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Showing content with the highest reputation on 07/14/2014 in all areas

  1. Zed

    Improved Achu

    The appearance for Achu in LR2 is definitely an eyesore, but now I created a mod that improves Achu's appearance: The textures for the headdress, torso and legs are all edited LR1 textures. Faces are not included in this mod because they are already in the game dataCHARACTERSHEADSTEXTURES folder. The root of the problem that makes him appear with Morat's default face lies in the headdress's .MD2 file. A new one has been created so that all of Achu's faces can be seen instead. https://ore.rockraidersunited.org/legacy/LR2_Improved_Achu_304408.zip
    6 points
  2. Shadowblaze

    Bad Translations

    Original text: "RRU: 3 months of light and faith, with the Mad Pain Points based Font-Punishment!" ...35 translations later, Bing gives us: "Q: I smelled blood and pain in the prison." A: That's not a question. And that statement sounds interestingly accurate to reality. The path (with all the repetitions cut): This path is very interesting, it changes a lot with every translation. I wanted to cut more parts, but there are too many changes and fun stuff. RRF? Rock Raider Federation? And what's that "K:"? Man, there is so much stuff to point out in this path. I decided to comment on the ones I thought were the funniest. "Line-crazy pain punishment". More interesting punishments by Bad Translator! Actually, "Line-crazy" reminds me of something like "wicked". A weird, slangy, adjective. We should start using that now! "Financial regulations: light and faith, the anger, the pain of prison, 3 times.". In Rock Raiders Federation Ltd., as a financial regulation the workers have to have faith and see the light, then be mad at something, and as a consequence go in jail, and feel the pain of being in prison. All this for three times. This sounds like a weird financial regulation. The director of this company must be an Insane Raider or something.
    4 points
  3. lol username

    temple_arch.msh

    Remember the removed temple area in LI2? '?do=embed' frameborder='0' data-embedContent>> Well, I was poking around today and noticed a model called temple_arch.msh... It's the original entrance to the removed temple area. But it doesn't match its counterpart in land.msh - looks like they stretched and squished it around a bit at some point.
    3 points
  4. Phantom Terror

    Fulmine, Toa of Lightning

    My newest MOC: Fulmine MOCpages: http://tinyurl.com/FulmineMOCpages Flickr: http://tinyurl.com/FulmineFlickr YouTube: http://tinyurl.com/FulmineYouTube
    3 points
  5. Drill Master

    LEGO to Minecraft Collection

    Hello everyone, and welcome to my project called the LEGO to Minecraft Collection. What is it you ask? Well basically I create LEGO bricks in Minecraft from the instruction booklet of a random LEGO Set. All the pieces are on a preset and accurate scale (mostly accurate) according to my calculations. After all the bricks are created, I then follow the instruction booklet that I've downloaded and, with the help of WE SPC, create the LEGO model in Minecraft. I will not reveal the Set that I have chosen until the end of the final build, but feel free to guess along the way. I will say, that as the first build in the collection, this one is a small Set. I will reveal no more until the final build. Things to note: I'll work on this every night or so, depending on if I have the time. I'll upload every few days or as I see fit to do so. I am trying to be as detailed as I can be with the bricks. As you can see below, I even build the underside of each brick. I will follow the color palette as close as I can. ***IMPORTANT INFORMATION*** I did some measuring, and if you want me to build a set, the build height allows for 63 plates stacked up, with the top being a flat tile. Make sure that the set does not exceed 62 plates tall. (I say 62 so it allows the studs to be shown on the top bricks.) Hope you all enjoy this project. Any questions? Ask away! BUILD 1 STATS: Total Progress Completion: 63.34% Piece Completion: 100.00% NOTES: The Pieces are all built and ready for assembly! The only problems I had were getting the 2x2x2 red cone piece and the 2x2x1 transparent curved piece into shape, but I'm satisfied with the results. Model Completion: 26.67% Visual Updates: (This area represents the LEGO Bucket, where all the pieces are. Duplicates are float-stacked. The multi-colored part to the right is my quick-click color palette.) (This area represents the model assembly, where the model is built) BUILD 2 STATS: Requested by RobExplorien Pending... BUILD 3 STATS: Requested by Ben24x7 Pending...
    2 points
  6. aidenpons

    Bad Translations

    "Rock Raiders United!" --> (becomes) "Pirate Unit PCs" --> "Copyright infringment" --> "Damage" --> "There is nothing wrong with that" --> "Something is going on here" --> "What the hell is going on here" (I don't mean to swear here but that's what it said )* --> "...This is the underworld" --> "...It's the Metro" --> "Underground railroad" --> "In March, the public transport system." --> "In March, Traffic and Trust." --> "3 month traffic jam and credibility." --> "3 months of light and faith." --> "3 months later, depending on the hop." --> "When planning for three months." RRU: 3 months of light and faith. oh no I just gave Cyrem another April Fools idea, didn't I... I can assure you that Haitian Creole was certainly involved here. *Ok, who borked up the smilies. is the one I want, but it would appear that takes precedence. Gah.
    2 points
  7. mumboking

    Obscure LEGO Merchandise

    I have these, not sure how common they are... What are they you ask? They are folding binoculars! I found them in a charity shop one day for 50p.
    2 points
  8. Axel

    Axel's Mod 1.5 (Updated, 4/10/2015)

