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Showing content with the highest reputation on 07/10/2015 in all areas

  1. Drill Master

    RRU Quotes 2: Reckoning

    [12:26 PM] JAL: Made a peanut butter and jelly sandwich. went to spread the peanut butter and the knife kinda jumped and I smeared peanut butter on my hand instead ._. [12:36 PM] Will Kirkby: so you're saying you have... butterfingers?
    4 points
  2. Sadie Meowsalot

    Lego Time Cruisers comics

    I've been corresponding lately with Annemette Allerup (Copywriter for Klick and World Club magazine), and she recently sent me this email with lots of detailed information on the origin, history, and development of the publications: "A trip down Memory Lane: Unfortunately, I just moved and on that occasion threw out my stack of LEGO magazines but they must have them in the advertising department in Billund, DK. They – under the leadership of Ole Primdahl – gave me the assignment. You may get thru to Mads Nipper? Originally it was an assignment for testing in Switzerland in the 80s. Because LEGO had realized that there was a decline of interest in LEGO bricks with a great number of kids (boys mainly at that time) once they turned 6 or 7, started school and other activities, they wanted to create a kids’ magazine with some of the same educational values as LEGO – a magazine that indirectly should support the different LEGO universes. This became the KLICK magazine which was marketed in Switzerland for a few years. KLICK had stories about visiting a space centre in the US, about going on a boat ride (not many boat rides in Switzerland), about aeroplanes, cars and other things from real life that indirectly related to LEGO universes of that time. We also had a small cartoon, I don’t remember the name, and a relative small part of promotion for new LEGO products. KLICK was well received and tested fine but due to wrong marketing it never became the magazine success LEGO had hoped for. They both asked for subscriptions and handed out free issues at events so naturally they did not reach the number of paying subscribers they had anticipated. The project was closed after I don’t remember how long, maybe 2 yrs. 4-5 years later however, a marketing man revived the idea of having a magazine that could keep the 6-8 yr old boys interested in their LEGO, get the bricks clicking for a longer time in the kids’ rooms, make LEGO stay on the wishing list for Christmas and birthdays. This time the project started in Austria and again, was intensely tested before launch. The editorial concept this time was far more clearly focused on LEGO – the magazine was initially named LEGO Explorers – for curious and creative LEGO fans, and it brought storytelling about seasonal LEGO launches as well as some educational background stories about i.e. ancient Egypt, the Middle Ages, Underwater exploring etc. clearly linking to the different LEGO products. Tim Timebuster was developed in the first part of this project – later developed into Time Cruisers. The idea was to be able to jump from one LEGO universe to the next – suitable to the season’s launches og different products. Tim and the story was developed by me and Kim Hagen. There was also room for local promotions and copromotions – and for puzzles and riddles. This intensified as the project was extended to more countries firstly Switzerland and France, later Germany. The magazine was issued in different languages – makes a great difference for the puzzles and riddles – and for the organization of local promotions and copromotions. The Austrian magazine was tested with regular intervals – group interviews with kids were done to adjust (rather few) editorial mistakes. Same procedure was carried out in the French speaking countries Switzerland and France – some local differences resulted in local adjustments. But then Germany wanted to launch a proper club project and the magazine became front runner of the LEGO World Club project which enhanced also visits to LEGOLAND Germany and a number of direct selling and merchandising activities. Again intensive research was carried out regularly – and all showed that receiving and reading the magazine stimulated playing with own bricks and wishing new ones immensely. At that time we made a great effort to tell background stories about the popular film universes that LEGO developed products related to – for instance Harry Potter. Thus again activating interest in getting the bricks out again with popular startersMed venlig hilsen The Club Magazine also was adapted by several other countries – amongst others in the Far East – so I’ve seen it in a Korean version! Rather funny! I believe we reached printing in a number of 13 countries. LEGO World Wide however, had a wide range of other magazine and club projects so around yr 2000 or so, it was decided to collect them all in one organization in the US. I don’t know whether this is still the case? Ole Primdahl has moved to the US, I believe he’s retired, but I’m sure he can help you further. Feel free to get back to me Annemette"
    4 points
  3. Sadie Meowsalot

    Retro LEGO Comics/Storybooks/Animated Cartoons General Discussion

    Very interesting, I can't thank you enough for bringing this to our attention, spacepals! I'll consult Frank Madsen and Jeffrey James Varab about these archives as soon as possible. Edit: Jeffrey recognizes some of the materials "Ha, those are the Disney xsheets we used at the start. But I don't recognize the scene notes exactly. But it's been many years"-Jeffrey James Varab I've also emailed the archival division of UCA in hopes of getting scans of all the animation materials.
    4 points
  4. spacepals

    Retro LEGO Comics/Storybooks/Animated Cartoons General Discussion

    Hello all! It's me again, sorry for not being on RRU or posting in a long time, life's gotten busy! I return to post again, because I was searching for Jim Spaceborn earlier today and saw a photo that caught my eye: I used to take a few animation classes and was my passion for quite a while (still is!), so I knew immediately what that chart was, an X-Sheet (or exposure sheet)! I got really excited and followed through to the site. The wordpress article Jim Spaceborn and the Unknown Box Contents: A Volunteer's Experience posted by the UCA Archives on April 24, 2015 shares Elizabeth James' experience of volunteering with documenting the archives, Also in the article there's an image of the box listing's notes, and a link to the Archives and Special Collections Online Catalogue , which provides a detailed list of what is inside the box and each scene (for example here is Scene 2)! So exciting! Unfortunately, there are no pictures of the cels or box content uploaded to the online catalogue, as the FAQ states the following: So I was wondering if this article had been posted anywhere else, or if anyone has tried to contact the University for the Creative Arts Archives and Special Collections? There's quite a process to go through, as I read on the FAQ, and I fear that you might need to be on the campus itself to have permission to view the archives... I was just wondering and curious to know if anyone else has seen this content or knows if there is a way to view the cels/production work within the archives, or if it is even possible to do so if not in person. I was just very very excited to see content relating to the Jim Spaceborn animated short and wanted to share it! I would try to contact the archives myself to ask to view the content but, I get scared at the thought haha :'-)
    4 points
  5. emily

