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Showing content with the highest reputation on 07/14/2016 in all areas

  1. Yellowkey

    CrystalCore

    Not that well. I'm currently busy with my bachelor thesis. In case I don't continue this project I've decided to release the source code: https://bitbucket.org/YellowKey/legorockraiders.
    4 points
  2. Fifi La Fume

    [WIP] Max Timebuster

    From the album: RACERS

    Got this guy physically in a minifigure lot recently and felt like making his own LR mod.
    3 points
  3. Fifi La Fume

    Dr. Cyber Torso

    From the album: Decals

    For science. And time travel.

    © LEGO for original print

    1 point
  4. Fifi La Fume

    Vest With Pockets Torso

    From the album: Decals

    1 point
  5. Fifi La Fume

    Sunglasses With Stubble Face

    From the album: Decals

    1 point
  6. Pranciblad

    Bonkle: the Cronkle

    Chapter 3 is up, and chapter 4 is gonna be here real, real soon, I swear.
    1 point
  7. Yellowkey

    CrystalCore

    CrystalCore is a rewrite of the classic RockRaiders game so it can run in high resolution on modern systems. Yeah, I know what you are thinking. Not another RockRaiders clone that will never get finished. And you are probably right. Development has slowed down because of bugs and badly written code. I should rewrite bigger parts of this project if I ever want to finish this. I'm not sure if it's worth continuing with this project. So I've decided to post the current status of the project and let you decide whether it's worth or not. Currently it can load Maps and Models of the game and has some basic gameplay implemented. This is a snapshot taken right out of development so some debug information and tests are enabled. Also includes a number of bugs. To run it you need to copy "LegoRR0.wad" and "LegoRR1.wad" into the CrystalCore folder. Controls: [W, A, S, D, Q, E] Move the camera [G] Does what right click usually does [V] Destroy wall [R] build path [C] Spawn RockRaider [T] Spawn Toolstore [F] Spawn crystal [1] Spawn Small Transporter [2] Spawn Tunnel Scout [3] Spawn Chrome Crusher [left click] select units [right click] rotate camera Download: oresome.rockraiders.com (Windows, 64 Bit)
    1 point
  8. Fifi La Fume

    What are you listening to right now?

    1 point
  9. Alcom Isst

    I got a job!

    Today I accepted a co-op internship with Entre Computer Services as a Co-op developer working on a variety of apps and projects. The co-op serves as part of my graduation requirement. With 6 months of co-op experience programming or developing games, I can finally graduate with a Bachelor's degree in Game Design. Also it gives me money. Money is nice. I start on the 6th of July. Also the place has tons of apartments which are like a kilometer away or closer. Yay.
    1 point
  10. Fluffy Cupcake

    DDI looking for help for Rock Raiders 2 (Rock Raiders inspired title)

    Maybe we should have a community voice chat sometime with you involved. Skype, Discord, Teamspeak, etc, you name it. It might help clear some things up.
    1 point
  11. McJobless

    DDI looking for help for Rock Raiders 2 (Rock Raiders inspired title)