    IMPORTANT - Fixed CFG: https://www.rockraidersunited.com/files/dl-r234/ http://img688.imageshack.us/img688/8328/42846939.jpg http://img18.imageshack.us/img18/3531/20644713.png http://img411.imageshack.us/img411/6330/30556060.png http://img43.imageshack.us/img43/9376/93925261.png http://img268.imageshack.us/img268/2382/73599216.png http://img689.imageshack.us/img689/8097/62408484.png Note: This was originally some small thing I would do for myself, but it kept getting larger and eventually someone asked for my .WADs, and so I thought "You either get busy uploadin', or you get busy dyin'." So I talked to some people on here for last-minute suggestions, messaged Baz about it so I didn't have to put people through the trouble of downloading Baz's Mod and then my mod to Baz's Mod, and voila! We have whatever this is. I hope someone enjoys it. I think for best effect you should move your save files to start off, though this isn't mandatory. I'd at least do it mainly if I was getting this after only having the vanilla unmodified Lego Rock Raiders game. Anyway, the download link is at the bottom of the post, so if you want to be pleasantly/unpleasantly surprised, don't read the copy-and-pasted readme file here. It's also a hassle to take and upload screenshots with Lego Rock Raiders, but the main visual changes can be seen already in the few images I have uploaded, though some textures have changed. Also, to put the cherry on top of the visual and gameplay modifications, I modified sounds, for two reasons. One of the reasons is that, at least for me, you can't have two small transport trucks and expect both of them to play their engine sounds, for whatever reason. The other reason is that I like to fix things that aren't broken, and that's something that can either be really good in a mod or really bad in a mod. Anyway, once again, enjoy whatever I just posted here for you. And don't forget to tell Baz thank you for all of his hard work, I made sure to include all of the info on what he did before I included what I did. This note is longer than I intended it to be, just go on and do what you may now, and enjoy. Axel's Unofficial Patch, V1.5 by Eaol (Axel) _______________________________________________ Thank you, -Baz -Cirevam -GordonFreeman -McSqueaky -Lair of Rockwhales -Drageon -Cyrem _______________________________________________ INSTALLATION: -Create backups of your .WAD files -Place the "LegoRR0.WAD", "LegoRR1.WAD", and 'LegoRR2.WAD" into your Rock Raiders install directory (the folder that contains LegoRR.exe). _______________________________________________ KNOWN BUGS: -Eye View and Shoulder View are broken, so don't use them, have it crash, and then deprive yourself of the rest of the experience -Rocky Horror occasionally crashes -Excessive use of debug keys is not good for the game -I have not fixed the textures for seams; the same minor glitch happens with them that happens in the unmodified "vanilla" game -For some mysterious reason, when I told a Rock Raider while he was eating a sandwich to get into a hover scout, the game crashed _______________________________________________ Notice: Read no further before playing if you wish to be pleasantly/unpleasantly surprised. FEATURES: (This mod uses Baz's Mod Complete 1.5 as it's base, so he gets credit for all he did) Here are Baz's Changes, listed before his update and then my mod. Baz's Mod 1.0 1) Some levels rearranged on mission-tree depending on how their difficulties have changed since the original game 2) All Levels include improved Objectives, mainly to increase the number of crystals players must collect to complete the mission 3) All forms of Mining Lasers can now be used to kill monsters. That goes for both vehicle mounted lasers and the Mining Laser Building 4) Weapons now do more damage to Slimy Slugs, while doing less to Monsters 5) Levels with Rock Monsters and/or Slimy Slugs have many more emerging or hidden throughout the level than they used to 6) The pre-existing levels all contain more Hidden Caverns, Energy Crystals, and other content 7) Some pre-existing levels contain new or changed layouts The 8 new levels each contain unique and original layouts with plenty of caverns and crystals 9) The new levels have alternate "Bonus Versions" that have been made more difficult and use a different Terrain than their normal counterparts; These can be accessed from the old tutorial menu which has been appropriately renamed in the main menu 10) The game interface now has a slightly darker style and rusted texturing; Parts are a modified version of Drageon's Grunge Interface, and others are of Baz's own creation 11) There now exists an improved ingame camera that can zoom in closer and zoom out farther 12) Fixed Erosion textures for Ice Maps and higher resolution world textures overall 13) Rock Raiders are able to upgrade to an extra level that improves their drilling, shoveling, & running speeds, and also improves their ability to endure damage from rock slides and other hazards 14) Rock Raiders now have fixed faces when viewing them in 1st person or shoulder view (to make them appear more like Sparks, as they appear in normal camera view) 15) The Upgrade Station now has another upgrade level UP2, which allows it to perform upgrades four times as fast (twice as fast as UP1) 16) The Mining Laser can now mine rock much more efficiently and do damage to Enemies (with the same stats as the Large Mobile Laser Cutter) 17) The Super Teleport now has another upgrade level UP2, which it needs to upgrade to teleport down the Chrome Crusher and the Tunnel Transport 18) The Geological Center now has another upgrade level UP3, which will increase its scanning radius to 16 squares 19) The Tool Store can now upgrade Rock Raiders faster when fully upgraded 20) The Ore Refinery can now be upgraded to UP4, which only takes one Ore to make a Building Stud 21) Major changes have been made to improve the Hover Scout, SMLC and LMLC vehicles 22) Vehicles now do not take as long to drill through hard rock 23) Modified vehicle upgrades and added new ones 24) Tunnel Transport is now a teleportable vehicle 25) Modified crystal costs for the teleportation of some vehicles ----------- Here are Baz's Changes in his mod version 1.5. Baz's Mod 1.5 (Complete) 1) Fixed a bug with the Tunnel Transport that caused vehicles not to be visibly carried 2) Resolved various mining laser inconsistencies, particularly with the LMLC 3) Fixed a bug in Run the Gauntlet to make it completable and added crystal count to objective 4) Fixed a bug in Back to Basics to make it completable, adding more crystals and recharge seams; more ice monster emerges and sleeping ice monsters 5) Further modified crystal cost prerequisites for certain vehicles 6) Rapid Rider now requires only 1 energy crystal 7) Fixed various errors with mission objective text Slightly modified Water Works to separate caverns and modification of the heightmap 9) Addition of Monsters, depleting Oxygen Supply, etc. to Bonus Levels where they were not already present 10) Fairly large changes and fixes to Don't Panic!, adding areas & monster spawns, which are now Coordinated properly 11) Erode Works now spawns lava monsters 12) Fixed spoken level names to correct levels 13) Small fixes to a few levels, where the level's open cavern extended to the border of the map, which caused random bugs such as turning ground into water and solid rock into ground 14) Moderate changes to Water Lot Of Fun, including working monster emerges; Baz also made changes to the caverns so that it is much more difficult to reconnect cavern across water to base now; The height map is restored and improved 15) Minor changes to Lake of Fire