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A Language concept (Thu'll V2)
ProNoob13 and 3 others reacted to The Ace Railgun for a blog entry
I created this language during my spare time between classes, It's still a concept so more characters will be added and some changed. When I started this language I wanted to experiment with different combinations of sounds in a single character such as "tchet" (pronounced "cheht") or "suhe" (pronounced "shueh"). The first set of characters are called the Dur"Dae (Base) characters, and unfortunately my English handwriting is not at it's best. Probably due to the fact that I don't use it that much....4 points -
Lego Racers 2 EXE Parameters
JrMasterModelBuilder and 3 others reacted to Noneatme for a topic
Huge brain dump incoming Some game Managers I found: I reversed also the WinMain function: (I failed the LABEL_TAKE_SCREENSHOT with the LABEL_MAIN_LOOP, sorry for that) There are also some network settings and strings, like It seems they used DirectPlay for multiplayer support. http://en.wikipedia.org/wiki/DirectPlay (Back in that days, game development was not fun at all, because the companies gave the devs a time limit) BUT there are many network functions in the game still available, and the basic code is written down. (If you know what I mean) ( ) And there is a sea level testing class.4 points -
Rhyming Game
Quisoves Potoo and one other reacted to Seaborgium for a topic
I am sensing a battle of an epic scale, where mad rhymes are swingin' like a battle flail, so I hope I don't have to wear no battle mail, because this rhyme war is as big as a whale. THIS IS AN EDIT AN ADDITION PERHAPS THERE I HAVE SAID IT SO I WON'T NOW LAPSE Yo drillmaster, you are all Hubris like, thinking you always are having teh greatest rhyme when you should know that "term" and "burn" don't work no time not even for a foo', not for a little tike. Now you see what I did there was A B B A It's a rhyme scheme more interesting than some repetitive stuff which you claim is the best, of which I've had enough, so show me some good rhymes or get on your way.2 points -
LEGO Awesomeness
Ayliffe and one other reacted to RobExplorien for a topic
http://www.youtube.com/watch?v=LqmWWLWLYsE http://www.youtube.com/watch?v=R2i_CKDrZUw http://www.youtube.com/watch?v=udKbB-di1oY Spot the irony: http://www.youtube.com/watch?v=ZNSovtpOzl82 points -
Bananaman Movie in 2015.
aidenpons reacted to Ayliffe for a topic
So yeah, apparently DC Thomson and Elstree Studios are making a Bananaman movie. Its due out in 2015, but a teaser poster was released recently: There's also a small teaser site, but there's nothing really on there except for the hashtag #PeelThePower. If you've never heard of it before, the intro from the 80's TV show should get you up to speed on him: https://www.youtube.com/watch?v=Hq2KXudEjkI1 point -
Sandwich marketing: Be proactive
Lind Whisperer reacted to le717 for a blog entry
Imagine if you will that someone has stolen your sandwich. How would you like to have prevented it? In the first scenario, Chief notices some suspicious behavior from a fellow Rock Raider and teleports you safely aboard the L.M.S Explorer and asks to watch out for this Rock Raider. The crime is suspected early on and never occurs. In the second scenario, you only become aware of the stolen sandwich several minutes later when you open your sandwich bag. You drop whatever you were doing and stubbornly insist on being fed a replacement sandwich. Most likely, you would prefer the pressent scenario over the second one. That's because in the preventive, Chief reacted proactively to prevent the crime. In the second, your response was reactive. This example highlights an important truth about Sandwich marketing: hungry Rock Raiders prefer a proactive marketing. Why Rock Raiders like proactive marketing According to the field of plastic psychology, everyone has a need to eat sandwiches. The reason most of us would prefer the first scenario above is that Chief made us feel like a valued and important Rock Raider. When a boss, or any other individual for that matter, handles a situation proactively instead of reactively, it makes our job easier. Rather than pitching a stubborn fit when there's been a food emergency, they reach out and feed us sometimes before we realize we might go hungry. It's much easier to trust an old man who's been your boss for 14+ years when they take the proactive approach. Why Chief likes proactive marketing Rock Raiders aren't the only ones who appreciate proactive marketing strategies. Chief likes them too. For one, they reap the benefits of having not as incompetent Rock Raiders as a result of his proactive