    It's always hard to talk directly to people like Stewart, because I feel like he does deserve some measure of respect, but at the same time I find myself disagreeing with a lot of what he's said. These are my major complaints with your first big post. The "You Have No Experience" argument is probably one of the weakest you could possibly use. Aside from the fact that you're making assumptions that those who are on the outside of the fence aren't able to make reasonable conclusions about the way the industry works and how games are made, you're ignoring the fact that everybody is entitled to share their opinion on this free forum, and you are free to provide evidence to support your arguments, but it is highly unprofessional to call people out because they are "under you". I won't debate the Wii Market because it's a fight that's not worth it, but needless to say I'm disagreeing with you as far as selling a million units being a big deal that lets you call people out for inexperience. You might have had a point if you were talking about well reviewed games. Then why have you not posted any proof to this? This is my biggest source of irritation. All throughout your post, you call out people for not contributing... It is here that you are demonstrating a level of arrogance; you want us to contribute yet you've not committed anything yourself. A website or Facebook page is not enough, Stewart. If you really want to confirm that you are making this thing real, you need to start by making concept builds, vertical slices or test content. Show, don't tell. The problem here is that you're taking ideas from places like Minecraft without demonstrating that they work. Every good game designer knows that playtesting as often and early as possible is the KEY to success, yet it seems like you instead want to focus on building a pool of high concepts without finding any way to link them together. It's nice that you've got bits of music and models from people around the place, but how do they work? Where will they be used? How will they improve the experience? Have you asked yourself any of these questions? The most active members of this site are fairly old and have their own lives to deal with right now. If you want us to put aside our own time to be a part of this, you need to give us a more physical reason to get excited. This is one of the first things you learn at Game Design School when you start pitching and developing ideas; did you miss that class? Firstly, it's amazing how quickly you shut down an idea that you didn't generate, yet you go on about how happy you are to discuss ideas with the fans. Hypocrisy, much? Secondly, you're making assumptions that Ringtail wanted to produce a directly 2D clone of the game, whereas how I read his post was "bring the spirit and some of the functionality of Dwarf Fortress to the LEGO Rock Raiders mould while keeping the 3D world aspect". You need to consider the fact that when people say "It's like X game..." they're probably not being 100% literal. Thirdly, you talk earlier about your business-mind and how much experience you have, and yet you can't see the financial boom in the 2D market? Are you unaware of what types of games are making the biggest killing in the mobile/indie markets right now? Are you unaware of names like Binding of Issac, FEZ, Braid, LIMBO and so on? You would think that if you're so business-focused, you would keep your mind open to these potential profit margins. Then why haven't you demonstrated this to us by showing us deadlines, timelines or any other organisational tools? Nobody here knows when you plan on actually working on the game, which is a major contributor to the "he's not going to go through with it" mentality around here. If you want to prove you mean business and actually drum up some decent ideas/help, you damn well better prove that there's action behind the scenes and that you know how your future outlook is. This is the complete opposite advise that is commonly given at every other game's studio. Listen to any developer from one of the big publisher studios, or from the tiny indie studios. Their GDC talks constantly revolve around the idea of getting into producing content as early as possible, so that you, not your audience, can be sure of what you're doing and where you're going. It's lethal to assume you can just push away playtesting and demoing the game, because you won't get the necessary feedback on your execution of the ideas until it's too late to change them. --- I've finished 6 games as a student/indie dev (for clients, so no public releases). Nothing I've made looks great, but I'm trying to look for some real world work that will lead me into a golden opportunity with a AAA developer. I need something. I'm sceptical of this offer, however, because you haven't shown me that I'm going to get a return, not in money, but in quality experience. You talk about management and planning, you've failed to show it. I would love to say "I worked on a successful LEGO fan-game" or "I worked on a sequel to a classic LEGO game", but I have no guarantees that working with you would pay my rent, contribute to my resume or be a positive experience. If you can address my complaints without calling me a "whiner", then I may consider actually building potential prototypes, level designs, story stuff etc for you. But I need some kind of acknowledgement that you actually give a damn, rather than trying to cash in on a community and some current fads in gaming.
    1 point
  12. Looks like things went a little bit off the rails here. Throwing insults, regardless of direction is not going to accomplish anything here other than continuing to sour the waters. I will be direct on my feelings towards some of the mistakes that were made, they are not meant to offend. I will also state ways you could solve these issues in my opinion. - The association of Minecraft. People considered LRR unique, mentioning Minecraft threatens LRR’s uniqueness and the community did not want that. It was also spoken about in a time when many Minecraft clones were appearing. Yes, DDI changed directions on that, which was great, but some did not realise this had changed and the name “Block Raiders” still mentioned in areas didn’t help that. Solution: Remove any mentions of “Minecraft” or “Block Raiders”. Change promo resources to reflect this also. If LRR2 is inspired from anything, it should be inspired from the original game. - Big changes to mechanics. People loved the original LRR, the majority of people don’t want major changes to game mechanics, rather they want expansion, enhancements, refinements etc… The idea of vertical mining is an example of expansion that the community wants. And most of all, the modding. If someone wants to change certain mechanics that defined LRR, it would be on their own terms. Solution: Show the community the idea list and revise it if needed and put it somewhere where people can refer to it easily. - Lack of consistent, informative PR. Most people thought the project was dead, and again more people thought it was still going to be a Minecraft clone (as above). The lack of consistent regular communication, whether it’s just a drop in every fortnight or something to say “hi” and say what you’ve been up to, or weekly updates etc.. A lot of professional indie developers keep their communities in the loop, this is what this community wanted. Companies generally appoint someone to do this for them, so everyone else can focus on the game. Solution: This is pretty easy, keep everyone up to date. If there’s no updates, still engage the community to let them know the project didn’t die. - Visual Impressions. This is a HUGE factor as to whether people will suddenly have a good impression or bad impression. If you give them a bad impression, that impression has a greater chance of getting worse very rapidly. People’s impressions of the LRR2 website were very poor, it was half themed, it loaded slowly, there wasn’t barely any “new” content (other than the concept art)… just to mention a few of the many issues. (btw it’s also offline now). I offered my services to re-design it, but you weren’t interested at the time. Then there is the promotional content and the reusing of old resources mixed with minecraft stuff which didn’t help people’s opinions that a quality game was going to be made. Solution: Get all PR material re-designed professionally. - Facebook. I’m just adding this one here because well…. it’s a bit of a given. Facebook is a bad platform for proper discussions between fans and developers. If you want to do promotion, sure, Facebook might be perfect. If you want to talk about the game itself with fans, you need a platform for that, this is why most game developers employ Forums. Another thing about Facebook is that, a lot of the fans on RRU, do not use Facebook and won’t sign up to it. Solution: Keep your main communication platform where it’s already established, or find a proper platform designed for this style communication. --- And like Cirevam also mentioned above, this community likes specifications and other hard details.
    1 point
  13. The Ace Railgun