    Retro LEGO Comics/Storybooks/Animated Cartoons General Discussion

    Next 10 pages of Spaceborn #3:
    3 points
  6. noghiri

    Why I love Sci-Fi

    I love Sci-Fi because I love the future. While much of Sci-Fi is often outside what is possible given our current understanding of physics, it explores the problems and advantages of technology, much of which is already nearly within our grasp -- or even exists today. For example, let us take the classic novel Neuromancer. It details the story of a washed-out hacker no longer able to connect to the internet, who suddenly has this block removed -- provided he works for a shadowy employer. In it, there is clothing that bends light around a person (Japanese scientists made one four or five years ago), augmented reality (Similar to Hololens, but better -- we'll have this in 10 years or so), direct input from EEG into computers (We already have this on a fairly basic level), video feed sent directly to the brain (We have this, too!). The full spread of technology doesn't exist yet, true, but much of it does, at least partially. Exploring where it could be in a few years can be quite fascinating. It also explores human nature. In John Ringo's Legacy of the Aldenata series, he explores how humanity responds to threats as a group, trust, panic, and how people handle pressure. Sure, it's couched in the story of billions of quadrupedal alligators intent on eating the universe, but to assume this makes up the entirety of the flesh of the book is to far underestimate the writing and thought put into it. While other genres can examine the latter, they cannot examine the former without becoming science fiction. Science fiction can also examine the interaction between human nature and psychology, and the new technologies that are just beginning to exist now or are right around the corner. Scifi is cool.
    2 points
  7. Ostoya

    I love the 50s

    From the album: This is how you create a gallery, right?

    I don't actually have the Town Plan set, that would be insane.
    2 points
  8. Seeing as it was a 10-minute pilot and (I assume?) they would've been pitching it to Disney/whoever my guess would be they chose that scene specifically for whatever reason (maybe they thought it did a good job of showing off the Spearhead as the show's primary location, or maybe because it focuses on the two main characters interacting). Then once the show got the greenlight I would guess they'd either go back and break the Unknown Galaxy into episodes from the beginning, or else just do new content entirely.
    1 point
  9. Aha! I think that the scene notes might have been made by the volunteer, Elizabeth James, so that could be a reason why they look unfamiliar... but you never know! I've also been very excited since I found this and so curious as to what the cels and other animation material looks like... you have my infinite thanks, Sadie! Good luck! :-) @Pereki I also found it interesting that it was taken from Unknown Galaxy too, and wondering why they chose the scenes where Jim is showing Keko around the Spearhead for the first time... Would the rest of the Unknown Galaxy been planned to be animated as well?
    1 point
  10. Ayliffe

    LEGO Dimensions

    More gameplay footage! EDIT: Some more gameplay, this time showing off the various guises of the Doctor and the TARDIS!
    1 point
  11. Quisoves Potoo

    Why I love Sci-Fi

    "It's couched in the story of billions of quadrupedal alligators intent on eating the universe." Surely that's like saying "bipedal humans?" That or I've being paying less attention at the zoo than I thought.
    1 point
  12. 1 point
  13. noghiri

    RRU Quotes 2: Reckoning

    jamesster[21:08] der larsht urbendur
    1 point
  14. dead_name

    RRU Quotes 2: Reckoning

    [03:31:50] Jim Brickkeeper: Huh. You can cause a minifigure to keel over with a seizure by tapping on them in LEGO Fusion. [03:32:14] Jim Brickkeeper: Oh wait, [03:32:29] Jim Brickkeeper: I'm sorry, you can cause them to laugh. [03:32:41] Jim Brickkeeper: Yes, laughing, that's it. [03:33:01] Jim Brickkeeper: You can cause them to keel over laughing. [03:33:11] Jim Brickkeeper: Laughing. And just for reference in 10 months' time: [03:33:20] Will Kirkby: guys I want this on record: [03:33:26] Will Kirkby: LegoOrange is going to be the Star Wars 7 game [03:33:49] Will Kirkby: either a standalone or a 7-9 compilation game but I'd wager a standalone [03:34:06] Will Kirkby: in august 2013 Disney did this: http://starwars.wikia.com/wiki/Orange_Harvest --- snip --- [03:34:26] Will Kirkby: in oct/nov 2013, Lego Marvel arrived with the first known occurance of "LegoOrange" in the game executable [03:34:28] Noghiri: I'd wager a 7-9 compilation, that's how LSW1 went, so did LSW2 and LSW3 --- snip --- [03:34:42] Will Kirkby: it's appeared in every TT game binary since with seemingly no finalized game [03:35:15] Will Kirkby: every other notable franchise has had its codename accounted for by me, so it seems logical that Star Wars 7 is going to be LegoOrange. [03:35:37] Will Kirkby: I'm now going to post this in the quotes thread so we can look at how right I was in 10 months' time. [03:35:53] Will Kirkby: note: this is pure speculation on my part
    1 point
  15. Antillies

    RRU Quotes 2: Reckoning

    [8:33:12] bartvbl: the addition of an FOV slider really puts things in perspective.
    1 point
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