approach. But even more importantly, a proactive approach gives Chief the ability to take charge of a situation. When a monster emerges, a proactive approach involves activating Action Stations and using laser guns. A reactive approach involves waiting around for the monster to destroy the entire mining operation or for the Rock Raiders themselves to do enough jumping jacks to scare it away. A proactive approach gives Chief some control over the mining operation, a reactive approach does the opposite. The key to proactive Sandwich marketing When it comes to Sandwich marketing, there are a number of ways to be proactive. It's not a strategy limited to Chief and black holes. The goal is to use sandwiches to handle problems and make Rock Raiders' stomachs fuller. To maximize the effectiveness of Sandwich marketing, businesses need to think about how sandwiches can be used to benefit Rock Raiders. Don't make it all about Slimy Slugs and landslides occurring. Make it about never-go-hungry employees and the meager progress will come. Rock Raider Activity News brought to you by rockraidersmarketing.com Source: sandwiches4rockraiders.com/sandwiches/proactive-marketing-strategies-effective-713001#!LR7RU1 point -
Set Conversion: Knowhere Escape Mech
STUDZ reacted to Minifig9292 for a topic
I took the weird pod thingy from the Knowhere Escape set and slapped some legs on it: '> I really liked how it looked so I took it a step further. What do you guys think?1 point -
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Rhyming Game
Drill Master reacted to ProNoob13 for a topic
Finally I have been slain, I admit defeat. I've done the best I can, but it didn't meet. Never give up, fighting the evil seed, and remember: True creativity, is all you need.1 point -
Rhyming Game
Seaborgium reacted to ProNoob13 for a topic
Sorry Ace, got distracted as I was boarding the train. But I won't leave you fellows here just burning in pain. Over the next few rounds I'll be appearing insane, but I don't want you to worry as there's a lot here to gain. See, Drill, we both know that I'm not that much of a hero, but I'm here 'cause my fear-level's far below zero. You just kicked in with an attitude like you're emperor Nero, but I'll bash you like the Sea Witch did with the later SS Spiro. And it isn't going to be spectacular, doesn't need so much flair. Nor does it have to take long when you're playing it fair. I'm not sure if I'm noble, but I certainly care about this topic and all the RRUs that are there.1 point -
Rhyming Game
Seaborgium reacted to The Ace Railgun for a topic
Hey ProNoob, have you lost your groove? There are all these rhymes just fresh for the pickin, Or maybe you are simply chicken. Either way we won't back down, For if we did I'd surely frown, So don't worry now I'll keep 'em coming, And if you don't hurry up I'll just start roaming.1 point -
Group Story: Chapter One
aidenpons reacted to someswedish for a blog entry
Whyyyyyyyyy..............................1 point -
LEGO Ideas Winter 2014 Review Results
aidenpons reacted to lol username for a topic
https://www.youtube.com/watch?v=jrWK3UIvXYs I'll just let the video speak for itself. Or, check out the LEGO Ideas Blog link below. Sources: LEGO Ideas Blog1 point -
Group Story: Chapter One
aidenpons reacted to Drill Master for a blog entry
Well then... Ok a few things. 1. It's LEGO. Not Lego. 2.You cannot kill Morgan Freeman. 3. Why does there have to be so much killing involded? 4. I will assume the cabbage salesman is a reference to Avatar: The Last Airbender. 5. Doctor Who references as well. 6. Why did I find myself imagining as though Yahtzee was reading this?1 point -
LEGO Ideas Winter 2014 Review Results
STUDZ reacted to Seaborgium for a topic
And yet again they reject all but one. Now either this is a very strange coincidence, or they are completely lying about judging each project individually on its own merits. The fact that they no longer give reasons is very possibly because they are no longer creative enough to figure out clever excuses.1 point -
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Rhyming Game
aidenpons reacted to Shadowblaze for a topic
I know this' the rhyming game, but these rhymes all sound the same. Perhaps we need a fresh new start, while you reply I'll be'n the mart. lol that was awful1 point -
Ctrl + V
aidenpons reacted to Ayliffe for a topic
https://www.youtube.com/watch?v=lfUB841hpXU I now want to download "Everything is Psycho" EDIT: Also got this on my clipboard: http://metro.co.uk/2014/05/28/peel-the-power-the-bananaman-movie-is-definitely-happening-in-2015-and-heres-the-official-artwork-4742036/ WHYYYYYYYYYYYYY1 point -
This Can't Be Happening...