    RRU Quotes 2: Reckoning

    [6/22/16, 23:24:23] noghiri: http://i.imgur.com/36VHRFI.mp4 [6/22/16, 23:24:33] noghiri: jamesster [6/22/16, 23:24:36] noghiri: thinking of you [6/22/16, 23:24:58] Jim Brickkeeper: jamessTerrev is oven [6/22/16, 23:25:01] Jim Brickkeeper: I am fridge [6/22/16, 23:25:02] noghiri: sounded a lil' bit different than how I intended [6/22/16, 23:25:05] jamesster: gimme a sec [6/22/16, 23:26:10] Terrev: Video Message [6/22/16, 23:26:27] jamesster: On 6/22/16, at 23:26, Terrev wrote: > You've received a new video message Video Message Video Message. BACK AT IT AGAIN SKYPE [6/22/16, 23:28:05] jamesster: wait why is there an upside down bowl on the stove [6/22/16, 23:28:19] Pranciblad: it’s your stove don’t go asking me [6/22/16, 23:28:23] jamesster: I mean I found a bowl of strawberries inside once [6/22/16, 23:28:48] Pranciblad: do you regularly solve stone mysteries [6/22/16, 23:28:53] Pranciblad: or is it just a side job Nog accidentally the chat. [6/22/16, 23:37:57] noghiri: [21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote: > I haven't used any though, I'm on an old busted version that just barely works well enough lol I don’t suppose at some point, wife permitting, you could try uploading a copy of this so I can do some work defiling the game. [21-Jun-16 21:45:39] Jim Brickkeeper: *wifi [21-Jun-16 21:45:48] jamesster: i'll have to ask her [6/22/16, 23:38:14] jamesster: [12:37:51 AM] noghiri: [21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote: > I haven't used any though, I'm on an old busted version that just barely works well enough lol I don’t suppose at some point, wife permitting, you could try uploading a copy of this so I can do some work defiling the game. [21-Jun-16 21:45:39] Jim Brickkeeper: *wifi [21-Jun-16 21:45:48] jamesster: i'll have to ask her [6/22/16, 23:38:30] Bug Catcher: [12:37:51 AM] noghiri: [21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote: > I haven't used any though, I'm on an old busted version that just barely works well enough lol I don’t suppose at some point, wife permitting, you could try uploading a copy of this so I can do some work defiling the game. [21-Jun-16 21:45:39] Jim Brickkeeper: *wifi [21-Jun-16 21:45:48] jamesster: i'll have to ask her [6/22/16, 23:38:59] Jim Brickkeeper: On 6/23/16, at 1:38 AM, Bug Catcher wrote: > [12:37:51 AM] noghiri: [21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote: > > I haven't used any though, I'm on an old busted version that just barely works well enough lol > > I don’t suppose at some point, wife permitting, you could try uploading a copy of this so I can do some work defiling the game. > [21-Jun-16 21:45:39] Jim Brickkeeper: *wifi > [21-Jun-16 21:45:48] jamesster: i'll have to ask her [6/22/16, 23:39:22] Jim Brickkeeper: A broken, cruddy thing is better than nothing though, isn’t it? [6/22/16, 23:40:30] Bug Catcher: Fushi has renamed this conversation to “[21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote:> I haven't used any though, I'm on an old busted version that just barely works well enough lolI don’t suppose at some point, wife permitting, you could try uploading a copy of this so I can do some work defiling the game.[21-Jun-16 21:45:39] Jim Brickkeeper: *wifi[21-Jun-16 21:45:48] jamesster: i'll have to ask her” [6/22/16, 23:40:41] Jim Brickkeeper: Jim Brickkeeper has renamed this conversation to “Bug Catcher has renamed this conversation to “[21-Jun-16 21:45:30] Jim Brickkeeper: On 6/22/16, at 12:39 AM, jamesster wrote:> I haven't used any though, I'm on an old busted version that just barely”
    1 point
  14. mumboking

