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LEGO Racers Online
Ben24x7 and 2 others reacted to Hoithebest for a topic
It's been a dream for all of us for a very, very long time... I'm proud to announce: LEGO Racers Online! Me and my brother have been working on this very hard for the last couple of days and the result is amazing. Please note that I'm not posting anything yet but a little teasing screenshot, but we are working REALLY hard to make something that we can all use and enjoy this game like when we we're kids! 02/08/2014: New video added. Scroll to the bottom of this post to watch it! 04/08/2014: New status update added. 20/08/2014: New status update and video added. 05/10/2014: New status update added. 12/10/2014: New status update added. 20/10/2014: New status update added. 27/10/2014: New status update added. 05/11/2014: New status update added. 16/11/2014: New status update added. Current status: Currently, the following functions are implemented and working properly: Play online with two players real-time (1 VS 1) - INCLUDING POWER-UPS! Patch the game automatically. However, we do have all the required information to drive all the opponent from within the software (tested and working). We are working on an implementation of playing against eachother with up to five other players right now. We can't say when this is finished, but we don't expect a very long time. Added 20/08/2014: Power-Ups are now working properly. This means, whenever someone uses Power-Ups, this is getting fired on your client too! Although it is now possible to patch the game automatically, this is not a perfect solution and we are working on something that makes it possible to play online "on demand". Added 05/10/2014: Although I have not been developing actively on game functions, I am now working on and completing a critical step to split the software accepting both TCP and UDP network traffic which is required for some functions, for example connecting to a game server. PLEASE NOTE THAT I AM CURRENTLY BUSY WITH SCHOOL AND I DO NOT ALWAYS HAVE TIME TO DEVELOP ON THIS PROJECT! I HOPE YOU CAN UNDERSTAND THIS! The following things must be completed and working before release: Full implementation of TCP and UDP traffic; Starting a new Race; A chat function, if people are interested in this function. Added 12/10/2014: Last week I have not been developing very much and this will continue for a few more weeks due to school. The good news is that Grappigegovert has proven his immensive skills again and developed and gave me the code to disable the loading of AI paths so patching the game can be removed from the software now. Also, he created functions to start a Race from the software so the Server can tell the Clients to start a specific Race. All credits go to Grappigegovert for his massive research and developing. Added 20/10/2014: Due to school, I have not been developing actively on the online functionality again, but Grappigegovert and me made some nice improvement with the API. This API will be released in the open source (near) future and will give developers the opportunity to create mods very easy. Added 27/10/2014: Due to school, I have not been developing actively again. The good news is, the software is now fully compatible with TCP and UDP, more structured and the API has been put into a seperate project which will result in a release of the public API soon. This API will be discussed in another thread that I will make in the near future. Please note that the project is not dead and I am still developing, but unfortunately due to school I just do not have much time for this great project. Added 05/11/2014: Good news. Last week I was able to develop more actively on the software, which resulted in the possibility to start races from the Server, which brings us a step closer to the release! I will create a new video of the current progress in the near future. Also, the API is getting prepared for a release with the last bug fixes and comments above the functions. Stay tuned! Added 16/11/2014: I am currently facing problems with the starting of the game client and additional events regarding to the API. I am still not satisfied with the way the API currently works. These problems must be solved in order to continue with the online functionality. Don't think that this project doesn't gain any progress, it just takes a lot of time. Please note the following things: It's not guaranteed that this mod will be ever online for public since this project has still needs many, many development hours; The Server and Client are both only in alpha stage at this moment. We are working really hard to create something that just works and anyone would understand; It is very hard to find all the addresses and the correct pointers, so this takes a lot of time; Currently our main goal is to make everything work on a basic game copy. This means that mods are NOT SUPPORTED (YET) and will likely crash the game when used! On the bright side: We currently do have something that works and we are working so hard to make it possible for everyone to enjoy this with us. It was our dream for many years and finally we took the step to actually create something, and not just for ourselves but for everyone who just loves LEGO Racers. I will keep you guys regularly informed. Make sure you check this post at least once a week as the project is under heavy development. Special thanks: We would like to thank Grappigegovert for his great help which resulted in massive improvement of the software. Thanks to this guy, a lot of things are now working (like using Power-Ups). Videos: The following videos show a demonstration of the system in action:3 points -