Brigs reacted to Alcom Isst for a blog entry
Don't get me started on the second-gen ball sockets. I wonder if there is a way to get replacement parts for the broken ones I own.1 point -
RRU Quotes 2008-2013
Fluffy Cupcake reacted to Alcom Isst for a topic
[10:53:44 AM] [sGT] Alcom Isst: Do Enter and Return have a canon last name? [10:54:06 AM] Pranciblad: Nope. [10:54:09 AM] Will Kirkby: surely it'd be "Key" [10:54:18 AM] [sGT] Alcom Isst: I was thinking that too. [10:54:26 AM] Will Kirkby: I have no idea what the context is [10:54:34 AM] Will Kirkby: I'm just trying to be funny [10:55:02 AM] [sGT] Alcom Isst: They're the twin personel of the LEGO Island Hospital. [10:55:27 AM] Will Kirkby: OH MY GOD YOU CAN DO SMALL TEXT ON SKYPE [10:55:30 AM] Will Kirkby: WAIT WHAT [10:55:31 AM] Will Kirkby: NO WHAT [10:55:52 AM] Will Kirkby: TEST TEST TEST TEST TEST TEST [10:55:52 AM] Will Kirkby: http://kirk.by/s/142d849deff [10:55:56 AM] Will Kirkby: WHAT [11:04:04 AM] [sGT] Alcom Isst: Though if their last name is keys, I can imagine a dialogue like... Dr.: "Have you seen the Keys?" Player: "The keys to what?" Dr.: "No, Enter and Return, where are they?" Player: "They were looking for the keys to the ambulance" Dr.: "The Keys were looking for the keys to the ambulance?" Player: "Yes" Dr.: "Are the keys in the ambulance?" Player: "No, they're looking upstairs right now." Dr.: "No, I meant are the keys to the ambulance in the ambulance?" Player: "No, the Keys were in the ambulance checking to see if the keys to the ambulance were in the ambulance, but the keys weren't in the ambulance so now the Keys should be upstairs." Enter: "WE FOUND THE MISSING KEYS!" Return: "To Mama Brickolini's Piano, now we just need to find the keys to the ambulance so we can return them to her!" [11:04:26 AM] Will Kirkby: Who's on first?1 point -
RRU Quotes 2008-2013
dead_name reacted to Alcom Isst for a topic
Note: Due to editing being core to this conversation, quotes in the following have been slightly rearranged to be in chronological order. [5:00:43 PM] Joe: maybe I should take all of jamessters legos [5:01:08 PM] Will Kirkby: we can't be friends. [5:01:10 PM] Joe: oh im sorry [5:01:17 PM] Joe: maybe I should take all of jamessters LEGOs [5:01:47 PM] Will Kirkby: it's still got an s. [5:01:51 PM] Will Kirkby: you're still dead to me. [5:01:53 PM] Will Kirkby: [5:02:00 PM] Joe: The s is also captilized? [5:02:12 PM] Will Kirkby: not sure if troll or missing the point [5:02:24 PM] Will Kirkby: LEGO should never be pluralized with an s. [5:02:31 PM] Will Kirkby: LEGO is both singular and plural. [5:02:31 PM] Joe: oh sorry [5:02:54 PM] Joe: maybe I should take all of jamessters LEGO [5:03:05 PM] Will Kirkby: better [5:05:40 PM] [LT] Alcom Isst: 'jamessters' needs an apostraphe. [5:06:03 PM] Will Kirkby: Alcom give the guy a break [5:06:06 PM] Will Kirkby: sheesh [8:41:25 PM] McJobless: http://forum.blockland.us/index.php?topic=238325.0 [8:41:33 PM] McJobless: Never change, Blockland forums. [8:42:16 PM] Alcom Isst: Baby's first 4chan. [8:43:09 PM] McJobless: +10,0001 point -
RRU Quotes 2008-2013
noghiri reacted to Alcom Isst for a topic