to include Recharge Seams and sleeping Lava Monsters; Made it so the safe cavern is only accessible through the clever use of Mining Lasers; Increased crystal objective from 100 to 150 crystals 16) Added emerging monsters and bats to Fire 'n' Water 17) Ice Monsters can now cross water 18) Bug fix of Hot Stuff to fix emerge file with correct spawns; Also added some more sleeping Lava Monsters and did some small changes to the caverns and heightmap 19) Addition of bats and sleeping ice monsters to Air Raiders 20) Added Cyrem's improved Biome textures 21) Addition of more sleeping Monsters of all kinds in Rocky Horror, as well as tons more emerges; Caverns changed slightly to make the seam reservoirs harder to get to; Removed buggy crystal reservoir near the lake of lava (Lava Monsters sleeping there now); Crystal objective fixed to the correct number (was 349, now 350 as it's supposed to be) ----------- Here are my changes. Eaol's Mod 1.0 (Patch to Baz's Mod 1.5): 1) Used Baz's Mod, the most recent 1.5 version, as a basis (it's far superior to the regular game in my opinion) 2) Turned ceiling textures black so that there is no clear indication, aside from camera scrolling, of map extent in any given direction 3) Blended tops of walls with black roof to look more polished 4) Replaced the water textures, which are unique for each of the several biomes 5) Modified the lava texture 6) Disabled promeshes; 1st Person will hopefully be removed because it currently breaks my game and adds very little to gameplay 7) Updated rock biome Updated ice biome 9) Updated lava biome 10) New pyrite biome 11) New sand biome 12) New gold biome 13) New Pyrite Monster 14) Modified all light spankler textures to be brighter and more interesting; this includes barriers 15) Replaced Action Stations alarm with one of McSqueaky's alternate sounds 16) Replaced a building ambiance with one of McSqueaky's sounds 17) Modified ranges of weapons and mining lasers 18) Replaced dynamite explosion sound with what I believe to be another McSqueaky sound 19) Raised sample rates of all sounds 20) Modified Rock Raider voices 21) Used some code from a member on RRU to reintroduce the "Yes sir", "Acknowledged", and so on RR sounds 22) Replaced handheld laser sounds with McSqueaky's laser sounds 23) Modified electric fence discharge effect and sound 24) Modified teleport sounds 25) Silenced tool tips, all narration, and so on; Might record new audio for the briefings in the future 26) All maps now have decreasing oxygen supplies 27) Rock Raiders now take longer (about 8 times as long) to lose enough energy to require sandwiches, in order to be slightly more realistic 28) Rock Raiders may now eat sandwiches at the Tool Store in addition to the Support Station 29) The Tool Store is now able to supply a small amount of oxygen to caverns; this should help aid in moving entire bases to safer areas by supporting a single Rock Raider alone in a cavern indefinitely 30) Water Works now uses the sand biome 31) Split Down the Middle now uses the pyrite biome 32) Fire 'n' Water now uses the pyrite biome and spawns Pyrite Monsters 33) The Hard Rock Life now uses the sand biome 34) Emerge creature for Search 'n' Rescue now reflects the back cover of the Lego Masterpiece case - Rock Monster - may replace biome with an icy-rock theme in the future 35) Explosive Action now uses the pyrite biome 36) Run the Gauntlet now uses the gold biome 37) Mine Over Manner now uses the gold biome 38) Down in the Dirt now uses the gold biome 39) All notifications for emerging monsters and slugs have been removed 40) Spiders no longer enter walls, but rather roam the cavern; Problem? 41) Expanded bat flocks to look more realistic 42) Modified Ore Refining sound 43) Changed uncharged energy crystals to a dull greyish color 44) Replaced landslide sound 45) New engine sound for hover scout 46) Modified engine sound for tunnel scout 47) New engine sound for tunnel transport to more accurately match the .avi cutscenes 48) Activated some unused idle Rock Raider animations 49) Regular Rock Raiders cannot drill loose rock or seams in addition to Hard Rock; this makes upgrading essential for later levels, though most of you have played so long that it almost doesn't matter if I let you know this 50) Modified some building and vehicle prerequisites 51) Upgraded Rock Raiders are required to build electric fences 52) Further modified behavior of hover scout so that it will remain autonomous in travelling the cavern to scan geology 53) Modified Emerging Rock Monster roar 54) There is a good chance I've messed with more but this is getting rather extensive and most other changes are likely minor - if they are special you'll likely notice them on your own 55) New sound for Tool Store 56) New sound for Geological Center 57) Modified unit speeds; second highest options menu-selectable game speed is optimal 58) New engine sound for small mobile laser cutter 59) New engine sound for loader dozer 60) New engine sound for small digger 61) Further modified dependencies to a large degree, bases will necessarily be larger and make more use of the buildings; more use of resources 62) Landslides are now extremely dangerous, and reinforcing walls is essential, even if temporary 63) The Power Station and Ore Refinery are practically required before any other buildings sans Tool Store 64) Addition of the Icy-Rock Biome for Seamless!, Search 'n' Rescue, Ice Spy, and Breathless 65) Bat flocks are now audible as well as visible 66) Modified crystal refining sound 67) New Action Stations! alarm 68) Changed tool tip colors from green to grey 69) Cirevamized default priorities (you don't have to adjust them for every map; unless perhaps you're not Cirevam) 70) Added more plink sounds for the energy crystals so that they don't all sound the same when you put them down 71) Modified tool tip text 72) Gave the Tunnel Transport and the Chrome Crusher a survey radius of 10 (geo-scanning) 73) Bats aren't as problematic because I felt they made unbeatable enemies and that it was extremely unrealistic that they would be that frightening 74) Modified mining laser sound 75) Lowered speeds on the Small Digger and Small Transport Truck for when they traverse rubble 76) Changed various movement stats to make different monster types more unique _______________________________________________ UNINSTALL Simply replace my .WADs with your backup .WADs. Voila! _______________________________________________ Questions? Comments? Suggestions? Complaints? Bugs to report? Please contact Axel (yes, I am Axel/Eaol) on the RRU forum. _______________________________________________ I'd encourage you to move your save files from the save file directory and start the game from scratch; this is also especially important if you haven't even been playing Baz's Mod before getting this package. And once again, a good portion of the content is not my own - it's Baz's. I've contacted Baz about it and he said it would be alright so long as I gave him full credit for what he did and gave anyone else credit for what they did; to do this, I made sure I got down everything his mod did in addition to my mod to his mod. We're especially indebted to Baz for the map changes (aside from my biomes). _______________________________________________ ENJOY! Eaol _________________________________________________________ Download link: Main mod (1.5): https://www.rockraidersunited.com/files/dl-r481/ Unofficial Patch (1.0): https://ore.rockraidersunited.org/legacy/lrr/overhauls/Axels_Unofficial_Patch_1.0.zip _________________________________________________________ NEXT VERSION What is already done: 1) Don't worry about it.
    1 point
  9. RebetSonic112