ProjectHane(Wing) An Independent Anime
Ayliffe and 2 others reacted to The Ace Railgun for a topic
For the last couple of months or so I have been collecting people for a massive project called Project Hane or in English, Project Wing. It all started when RRU member Drill Master said to me over Skype On 5/18/14, at 1:02 PM, JAL wrote: "> > I want to make one > On 5/18/14, at 1:02 PM, Ace wrote: > > An Anime? > On 5/18/14, at 1:03 PM, JAL wrote: > > Anime" And the fire spread from there. We currently have 6 members who specialize in various places, from weapons design, to Character conceptualization. Now however we are looking for more members to fill positions, and if you want to join or know somebody who would be interested in an available position send me a PM with your Skype username and you'll be given more info through the chat. The genre of the sereis is going to be Sci-Fi/Noir/Mech Available Positions: Actors (15) Animator (2-3) Director of Animation (1) Background Scenery Artist (1) Current positions filled: Actor: Drill Master, Jason, McJobless Director of Music and Sound: Drill Master Concept Artists: Sven(Humanoid characters), Katie(Non-human characters), Dev(Weapons) I really don't want to give away the plot as we are in early Pre-production and planning mode right now and all of my members follow a Non-Disclosure agreement. If you want more info either PM me or Drill Master Below is some great concept art done by my wonderful humanoid character concept artist Sven. I'll update this thread with more art and info as we continue production. Guniko Fuku3 points -
IXS Cheat Codes
Brigs and 2 others reacted to lol username for a topic
Four IXS cheat codes are listed on various websites, such as GameSpot here: http://www.gamespot.com/lego-island-xtreme-stunts/cheats/ The only one that works for me is the second one, "Display Cheat Mode", which lets you fly when pressing Tab. Unlike what most sites say, no other cheats must be entered before it. As said, the other three codes don't seem to do anything at all. They also make use of the buttons for pizza throwing and jumping, while the working cheat doesn't. Are they just fake or am I missing something?3 points -
Images Of Minifig-Scale Minecraft Sets
Brigs and one other reacted to Mesonak for a topic
Hey, I'm Mesonak from thethreevirtues; I'd just like to say a few things. 1. Our sources for where we located the pictures are in the video description. Alongside the pictures, there are also set descriptions. 2. I'm not sure if you simply left out a word or two in your sentence (or I'm possibly just misreading you), but if you're insinuating that we "made" the BIONICLE 2015 leaked image, I'd like to clarify - we did not. We merely reported on it; whether it is legitimate or not will be determined in the future. On the subject of these sets... my opinions are mixed. I like what they're trying to do, and I think the sets will do very well sales-wise, but I'm not entirely sold on their designs. I anticipate seeing the finalized pictures of the other sets.2 points -
Mafia: The Game
aidenpons reacted to Fush for a topic
100% agreed. Also, hey, I wasn't given a chance to change >:C I was going to switch to Seaborg. You should wait to hear from everyone before you assume they aren't changing their votes. In any case, regardless of who gets murdered tonight (unless it's me or Seaborg) I'm voting Sea tomorrow. Putting that out there now in case I decide to take a break from the forums, which I'm considering doing, and this game is the only thing stopping me...1 point -
LEGO Racers Online
JrMasterModelBuilder reacted to Cyrem for a topic
Thats unfortunate, but I don't believe any modder on RRU has done something like this before and so far projects have been legitimate. Really if you wanted to prank something, you'd be better off doing it on a popular game to get more people.1 point -
LEGO Racers Online
Quisoves Potoo reacted to Cyrem for a topic
I can guess a few of those 1. I'd assume at this point you simply specify and IP:Port, I doubt they are up to any sort of lobby system. 2. It would be it's own program and it basically manages player positions via memory editing. 3. It's possible to do it via a path change, but then why is his direction not changing? Cause: His x/y is being set by the program and direction is hard to just "guess".1 point -
Electra
Ben24x7 reacted to Arthuriel for a topic
Okay, I have uploaded a new picture from my (probably) finished MOC. It's only one picture so far, because some photos were okay, but the lighting etc. wasn't that good, so I had to use GIMP 2 to improve it. PS: The "hopefully finished after 4 months"-part will only stay there for a week or two I guess (otherwise almost every thread in the MOC section could have that bit forever^^), because I am happy, that the MOC is done now or at least in a state, where I can say "that's okay".1 point -
Mafia: The Game
aidenpons reacted to Fush for a topic
Guys, I think Xiron miiiiiiiiiiiight be the detective this round. Either that or he's the Mafia and he's mocking us. Hard to say.1 point -
Obscure LEGO Merchandise
BerixMaster2010 reacted to le717 for a topic
There are the Colgate-sponsored toothbrushes and set released in 1990, and 2003-2004. I remember the Jack Stone toothbrushes from when I was 7. I have a blue and blue-red Jack Stone figures from them, and rioforce has two green figures.1 point -
Houses for Everyone!
Rock Monster reacted to Fluffy Cupcake for a topic
I start out with podium, houses start at 0:25ish.1 point -
New Eyes
le717 reacted to Edrjune1 for a gallery image
From the album: Slimy Slug Project
At your request, here are the orange eyes. I think they are more accurate and compliment the body better.1 point