[1:37:22 PM] Will Kirkby: "I'm Ron by the way, Ron Weasley" [1:37:38 PM] Will Kirkby: "I'm Harry, Harry Potter. And in a few books' time I'm going to be bonking your sister." [1:37:45 PM] (Alexis) Seradima: LOL [1:38:07 PM] Fush ro dah: bonking? bonking. [1:38:38 PM] Will Kirkby: bonking, boning, tapping, screwing, hitting, [1:38:41 PM] Will Kirkby: whatever you wanna call it [1:39:23 PM] [sALT] Alcom Isst: Actions that either involve assault or insertion, because apparently that's what sex involves. [1:39:28 PM] Fush ro dah: This makes me thing of Bop it! [1:39:46 PM] Will Kirkby: Bonk it, Bone it, Tap it, Screw it [1:39:47 PM] Fush ro dah: BONK IT BONE IT TAP IT SCREW IT HIT IT [1:39:51 PM] Will Kirkby: TECHNOLOGIC [1:39:55 PM] Will Kirkby: TECHNOLOGIC1 point -
RRU Quotes 2008-2013
dead_name reacted to lol username for a topic
[6:16:48 PM] jamesster: aaaand the hotspot died again [6:18:33 PM] Will Kirkby: is it definitely plugged in? [6:18:49 PM] jamesster: the signal is just poor [6:18:53 PM] McJobless: Have you tried turning it off and on again? [6:18:56 PM] Will Kirkby: have you tried- [6:18:59 PM] jamesster: lol [6:18:59 PM] Will Kirkby: damnit [6:19:03 PM] jamesster: and yes [6:19:29 PM] Will Kirkby: McJobless, you now inherit my duties as the quick-witted IT support guy. [6:19:40 PM] McJobless: Screw that in over there. [6:19:49 PM] Will Kirkby: I tried [6:19:50 PM] Will Kirkby: she said no1 point -
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Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to LimeKiller for a topic
soo we where so toutched by jammstirs fanfic that we desided too make are own moviee base of the fanfic protike is makeing art work and i will do animasion. ITS GUNNA B AWESOEM GUYS CHECk IT OUT!!!!!!!1!! :D also le717 will be narator. srsly guys its will be cool.1 point -
Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to Antillies for a topic
That was terrible, in the best way possible. You really put a lot of work into that.1 point -
Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to lol username for a topic
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Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to LimeKiller for a topic
It is finished. :af:1 point -
Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to Arthuriel for a topic
What comes next? A trading card game or lunch boxes ? Legos in Space: The Movie: The Fanfic: The Animated Fan Movie: The Trading Card Game Legos in Space: The Movie: The Fanfic: The Animated Fan Movie: The Lunch Box (not some lunch box, but TEH LUNCH BOX) or even better: a paradoy of the whole series itself: Legos in Space: The Movie: The Fanfic: The Animated Fan Movie: The Parody: The Damn Long Title/ The Neverending Title and part II of course: Legos in Space: The Movie: The Fanfic: The Animated Fan Movie: The Parody: The Damn Long Title/ The Neverending Title. AGAIN My comment about the fan movie: Wow, so meny gremar end zspelllink errorz. Id haz to bi goud .1 point -
Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to Alcom Isst for a topic
Now I want to be able to say: "...and I own some of the original cels from Legos in Space: The Movie: The Fanfic: The Animated Fan Movie!"1 point -
Legos in Space: The Movie: The Fanfic: The Animated Fan Movie
Quisoves Potoo reacted to Prototyke for a topic
Fortunately for you (and all the eager people out there) both have been considered by LimeKiller and I. Although neither the game nor the graphic novel has been reserved, Legos in Space: The Movie: The Fanfic: The Animated Film: The Video Game and Legos in Space: The Movie: The Fanfic: The Animated Film: The Video Game: The Text Adventure Version are on our drawing boards for consideration of production after the completion of the film (or writing boards for the latter). I'm not awake enough to write this properly, sorry.1 point