    RRU Quotes 2: Reckoning

    Cyrem was confused about the supermarket chain Iceland. Timestamps are in BST. mumboking Today 12:01 AM: I eat a whole pizza every time I have pizza. mumboking Today 12:02 AM: http://groceries.iceland.co.uk/iceland-deep-pan-double-pepperoni-pizza-385g/p/57960 AaronBurner05 Today 12:07 AM: That's the best looking frozen pizza I've ever seen (unless the package is misleading of course) mumboking Today 12:34 AM: It actually does look pretty much like that. Cyrem Today 12:38 AM: Does Iceland only have 1 grocery store? mumboking Today 12:46 AM: @Cyrem There are more than one Iceland stores, if that's what you're asking... mumboking Today 12:49 AM: That wasn't worded correctly... Oh well... AaronBurner05 Today 12:49 AM: AaronBurner05 Today 12:49 AM: Cyrem Today 2:28 AM: @mumboking so the store is called Iceland? AaronBurner05 Today 2:30 AM: @Cyrem yes AaronBurner05 Today 2:30 AM: https://en.wikipedia.org/wiki/Iceland_(supermarket) mumboking Today 2:59 AM: @Cyrem What @AaronBurner05 said. Here's the Wikipedia link again: mumboking Today 2:59 AM: https://en.wikipedia.org/wiki/Iceland_(supermarket) AaronBurner05 Today 3:00 AM: It would be silly if you were actually buying frozen food from another Country Cyrem Today 3:01 AM: I thought they'd have more stores in Iceland mumboking Today 3:01 AM: Well... mumboking Today 3:01 AM: They're not from Iceland. mumboking Today 3:02 AM: "a British supermarket chain" Cyrem Today 3:03 AM: I should open a supermarket chain in Britain mumboking Today 3:03 AM: Called what? Cyrem Today 3:03 AM: "Australia" AaronBurner05 Today 3:03 AM: IK mumboking Today 3:03 AM: That doesn't make sense. mumboking Today 3:04 AM: At least Iceland is Ice land. Frozen food. mumboking Today 3:04 AM: I believe they've had Kangaroo burgers in there some times. Cyrem Today 3:04 AM: Iceland is written the same as Iceland (the store) Cyrem Today 3:05 AM: https://en.wikipedia.org/wiki/Iceland mumboking Today 3:05 AM: Ah... mumboking Today 3:05 AM: http://groceries.iceland.co.uk/kezie-2-kangaroo-burgers-220g/p/57591 Cyrem Today 3:05 AM: Cyrem Today 3:05 AM: Iceland is stealing our kangaroo's mumboking Today 3:06 AM: How about some crocodile burgers? mumboking Today 3:06 AM: http://groceries.iceland.co.uk/kezie-2-crocodile-burgers-220g/p/57590 mumboking Today 3:07 AM: Or even ostrich? mumboking Today 3:07 AM: http://groceries.iceland.co.uk/kezie-2-ostrich-burgers-240g/p/57596 mumboking Today 3:07 AM: http://groceries.iceland.co.uk/kezie-2-ostrich-fillets-250g/p/61124 AaronBurner05 Today 3:07 AM: good god Cyrem Today 3:07 AM: Cyrem Today 3:08 AM: actually I saw crocodile jerky the other week Cyrem Today 3:08 AM: I didn't buy it, but I imagine you need metal teeth to eat it mumboking Today 3:08 AM: I have not had and will not have any of those. Cyrem Today 3:08 AM: kangaroo is actually not bad Cyrem Today 3:09 AM: much like beef actually Cyrem Today 3:09 AM: slightly different flavour though Cyrem Today 3:09 AM: but if you didn't know it was, you'd probably eat it thinking it was beef mumboking Today 3:10 AM: mumboking Today 3:10 AM: Nuu. Cyrem Today 3:10 AM: eat him Cyrem Today 3:10 AM: EAT. HIM mumboking Today 3:10 AM: mumboking Today 3:11 AM: Cyrem Today 3:11 AM: But don't eat him. There was also this: Red60 Today 12:39 AM: did you broke the avatar transparency, cyrem Red60 Today 12:40 AM: *? Cyrem Today 12:40 AM: yes, i wanted to ruin your fun. Red60 Today 12:40 AM: well it worked Cyrem Today 12:40 AM: haha Red60 Today 12:41 AM: you done went and ruined my fun Cyrem Today 12:41 AM: my work here is done Cyrem Today 12:42 AM: i'll change it in the next update
    1 point
  15. lol username

