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Showing content with the highest reputation on 06/18/2015 in all areas

  1. Wognif

    Creating Custom Biomes

    This tutorial assumes you've already looked up my previous guide to making custom models spawn naturally, and have taken a look in STUFF/TERRAFORM/CELLTYPES.txt. If you haven't yet looked at my guide to making custom models naturally spawn, here's the link: http://www.rockraidersunited.com/topic/6621-getting-custom-models-to-naturally-spawn/ In order to make a custom BIOME, you must first make a custom THEME. Go to STUFF/TERRAFORM/THEMES and pick a theme to use as a template. I just used CANDYTHEME for when I experimented. The file should generally look something like this: DayTimeAmbienceTrack = 'Amb_Forest_Day' NightTimeAmbienceTrack = 'Amb_Forest_Night' Characters { AddCharacter = "Skeleton" Weight = 1.0 EndCharacter } Props { Density = 0.01 StartProp = "Functional/TreasureChestSmall" Weight = 0.005 EndProp } Not showing the TerrainLandscape bit as that was covered in my previous guide. This is where my previous tutorial comes in handy. Pick what characters and props you want to spawn and what models, and save it (in ALL CAPS). For this example, I named the file INFOTHEME.txt. Now, go to STUFF/TERRAFORM/THEMES/INDEX.txt and add it to the index. InfoTheme.txt 40 Not exactly sure what the purpose of having a number by the filename is, but just to be safe, put a number beside it. Now, we have make the biome. Go to STUFF/TERRAFORM/BIOMES/DEFINITIONS and pick the biome to use as template. Again, I used CANDYLAND for the experiment. It generally looks something similar to this. Reference the theme you made where it says: DefaultTheme "InfoTheme" 1.0 Lines like AddBrickType = #LegoBrick_Solid_BrightRed are where you define a material by its name in CELLTYPES.txt Save your in the same way you did the theme, except with a different name. (such as INFOLAND.txt) Add it into STUFF/TERRAFORM/BIOMES/DEFINITIONS/INDEX.txt. No numbers this time. Then, go to STUFF/TERRAFORM/BIOMES/GROUPS/NORMAL.txt Add in the following lines AddBiome { Type = "InfoLand" //name of the biome Weight = 0.9 //chance of biome spawning } Save it, and make a new world, find your biome, and you're done! Here's an example of what it might look like in-game:
    4 points
  2. Ayliffe

    Summer 2015 LEGO Lineup

    http://brickfanatics.co.uk/1st-look-at-lego-cmf-series-14/
    3 points
  3. Jimbob

    RRU Minecraft Server

    My apologies that some of you weren't added - I didn't read a definitive "yes" so played it safe. I'm glad we have more players now! UHC: Round 5 | 2015-06-20 | 6pm - 8:30pm UTC Antillies Ben24x7 JimbobJeffers Phoenyx RobExplorien RR Rocks Shadowblaze Total: 7 players If anyone else is interested, please sign up by tomorrow so I can get things sorted out on Saturday.
    1 point
  4. Wognif

    Creating Custom Biomes

    ​Not sure if it breaks if I take away the day/night bit. The Legobrick_solid_colors are in CELLTYPES.txt. You just have to look very deep in there, as CELLTYPES defines both terrain colors and colors used in build mode.
    1 point
  5. Gmr_Leon

    Creating Custom Biomes

    Impressive! Does it just break if you remove the day/night stuff? =P A little more seriously, I'm guessing you figured out the Legobrick_solid_color from some of the existing files? Or is that tucked away a little elsewhere?
    1 point
  6. I kinda see Lego City Undercover as a sort of spiritual successor to the Lego Island games (open world, story-based, not licenced except Lego itself, and even has at least two references to the LI games), but I'd like to see a new game in this vein for everyone to play (since I'm probably one of the few people here who own LCU).
    1 point
  7. Ayliffe

    LEGO Worlds News And Discussion

    Since this topic was pretty much just used for news about the game, can we rename it "Worlds News And Discussion" please? Anyway, onto the main point of this slight bump: Plans for the first major content update announced! Caves and such! Apparently this update will be out by the end of june. Also:
    1 point
  8. dead_name

    Will's Modding Extravaganza

    1 point
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