Hey everyone, sorry for the massive delay.
I unexpectedly had to go out of town for a while and then immediately started summer classes when I got back home so I haven't had much free time lately. Sorry I didn't keep my word on having a build out "in less than a week". That's completely my bad.
To everyone talking about integrating VR: I'm considering adding the option for people with SteamVR-capable HMDs to use them in the island with basic teleportation and such, but haven't had the time to test it out myself. I'll keep looking into this option in the future though, and agree that this isn't exactly the type of game that would/should/could utilize what room-scale VR has to offer.
@Ben24x7 I like that image as a placeholder!
To everyone else, sorry again for the delay. I definitely haven't abandoned this project!
I also had lots of issues with unauthorized access to my PC (you can read about it here) and had to basically wipe the PC as a precaution. I didn't lose any game files or anything, but that added to me being set back when it comes to all my Unity games (including this one).
Just wanted to give y'all an update, and say that I am working on LEGO Island Redux still, although updates will (obviously) not be as frequent as they were when the project was first started.