Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/17/2014 in all areas

  1. emily

    MNOLG-Style Animation Series

    This is my big project. I cannot even begin to describe how much Templar's work on BIONICLE has meant to me, but suffice to say what they created is perhaps my most cherished story. I want to be able to pay homage to Templar, as a way of saying thanks, and this is how I am doing it. These animations are made to complement the ones Templar produced for BIONICLE in 2002. It may not be apparent how they are connected yet, but eventually they will fill in the blanks left by Templar's animations. Templar's work was, of course, perfectly functional as a story, but they covered so much ground in so little time that not everything could be shown. This project is sort of going back and looking at the things skipped over. I'm not completely satisfied with these animations (especially the first one, that one's awful), but I am new to Flash and I've intentionally used this first, three-part arc as a testing ground for my animation abilities. Future installments will have a greater focus on plot and character development. Episode 1 Episode 2 Episode 3 Episode 3.5 I appreciate any and all feedback. Even if you know nothing about BIONICLE, I'd love to know if the animation looks any good. The assets (art and sound) used are taken from Templar's animations.
    6 points
  2. 2 points
  3. emily

    German Orient Expedition Audio CD

    Sadie pointed me toward the audio to text converter she used (thanks!) and I've used it on the Town and Adventurers audio dramas. They're difficult to read, but I think it's possible to get a general understanding of the stories. The Wild West ones are coming too. Die Botschaft von Lars Gangster, Gauner und Ganoven Die Jagd Nach dem Pharaohnenschatz
    2 points
  4. McJobless

    The Lego Movie Videogame Modding Screenshot Hilarity Extravaganza!

    Injecting files is fun.
    1 point
  5. emily

    MNOLG-Style Animation Series

    That was definitely a problem with the first one. I've been trying to be more careful with my use of sounds since then, but maybe I haven't been as effective as I thought. Are there any examples you can think of in the third animation? No offense taken, all of the assets and sound effects are taken right from Templar's animations. I would never have been able to produce all of that on my own, I lack the skill. Thank you very much for your feedback! EDIT: Didn't see your second post, Quisoves. Sorry! There's something bigger to come when this project is done, and while Metru-Nui would be really fun I think things will be going in another direction. All will be revealed in time...
    1 point
  6. Prototyke

    MNOLG-Style Animation Series

    These are very good and I greatly enjoyed watching them. Thank you for making them. It may have been my computer, the sound stopped every now and again, but my main complaint is that the mechanical sounds the Matoran make seem almost random. I think the best example was when the 3 guards were talking and the fourth walked up. The three were vigorously nodding(talking) and gesturing, but made no sounds, and the forth made no walking sounds when he came up, but when he started talking he made a loud mechanical noise, and after that, when they all walked off you could clearly hear every leg movement. This incongruency annoys me, but doesn't detract from the animation and isn't really a big issue for the presentation either, so take it how you like. One question (and please don't be offended by my apparent doubt), did you draw everything yourself, or use already-made characters when possible? If you made everything, not only are you a good artist, you are excellent at copying a style, and if not, your animation is still excellent and you managed to seamlessly integrate them. I just wanted to check because although I'm not comparing them side-by-side, they look exactly as I remember them being in the originals.
    1 point
  7. Quisoves Potoo

    MNOLG-Style Animation Series

    Watching the third episode again, I realized, embarrassingly, that the one with the Ta-Matoran being trapped under the ice was not what I was thinking of. Its pacing was good. I got it mixed up with the first Ta-Matoran being attacked. That's fine. You are doing such a fine job with these that anything else would simply be icing on the cake. And of course your education is much more important. One more suggestion: When you're with the Bohrok animations, might you consider doing a series set on Metru Nui? Those Vahki animations made me hungry for seeing more of the city in Templar's style.
    1 point
  8. McJobless

    What are you listening to right now?

    https://www.youtube.com/watch?v=UBVoONryE3s
    1 point
  9. emily

    MNOLG-Style Animation Series

    This is wonderful to hear, thank you very much for your feedback. I'll see what I can do to address the pacing issue next time. Nuju is popping up in the next installment and will definitely have some sounds to accompany his speech. I wish Nuparu77 all the best with his project, but to be completely honest my own project is so time-consuming, I feel that I really couldn't take on work for another one. Too much other stuff to do, what with college coming up and all.
    1 point
  10. Quisoves Potoo