    Hello, I'm McJobless' sister

    Hello I'm RebetSonic112, I have played Lego games that my brother (McJobless) has provided for me, my favourites being Lego racers and Lego loco. I'm from the country and am female. Looking forward to posting on rock raiders united!
    1 point
  10. Quisoves Potoo

    Bad Translations

    Bad Translator and I are on good terms once more: Original text: "For some unfathomable reason, Bad Translator now refuses to yield me a terribly interesting (bad) translation. I hope it mends its ways." ...35 translations later, Bing gives us: "This tradition is an abridged version of this UNITED STATES Administration (not good), how can you tell? I hope to travel or not." And here's the path: And Bad Translator takes part of a nursery rhyme and gives us what seems like a strange attempt at poetry: " This is the maiden all forlorn, that milked the cow with the crumpled horn, that tossed the dog that worried the cat, that chased the rat that ate the cheese,that lay in the house that Jack built. " ...6 translations later, SDL gives us: "This is the unique woman all hopeless one, that the cow pressed the horn blow with the full of one, that the dog shot down, that the interested cats become are, that more went the mouse, than a cheese ate, that regulated to the house, that constructed jacket. "
    1 point
  11. aidenpons

    Hello, I'm McJobless' sister

    Hola! Hello-oo! Konnichiwa! Aloha! How ya' doin'? Yo! And in ANY language you choose, WELCOME TO ROCK RAIDERS UNITED or should I say Three months of light and faith? Did McJobless have Lego Island? This has been your standard hello for today. If you would like another one please ring the first number you see in your telephone book. You can get one there.
    1 point
  12. flexogel

    LEGO to Minecraft Collection

    No problem. Can you plan to find a way to make a visible separation between the bricks. Otherwise it will look too perfect and we wont be able to distinguish the bricks used. You can also change the bricks colours to separate them. Anymay, it's a nice project and I hope it will look nice.(The first bricks are already nice )
    1 point
  13. flexogel

    Hello rru members!

    Nice to meet you and thanks for these advices. How can I get the games owner awards?
    1 point
  14. emily

    Obscure LEGO Merchandise

    The mousepad is pretty obscure, but the keychain is actually fairly common - at the time, LEGO Shop at Home had a large collection of minifig key chains that they sold. I had Johnny Thunder because he's the best. EDIT: And while we're here, here's this to add to the topic's roster.
    1 point
  15. RobExplorien

    LEGO to Minecraft Collection

    I will personally send you an Explorien minifig if you recreate one of their sets (and one in specific). Are minifigures also going to be included in the project?
    1 point
  16. TheDoctor

    I would like help finding a graphics card.

    If your power supply can support it: Yes. If not: No.
    1 point
  17. aidenpons

    Pc Vs Mac

    I didn't want this topic to die (hey, it's under Forum Games [somehow] ) I personally prefer Windows, just because I'm acquainted with it better... ...and running Rock Raiders on a MAC is a great source of Mad Pain Points... Anyway:
    1 point
  18. le717

    Peanuts Movie - 2015

    No, it would ruin it. Also, you wouldn't be able to tell who was blowing up who, remember Transformers: Dark of the Moon, or Revenge of the Fallen? It would just be a bunch of card board characters on an exploding set...Film is art, not explosions galore... A think a quote from Charlie Brown himself is fitting. "Don't you know sarcasm when you hear it?"
    1 point
  19. lol username

    RRU Quotes 2: Reckoning

    [6:57:10 PM] Will Kirkby: Watching a timer - not fun [6:57:17 PM] Will Kirkby: Paying money to make a timer go away - not fun [6:57:35 PM] Will Kirkby: f**** EA. [6:58:21 PM] jamesster: and funcom [6:58:23 PM] The Machine: ... and funcom [6:58:25 PM] jamesster: ninja [6:58:27 PM] The Machine: Dang it, Jamie was faster than me [6:58:28 PM] Will Kirkby: I would genuinely love to have coffee with these f****wits. [6:58:38 PM] Will Kirkby: Partly so I can grill them with questions [6:58:38 PM] jamesster: so you could throw it on them? [6:58:41 PM] The Machine: And throw the coffee in their face? [6:58:42 PM] Will Kirkby: Partly so I could - ninja [6:58:43 PM] The Machine: Jamie [6:58:43 PM] The Machine: Stop [6:58:44 PM] jamesster: AHAHAHAHA
    1 point
  20. Zephyria

