Theme, Remastered. That's enough for now! :D1 point -
LEGO Awesomeness
The Ace Railgun reacted to Ayliffe for a topic
Logan Fulford on Flickr has created some truly amazing custom minifigs. Here are some of them:1 point -
Xbox One Security Backdoor Exposed (And You Won't Believe How!)
Starrocks923 reacted to McJobless for a blog entry
I think the moral of the story is if you find a backdoor, you should exploit it to the point companies are buying you free games.1 point -
LEGO Awesomeness
Ben24x7 reacted to I Am Not Here for a topic
Guys Look At This http://surmalegobros.blogspot.com/1 point -
LEGO Awesomeness
Dazzgracefulmoon reacted to RobExplorien for a topic
Classic Space all over the place. Neat how they make the square baseplates as round platforms.1 point -
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