    MNOLG-Style Animation Series

    I'm glad you've to see you've made a new one. These are truly excellent. In addition to your technical expertise, your sense of timing, use of camera, and use of music are all superb, and very much in the style of the Templar animations. I think you would make a good director of films. Your third episode is the best yet, and makes remarkably good use of the Templar-Bionicle animation system. It really shows just what can be done with it. My only major criticism is that some of the action, primarily in the third episode, seems too slow. The one sequence that comes to mind immediately is the one in which the Ta-Matoran is trapped under the ice by the Nuvohk. And it would be nice if some sound effects were added for Nuju. All in all, fantastic. That third one in particular managed to evoke nostalgia, despite being new. Have you offered your services to the MNOG 1.5 (The Bohrok Swarms) project? I think they could use your talent. While they have some mastery over the animation system, I think it is considerably less than yours, and as a result, their animations lack the elegance of both Templar's and your own.
    1 point
  11. jedi299

    Bungie Fires Martin O'Donnell

    Goodbye Marty. You will be missed. *sniffle*
    1 point
  12. Fush

    Shale Monster

    HAVE I MENTIONED HOW MUCH I LOVE MIXELS RECENTLY? YES? WELL TOO BAD. The cragsters reminded me of rock monsters... so I built a rock monster out of them ^_^ It's similar in scale to the old single-piece monsters, maybe a bit larger, and it is fully articulate ^_^ I actually built this months ago and never bothered to post it. But now I have!
    1 point
  13. Jimbob

    Shale Monster

    A little late to the party, but nice MOC! I like his face, it's much more sinister with those eyes than the cutesy balls that Mixels normally have. Those feet look enough to hold his weight in spite of its huge hands I could imagine this guy in a new biome in LRR, in packs of three, a lot more mischievous in behaviour than standard Rock Monsters.
    1 point
  14. Quisoves Potoo

    German Orient Expedition Audio CD

    "Hello Mr. tablespoons September leaves amiable reader River, which they , they were healthy , Philips with their wheels go to for a birthday gift for Felix hatred of partial continued appealable hot irreplaceable. so developed a preventability cause an eerie quality consciousness alone , his year actually already have said. It demand east of me that I'm a year. Each week, the automatic and because the dealer Author to achieve it would be that he was very secure class." ("Die Botschaft von Lars.") *Sniff* Such eloquence! I must say, my appreciation of LEGO City has been taken to a new level. I now see the theme not merely as an enjoyable experience, but as ART! Ah, the angelic mind that can conceive writing that, even when translated into another tongue, shines as pristinely as this: "These so- called uniform comparative studies divided into Oh, how reliable goodbye to the current in particular consented on the road, vegetables efforts black SUV see at least not filter out but the thought out adoption . " And this: "You just could not get it and decided at a giant pizza that they can come quite posh." Look-out Shakespeare.
    1 point
  15. lol username

    LEGO Magazines!

    Awesome, thanks! I've seen the Castle factions image before, but with different descriptions: (From here)
    1 point
  16. McJobless

    The LEGO Movie Videogame - Bonus Characters

    Both my mic and controller were dying, so excuse the horrible video, but anyway...
    1 point
  17. Fush

    RRU Quotes 2: Reckoning

    [1:12:06 PM] [sGT] Alcom Isst: Do Japanese mice scroll sideways? [1:12:47 PM] Philip: [1:13:07 PM] [sGT] Alcom Isst: That doesn't answer my question.
    1 point
  18. Alcom Isst

    The Lego Movie Videogame Modding Screenshot Hilarity Extravaganza!

    Well now I want to buy this schlop.
    1 point
  19. Drill Master

    What happens when I get bored...

    I got bored, read that^ and yeah... it's bad and the picture's not a good resolution, but... yeah...
    1 point
  20. Arthuriel

    Insane Raiders No. 15

    From the album: Insane Raiders

    A story based on the look of the lava texture in JimbobJeffer's Vector Mod for Lego Rock Raiders.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.