    RRU Quotes 2: Reckoning

    [12:00:42 AM] Alcom Isst: Antillies, do you have a job? [12:00:56 AM | Edited 12:01:58 AM] Ramius Antillies: Of course. I am the Commanding Officer of the Imperial Army. [12:01:32 AM] Alcom Isst: I don't know what I expected.
    1 point
  21. Alcom Isst

    RRU Quotes 2: Reckoning

    [11:03:32 PM] Hugh Wotmeigh: Anyways, yes. Meanwhile, i've been playing more and more and more puzzle games. [11:04:18 PM] Hugh Wotmeigh: The inherinet problem with puzzle games is they're based on instant gratification, so it ruins how you approach slower paced "serious" games. [11:04:28 PM] Hugh Wotmeigh: It's like cocaine vs. weed [11:04:53 PM] Jamesster: "AUSTRALIAN GAME DESIGNER DECLARES GAMES ARE LIKE DRUGS" [11:16:45 PM] Squid Loli: Ben would know... [11:16:52 PM] Jamesster: pffpftft [11:18:25 PM] Hugh Wotmeigh: My name isn't High Weedmeigh [11:18:53 PM] Jamesster: PFFPFPFPTF [11:19:08 PM] Alcom Isst: You do understand the power that Skype gives us, right? [11:19:41 PM] High Weedmeigh: I wouldn't have a clue what you're talking about, Boston Gangster.
    1 point
  22. Alcom Isst

    RRU Quotes 2: Reckoning

    [7/2/2014 6:56:24 PM] Hugh Wotmeigh: For whatever reason, now I'm really interested in learning American history. [7/2/2014 6:56:47 PM] Hugh Wotmeigh: But before I do that, let me tell you what I know of American history so far. [7/2/2014 6:57:54 PM] Hugh Wotmeigh: So, in like 1600s or 1700s, a bunch of British people said "Let's not go to Australia, too many cunts there", so they packed some ships and sailed to where a bunch of other sailers had once explored. [7/2/2014 6:58:55 PM] Hugh Wotmeigh: So, there we groups on the East Coast and then some morons in Viriginia, and the morons in Virigina pretty much all died because they were morons. Meanwhile, the group the East realised they didn't like tea all that much so they threw a lot of boxes in the water. [7/2/2014 6:59:22 PM] Hugh Wotmeigh: And thus the Tea Party was born, and now American's will throw their tea boxes on the ground every year at the same time. [7/2/2014 7:00:12 PM] Hugh Wotmeigh: So anyways, this lead to a lot of talking and arguments and some fighting and eventually some fat guys signed some Delclaration of Indepndance that meant they give the English the bird. [7/2/2014 7:00:49 PM] Hugh Wotmeigh: So the English said "f**** this noise" and ran off and the newly formed Americans then elected their first president, Captain of the Morons George Washington. [7/2/2014 7:01:26 PM] Hugh Wotmeigh: So anyways, people did some exploring s*** and they started colonising the rest of America and accidentally kill off all the natives because every had the flu. [7/2/2014 7:01:38 PM] Will Kirkby: AMERICAN HISTORY TLDR: [7/2/2014 7:01:43 PM] Will Kirkby: EVERYTHING WAS AND STILL IS f****ED [7/2/2014 7:01:50 PM] Hugh Wotmeigh: At some point down the road this one guy wanted a train track. [7/2/2014 7:02:28 PM] Hugh Wotmeigh: So he made some law thingy that created Nebraska and the other one, and then people were doing stupid things regarding slavery, and then a big civil war broke out. [7/2/2014 7:03:16 PM] Hugh Wotmeigh: So then all of the Confederates who enjoyed giant monster trucks, shotguns and cheap beer fought the other people who enjoyed long walks on the beach and being right. [7/2/2014 7:03:45 PM] Hugh Wotmeigh: The other people won, and there was much celebration involving cheap beer and long walks on the beach. [7/2/2014 7:05:25 PM] Hugh Wotmeigh: So then nothing happened for a long time except for the gold rush which made people move around a lot since they couldn't find any jobs, a bunch of presidents dying because public healthcare doesn't exist in America, something about the depression because people who run the stock exchange aren't actually good at math and then 9/11. [7/2/2014 7:05:30 PM] Hugh Wotmeigh: The end. [7/2/2014 7:08:35 PM] Hugh Wotmeigh: If I wrote this on one of your history tests, how would I score? [7/2/2014 7:21:27 PM] Philip: Cheap beer and long walks on the beach [7/2/2014 7:21:49 PM] Hugh Wotmeigh: [7/2/2014 7:33:26 PM] Jamesster: that was amazing [1:09:48 PM | Edited 1:10:13 PM] Jim Brickkeeper: Brickipedia is the LEGO community equivalent of a bunch of cannibalistic hobos cooking each other around a garbage can fire at a gas refinery.
    1 point
  23. Zephyria

    RRU Quotes 2: Reckoning

    [1:03:17 AM] Hugh Wotmeigh: Alright, I'm about to have a gaytime [1:04:02 AM] Emerald Herald: Don't have a gaytime alone! [1:04:23 AM] Hugh Wotmeigh: You're right, I want all my friends to share a gaytime with me [1:04:34 AM] Hugh Wotmeigh: Anyone else want a gaytime? [1:04:53 AM] Hugh Wotmeigh: It's a little messy and sticky, but I can clean that up [1:08:37 AM] Philip: Gaytimes are fun for the whole family [1:09:20 AM] Hugh Wotmeigh: I think Abbot might be a little afraid of gaytimes, though. For those ininitiated: Golden Gaytimes are an ice cream over in 'straya
    1 point
  24. Alcom Isst

