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Showing content with the highest reputation on 04/27/2016 in all areas
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"Talk to people. They might have something to say!"
aidenpons and one other reacted to le717 for a topic
Reminds me of this.2 points -
RRU Quotes 2: Reckoning
noghiri and one other reacted to lol username for a topic
[6:39:06 PM] Eva Mundy: help i messed with the exe regsitery [6:39:22 PM] Will: why# [6:40:23 PM] Eva Mundy: I changed exefile to "%1" %* and now they wont open [6:40:46 PM] Will: why the f**** did you do that [6:41:28 PM] Eva Mundy: it was an accident [6:41:37 PM] Will: how the f**** do you do that by accident [6:42:39 PM] Eva Mundy: bc the exe regs messed up I tried changing it but I didnt read it [6:42:51 PM] Eva Mundy: now i made it worst2 points -
RRU Quotes 2: Reckoning
The Ace Railgun and one other reacted to Ayliffe for a topic
[18:46:44] noghiri: hi [18:47:02] Jay Phoenix: lo [18:49:54] Bug Catcher: ......piraka?2 points -
Shadowblaze - Morning
Yajmo reacted to Shadowblaze for a blog entry
Whoa! A new music! And it's... in Major Scale? Why? Why not? It's one of my favorite tracks of mine, hopefully you'll like it as well. So, enjoy!1 point -
Rebuilt Rock Raiders Models + Other Errata
Fifi La Fume reacted to elrunethe2nd for a topic
Thank you kindly. I believe it's in Frozen Frenzy, and also I think it might pick you and your vehicle up in that solo Rock Raider escort mission? You also see it once in a pre-rendered cutscene roughly mid-game. I'm not sure why I made it in retrospect, given I don't really need it that badly.. Thank you kindly. Honestly, I'm not surprised it was cut; It'd be so devastatingly overpowered. Edit: In other news, I made all the characters. Old photos:1 point -
fishy
Quisoves Potoo reacted to Ayliffe for a blog entry
inspired by this. i miss you Fishy, you will always swim into my heart. pls RT1 point -
owl city - fireflies lego jack stone music video
Ben24x7 reacted to NovaSquirrel for a topic
Really glad I went through the trouble of buying a new copy of the Jack Stone tape on Amazon and putting it on Youtube.1 point -
RRU Quotes 2: Reckoning
Quisoves Potoo reacted to Alcom Isst for a topic
[9:05:15 AM] bartvbl: This is the RRU answering machine. This tends to be an active line, but currently everyone figures they have better things to do. - For a rant about the amazing FOV of the camera in LDD, press 1. - For a rant about terrible lego ideas ideas, press 2. - For questions about random file formats, start spamming random thoughts about the reverse engineering process. - For rants about good mega blocks sets, please hang up now. - For other random input and general ramblings, please leave a message after the beep. [9:05:55 AM] bartvbl: *BEEP* [6:06:08 AM] Terrev: I could [6:06:10 AM] Terrev: a) go to bed [6:06:28 AM] Terrev: b) keep searching for instances of the lego message boards discussing satan1 point -
RRU Quotes 2: Reckoning
le717 reacted to Fush for a topic
Noghiri - Today 11:45 PM > til foosh's childhood is 25mb1 point -
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RRU Quotes 2: Reckoning
Quisoves Potoo reacted to Alcom Isst for a topic
[6:30:40 PM] Terrev: built a creator house [6:30:52 PM] Terrev: police officer and farmer promptly stole the car and lawn mower [6:31:16 PM] Jim Brickkeeper: Good ethics. [6:32:35 PM] Ace Railgun: Are you in LEGO Detroit?1 point -
RRU Quotes 2: Reckoning
noghiri reacted to lol username for a topic
[8:57:27 PM] Bug Catcher: I played Thai [8:57:30 PM] Bug Catcher: That [8:57:33 PM] Bug Catcher: It was meth [8:57:35 PM] Bug Catcher: ..... [8:57:39 PM] Bug Catcher: Access it [8:57:44 PM] Bug Catcher: Godsnsddjsfrdl1 point -
RRU Quotes 2: Reckoning
Quisoves Potoo reacted to dead_name for a topic
[23:13:15] *** Will has renamed this conversation to "ɯooɹ pǝʇᴉun sɹǝpᴉɐɹ ʞɔoɹ" *** --- some time later --- [23:34:27] Terrev: Dammit I looked down at my phone and thought it was upside down [23:34:30] Terrev: Thanks will [23:34:58] Jim Brickkeeper: uʍop ǝpᴉsdn sɐʍ ʇᴉ ʇɥƃnoɥʇ puɐ ǝuoɥd ʎɯ ʇɐ uʍop pǝʞool I ʇᴉɯɯɐp1 point -
RRU Quotes 2: Reckoning
noghiri reacted to Alcom Isst for a topic
[11:39:01 PM] Ace Railgun: I got a commercial for star trek underwear [11:39:13 PM] Ish: don't buy the red ones [8:41:19 PM] Error717: Just watched the second LEGO Batman teaser [8:41:27 PM] Error717: OH MY YES [8:42:01 PM] Pereki: YOUR SCORE CUBE [8:42:37 PM] Terrev: WHEN YOU WIN A RAVE RACE [8:42:47 PM] Alcom Isst: OR DELIVER A PIZZA [8:43:46 PM] Terrev: YOU'LL SUDDENLY OPEN A FORUM BECAUSE ???1 point -
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RRU Quotes 2: Reckoning
noghiri reacted to lol username for a topic
[4:33:48 PM] Alcom Isst: I just realized that the acronym for "Rock Raiders United Room", RRUM, could be pronounced 'room'.1 point -
RRU Quotes 2: Reckoning
noghiri reacted to le717 for a topic
[7:25:04 PM] jamesster: le cirevam sounds like a french vacuum cleaner brand [7:25:40 PM] Bug Catcher: Le Cirévac1 point -
RRU Quotes 2: Reckoning
TheDiplomat reacted to Ayliffe for a topic
[23/02/2016 23:02:14] Bug Catcher: Your pet animal looks like a ps2 [23/02/2016 23:02:48] Terrev: his name is sony [23/02/2016 23:03:04] Bug Catcher: Does he do tricks [23/02/2016 23:03:24] Alcom Isst: Yes, he tries to trademark "Let's Play".1 point -
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Ah Metadata...
Lair reacted to quagswag for a blog entry
Apologies for replying to a very old thread gents, came across this while checking out some old reviews. As jamesster mentions above I did a track for LR2 as well as SFX for Lego Island II. WaveConvertPro was a tool in use when I arrived at Silicon Dreams Studio, as I recall there were two specific qualities that it was considered good for. The first, was the ability to link properly with 'Waves' sound processing capabilities, they were considered excellent professional plugins at the time. The second was the power and adaptability of the batch processing tools. A lot of the work at Silicon Dreams Studios was concerned with their football titles - UEFA Champions League and Dreamcast Soccer. Due to the 'commentary' soundbites, as well as standard sound FX, these games had several hundreds of individual clips, some of them needing clever concatenation and naming conventions so you didn't get lost all the time. WaveConvertPro was great for this. As for usage in the title above. We were given a damned small amount of memory for the soundbanks, 4MB as I recall. WaveConvertPro would definitely have been used to reduce the sample sizes. The tunes were actually created using the now defunct MS DirectMusic system, which I adored. Usually used for music that adapts, it was used in this case to deliver straight tunes to final product. Steve M1 point