    RRU Quotes 2: Reckoning

    [11:39:16 PM] Jamesster: I'm pausing every ten seconds to pretend I don't exist
    1 point
  25. le717

    RRU Quotes 2: Reckoning

    [8:12:38 PM] jamesster: I just ordered pizza online [8:12:45 PM] jamesster: dominos has this neat pizza tracker thing [8:12:57 PM] xx7xxxpowersxx: Most pizza places do now. [8:13:01 PM] xx7xxxpowersxx: At least the online ones. [8:13:03 PM] jamesster: they were fast, the delivery dude was nice, and the pizza 'twas good [8:13:08 PM] jamesster: so I rated everything five stars [8:13:16 PM] jamesster: but then they had a text edit field [8:13:32 PM] Triangle717: I guess Pepper is still a good delivery guy after all these years. [8:14:00 PM | Edited 8:14:15 PM] Triangle717: Uh-oh. Text edit fields only lead to disaster. [8:14:01 PM | Edited 8:14:09 PM] Brigs: except he ditched the 'board [8:14:23 PM] jamesster: so anyway I wrote "I AM MOST DELIGHTED BY THIS EDIBLE CIRCULAR DELIGHT. SURELY YE ARE MOST TALENTED CULINARY EXPERTS" [8:14:40 PM] Triangle717: (rofl) [8:14:50 PM] jamesster: I like to think that maybe I just made some pizza chef dude raise an eyebrow I'm glad I was wrong.
    1 point
  26. Alcom Isst

    RRU Quotes 2: Reckoning

    [12:35:05 AM] Alcom Isst: http://www.escapistmagazine.com/forums/read/7.853797-YouTube-Bringing-60-FPS-Playback-Support YES! [12:35:17 AM] Alcom Isst: YESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYES! [12:36:21 AM] Jamesster: yay [12:37:08 AM] Alcom Isst: YOU ARE NOT HAPPY ENOUGH.
    1 point
  27. lol username

    RRU Quotes 2: Reckoning

    [12:04:02 PM] Jim Brickkeeper: You can also use a trick with the flowerbed and light post to get on top of one of the buildings in the hub using standard mouse controls. [12:04:38 PM] Nealybealy: Oh? [12:04:49 PM] Nealybealy: The flowerbeds are still bugged then? [12:04:58 PM] Jim Brickkeeper: Uh huh. [12:05:06 PM] Nealybealy: gg funcom [12:05:09 PM] jamesster: flowerbeds are typically full of bugs [12:05:17 PM] Nealybealy: .... [12:05:20 PM] jamesster: sorry [12:05:25 PM] Nealybealy: I've got nothing to say to you [12:05:55 PM] Jim Brickkeeper: And don't let the flowerbed bugs bite.
    1 point
  28. RobExplorien

    Review: #6958 Android Base

    LEGO Space Exploriens #6958 Android Base Review by RobExplorien I should have written this review a long time ago; the set that defines Exploriens in its whole: futuristic, ingenious and darn awesome. It is like a revamped Futuron faction. Certainly this is the set that has much sentimental value to me. I had these smaller sets with instructions also showcasing some of the big sets from the (back then) current themes, such as Pirates and Paradisa, and the space theme they showcased (you guessed it): Exploriens, with the Android Base set pictured. Maybe it is also that the dome makes an appearance in LEGO Racers as the one shortcut that stuck with me the most, making it a kind off nostalgia emitting set. Time to travel to the Magma Moon (again) and take a detailed look at this base. Background information The Android Base is a set released in 1996 and part from the Exploriens faction. Along with Unitron and concurrent faction Spyrius they formed the space explorers from the mid ‘90s. Original retail price was $40,- (according to Brickset), but lucky enough I was able to get my hands on this set along with the Scorpion Detector (set #6938) boxed for about €50,- in total, so a good deal for sure. Box Ah, the old System trademark. Yes, we’re talking about that era. I’m not sure as to why the company got rid of this placement on the boxes since 2000 but that also creates some sort of line between the old and new generations of sets. Again, we have the omnipresent LEGO logo, but the same applies to the Exploriens logo as well. A minor but nice detail is the font and colour used for the set number, making it a bit futuristic. Next to that we have the faction banner and a meter which I’m still uncertain of what it exactly serves for, but eh, it fits well I guess. I do feel a bit disturbed to read that this set is aimed to children in the ages of 8-12. Well, fine then. The depiction of the Android Base on the front is how I remember this set most, obviously. A spacecraft comes soaring from a black hole to the base. The android communicates with them from the dome and another astronaut prepares to fire a laser as it seems. In the background is some sort of space city under a giant dome and elevated on a platform, possibly to secure the citizens from magma outbursts. I never really understood if the Exploriens actually live there or if they just look for fossils on the magma moon. This faction is more of a peaceful research group than a base invading faction like Spyrius. Come to think of it, the Exploriens don’t actually have any rivalling factions. I never saw them battling Spyrius (or UFO) in any catalogues, it was always Unitron VS Spyrius. It really must be the colourscheme that makes this set so appealing. The clear white colours contrasted by the transblue dome reminds me of the Futuron sets. The downside of the box features the barcode, warning messages in various languages and the company’s address, along with a different depiction of the set. Oh, and that’s odd, the official logo doesn’t make an appearance on this side. The left side of the box is equal to the right side. We have the LEGO System in the corner printed over yet another picture of the set in action. Broken seals are also visible in the middle. The upside resembles the downside, only with the small text replaced with LEGO System. It is funny to see that every side of the box has an image of the set, whilst the company’s logo doesn’t appear everywhere. The back of the box something I’m probably most interested in. Almost every set in the ‘80s and ‘90s featured three or four alternate models pictured on the back of the box, as a way to show that the ideas to build with a set are unlimited. Since there are no instructions for these they provide a fun and interesting challenge to recreate. For this set we have two new base designs, a wide spacecraft making use of the dome pieces (which reminds me of the way the Megacore Magnetizer used them) and some (ground) vehicle ideas. Aside from the alternate models the function of the ‘x-ray’-device is shown as well. Another great feature of the old boxes is that you could flip the top and take a peak at what’s inside. I don’t have it included but there used to be an inner-tray placed in the box so that a couple of the more interesting pieces, such as the Exploriens logo tile and transneon elements, and (halved) minifigures would be displayed ordered through the plastic. The cardboard is also cut in a way to create rocky edges, which are a nice detail to blend the box more with the occupation of the astronauts of mining for fossils, which they may even be doing taking the way you see them on the lower part. The other (upper) side goes more into detail on the various functions of the set, like the movable mounted laser on the vehicle and the holographic screen inside the base. Contents 267 pieces Instructions (19 pages, A4-format) Sticker sheet (with 6 stickers and 2 ‘magnetic’ stickers) All of this inside a box measuring 33.0cm in width, 28.5cm in length and 6.0cm in height. Fair size, almost ‘all’ space is occupied. That’s another one of the differences I and most likely others have noticed with the present day (2010-ish) sets, that the boxes seem oversized. Instead of just all bags and instructions dumped into the box everything is placed inside a blue tray which makes it easy to quickly take out everything and store it all back in the box without having to dump all bricks on your desk first to start building. The inner-tray would rest on the edges of this blue tray. Because the booklet was stored on the bottom under all the bricks it is still in great condition. Despite the sticker sheet packed in one of the polybags all of them look just fine. Good thing that the previous owner didn’t stick the logo upside-down on the dome (something similar has occurred to me once). Instructions The first 5 pages of the booklet are all about the minifigures and smaller vehicles, the other 14 are reserved for the base itself. I can hardly describe it but the drawings seem to look a litte different from the ones I’ve seen in the other sets I reviewed. Also, we have a moon as background on every page. Doesn’t look like the magma moon to me, but they had probably not chosen for the red craters in order to create a distinction from the foreground. A few pages further and work has begun on mounting the dome pieces onto the base. The handles are put on to slide the dome open and on the top is a knob on which beams will be attached later on to connect it with the radar. The back of the instructions show two of the alternate models enlarged. Helpful though, because it can be a bit of a guess sometimes what bricks are meant to be placed here and there with these models if you want to recreate them. What I notice as well on many of the booklets from the ‘90s is this blue (or yellow) seal in the upper left corner. In this case it just mentions the set number and year of release, but it has also occurred to me that it holds a certain amount of points, the bigger the set the more. At last, the designers did a great job in making the background as appealing as possible, and it was not until now that I also realise that the star in the background (in the last stages of its life?) is also on the box behind a rock. Minifigures There we have the real Exploriens. The base is run by two astronauts and a droid. Only one of the astronauts is equiped with a tool and both have a mic (printed on the headpiece) to keep in contact with each other. What is serves for exactly I’m not completely sure, but I could be used as a fossil detector. Then again, that doesn’t explain the tube from the detector going to his helmet. All three minifigures have nice detail on their torsos (and legs and hips for the droid). I especially like how the internal circuitry of the droid resembles a human skeleton, and I’d sure love to make a T-shirt once with the Exploriens logo printed on it, just the way the astronaut in the middle has on his suit. Spacecraft It is not even the main attraction but I love it already; the wingshape and simplicity. The astronaut has a little control panel for ‘controlling’ the magnet for magnetic fossil transport and four thrusters. The detector can be mounted on the back of the spacecraft on the camerapiece. Of course you cannnot miss out on the (identifying) official faction logo here, making it the finishing touch. Ground vehicle Sturdy and the same length as the wingspan of the spacecraft, the ground vehicle offers place for two and has suitable tires for the craterlike terrain. A spotlight aids in the exploration and the driver can also be equiped with a zapper that sits next to him, in case of encountering hostile creatures. The giant laser takes all the attention because of the big size and all the transneon parts. It can be turned in any direction and vertically up to 90 degrees before the vehicle starts to topple. There is also this shiny round plate with star pattern next to the laser which, as far as I know, might just be a monitor. Android Base So it is a pretty standard build. You start at the bottom and work your way to the top. With clear instructions and two hands it is a fairly easy build. In just 13 steps the base is completed. Building begins with the supports; placing bricks on the corners of the baseplate and topping them with long tiles for the doors to slide over. Simultaneously you also construct the ‘x-ray’-device on the left of the dome. Oddly enough the instructions tell you that you have to place the sticker with the Exploriens logo on the right side of the base, though everywhere else you see the sticker on the left side. And then, behold the final product. It might be weird but I just like to gaze at this set for a while, just leaving it untouched. The base is 11 inches tall (with antenna) and feels a little empty from the inside, but that is because the open spot is used a parking spot for the ground vehicle. A nitpicky annoyance considering the design is that the base is just completely open from the back, there is not even a slide door. More of the Android Base: Conclusion The Android Base is a personal favorite of mine. It actually is the only set, along with the Scorpion Detector, I have built thus far. If you get fed up with the default model, take a shot at the alternate models showcased on the back of the box. Pros: Nice theming on the box; fitting background and multiple models pictured. Previewing of contents (in store) by flipping the top, giving you a good insight in what this set has to offer. Well explained instructions, taking no more steps than required. Typical space colour-scheme, mixing black and white with transblue and transneon elements. Detailed good-quality printings. Stickers do very well with this set. Easy and quick build, but I wouldn’t mind spending an entire afternoon on building a set either. Cool features to explore, like the ‘x-ray’-device, doors-antenna-mechanism and monitor screen. Cons: Openness of the back of the base. It was probably made like this for playability purposes, thus merely a nitpicky design complaint. Relatively small baseplate. One of those Classic Space crater baseplates (or something similar) would've looked really nice here, also for a bigger building surface. Rating Design: 9 / 10 Quality: 9 / 10 Fun: 9 / 10 Price: 8 / 10
    1 point
  29. lol username

    RRU Quotes 2: Reckoning

    RRU watches the E3 Microsoft conference thingy: [12:17:03 PM | Edited 12:17:06 PM] McJobless: wot [12:17:07 PM] Fushi: CONKER [12:17:12 PM] Will Kirkby: CONKER [12:17:12 PM] Will Kirkby: WHAT [12:17:14 PM] Fushi: f****ING [12:17:15 PM] McJobless: HOLY f**** [12:17:15 PM] Fushi: CONKER [12:17:16 PM] McJobless: WHAT [12:17:16 PM] Will Kirkby: WHAT [12:17:18 PM] McJobless: WHAT WHAT WHAT [12:17:19 PM] McJobless: CONKER [12:17:22 PM] Will Kirkby: WHAT [12:17:23 PM] McJobless: THE f****ER ARE YIU DII]G4 [12:17:27 PM] Fushi: CONKER [12:17:29 PM] McJobless: MATE [12:17:29 PM] Fushi: CONKER [12:17:32 PM] Will Kirkby: M8 [12:17:34 PM] Will Kirkby: WOT [12:17:34 PM] McJobless: YES [12:17:39 PM] Fushi: DUDE GUY [12:17:40 PM] McJobless: THAT f****ER [12:17:42 PM] Fushi: CONKER [12:17:42 PM] Will Kirkby: DUDE WHAT [12:17:43 PM] Will Kirkby: CONKER [12:17:44 PM] Will Kirkby: WHAT [12:17:45 PM] Will Kirkby: I W [12:17:47 PM] Will Kirkby: WHAT [12:17:49 PM] McJobless: f****ING CONKER [12:17:58 PM] Fushi: CONK [12:17:59 PM] Fushi: ER [12:19:57 PM] Fushi: f****ING CONKER [12:20:05 PM] McJobless: WHY ARE WE PLAYING THESE SECTIONS [12:20:06 PM] McJobless: Stop [12:20:11 PM] Will Kirkby: HALO TIME
    1 point
  30. STUDZ

    RRU Quotes 2: Reckoning

    [07:33:50] Fush: I love you stan [07:33:53] Fush: I love you jobless [07:33:57] Fush: I love you alcom [07:34:19] Alcom Isst: I don't feel loved when my name is lowercased. [07:34:34] Fush: I love you ALCOM [07:34:40] Alcom Isst: Much better.
    1 point
  31. McJobless

    RRU Quotes 2: Reckoning

    [10:50:55 PM] McJobless: God, does anybody remember the days when Google use to tell you about duplicate words? [10:51:01 PM] McJobless: Those were simpler times. -snip- [10:51:43 PM] McJobless: "The Who" contains common words "The" "Who" [10:51:52 PM] Will Kirkby: oh man I remember those days [10:51:53 PM] Will Kirkby: good times [10:51:59 PM] Will Kirkby: OH MAN [10:52:09 PM] Will Kirkby: I remember the time I needed the album art for my new metallica album [10:52:17 PM] Will Kirkby: so I googled "S&M" [10:52:19 PM] McJobless: [10:52:27 PM] Will Kirkby: and was rather confused when McAfee stopped me [10:52:29 PM] McJobless: I guess your childhood dried up quickly. -snip- [10:53:08 PM] Alcom Isst: I remember a few weeks ago when I had to look up how to use the mask tool in Gimp 2.6 and looked up 'Gimp mask'. -snip- [10:56:09 PM] Fush: "The word "f****er" has been filtered from the search because Google SafeSearch is active." [10:56:14 PM] Fush: gggoogle -snip- [10:56:59 PM] Alcom Isst: Alcom Isst Did you mean: LDD Field of View -snip- [10:57:36 PM] Will Kirkby: > recursion > Did you mean: recursion --- [12:22:06 AM] Fush: it's complicated [12:23:11 AM] Alcom Isst: We are asking you why you don't like anime, NOT FOR YOUR FACEBOOK RELATIONSHIP STATUS.
    1 point
  32. STUDZ

    RRU Quotes 2: Reckoning

    [17:14:28] Triangle717: Reverse Engineering: Programming in reverse. [17:14:44] Will Kirkby: Sidepork: Pork, on its side [17:16:47] McJobless: Tacocat is Tacocat spelt backwads. [17:17:04] Will Kirkby: false [17:17:08] Will Kirkby: it would be tacocaT [17:17:16] McJobless: Hey [17:17:20] McJobless: Hey [17:17:22] McJobless: Hey [17:17:26] McJobless: SHUDDUP
    1 point
  33. Alcom Isst

    RRU Quotes 2: Reckoning

    [9:53:55 PM] Alcom Isst: I wonder if LEGO Digital Designer was outsourced to aliens that have rather odd teloscopic vision. [9:54:14 PM] Alcom Isst: I am running out of LDD-FOV jokes. [9:54:44 PM] Alcom Isst: Which is another reason it needs to be fixed. [9:55:03 PM] Bartolomäus Klauser: Only you could have thought up that many jokes about something like this in the first place [9:55:33 PM] Jamesster: there isn't a very big window for jokes [9:55:41 PM] Jamesster: the opportunities are quite narrow
    1 point
  34. Shadowblaze

    Hai

    Hello everyone, I am Shadowblaze. I make music and stuff! So please contact me if you need SFX or music for your mods.
    1 point
  35. rrcoder

    Lego Men on Air Conditioner - 2

    From the album: Old DDI photos

    One day I discovered that minifigure hands fit exactly on our air conditioner vent. (Taken 9/23/1999)
    1 point
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