    RRU Quotes 2: Reckoning

    [10:13:06 PM] Pranciblad: my mating call is the sound of a dial-up modem
    1 point
  16. Fifi La Fume

    numanumaguy.png

    From the album: RACERS

    See: Original textures by AaronBurner05.
    1 point
  17. Fifi La Fume

    ATV Cop [WIP]

    From the album: RACERS

    Messed around a bit with LDD textures. I may actually finish and release this.

    © LEGO Digital Designer for original decorations

    1 point
  18. Fifi La Fume

    alphafalconis.png

    From the album: RACERS

    1 point
  19. emily

    Nice Hair!

    Meanwhile, these figs are laughing at you and your attempt to control what they ought to be. (I mean, duh its a mistake, but lets not turn it into passing judgment on people who don't bend to arbitrary standards of masculinity and femininity).
    1 point
  20. lol username

    Krysto's minifigure mods

    Posting these for Krysto as he's not signed up on the forums. He made some torso textures - Blacktron, Flex (2004), Hydronauts, Ice Planet 2002, and Insectoids. The download includes TEX/DDS textures all ready to go, plus the vectors he made that they're derived from. If anybody has more vector requests, references for back prints, custom or otherwise, feel free to ask him. http://oresome.rockraidersunited.com/download/272
    1 point
  21. Fluffy Cupcake

    Soccer Mania ALL Character Stats (Official Numbers)

    SPACE TEAMS Astronauts Ian Orbit Speed: 272 Shooting: 128 Passing: 128 Tackling: 128 Goalkeeping: 272 Star Gazer Speed: 272 Shooting: 240 Passing: 272 Tackling: 240 Goalkeeping: 48 Buzz Lunar Speed: 272 Shooting: 240 Passing: 256 Tackling: 256 Goalkeeping: 48 Jet Thruster Speed: 272 Shooting: 256 Passing: 256 Tackling: 240 Goalkeeping: 48 Johnny Spacedust Speed: 256 Shooting: 272 Passing: 240 Tackling: 256 Goalkeeping: 48 Lunar Unit Speed: 272 Shooting: 272 Passing: 256 Tackling: 272 Goalkeeping: 48 Martians Cassiopeia Speed: 272 Shooting: 128 Passing: 128 Tackling: 128 Goalkeeping: 272 Excavation Searcher Speed: 240 Shooting: 224 Passing: 240 Tackling: 272 Goalkeeping: 48 Altair Speed: 240 Shooting: 240 Passing: 272 Tackling: 272 Goalkeeping: 48 Antares Speed: 256 Shooting: 272 Passing: 224 Tackling: 240 Goalkeeping: 48 Guard Speed: 240 Shooting: 256 Passing: 256 Tackling: 240 Goalkeeping: 48 Centuri Speed: 272 Shooting: 272 Passing: 240 Tackling: 240 Goalkeeping: 48 Bricksterbots Brickster Bot 1 Speed: 272 Shooting: 128 Passing: 128 Tackling: 128 Goalkeeping: 272 Brickster Bot 2 Speed: 272 Shooting: 272 Passing: 256 Tackling: 256 Goalkeeping: 48 Brickster Bot 3 Speed: 272 Shooting: 256 Passing: 272 Tackling: 240 Goalkeeping: 48 Brickster Bot 4 Speed: 272 Shooting: 272 Passing: 272 Tackling: 224 Goalkeeping: 48 Brickster Bot 5 Speed: 272 Shooting: 272 Passing: 272 Tackling: 240 Goalkeeping: 48 Brickster Bot 6 Speed: 272 Shooting: 272 Passing: 272 Tackling: 240 Goalkeeping: 48 Intergalactic The Brickster Speed: 272 Shooting: 128 Passing: 128 Tackling: 128 Goalkeeping: 272 Redbeard Speed: 272 Shooting: 272 Passing: 272 Tackling: 272 Goalkeeping: 48 Rudo Villano Speed: 272 Shooting: 272 Passing: 272 Tackling: 272 Goalkeeping: 48 Captain Click Speed: 272 Shooting: 272 Passing: 272 Tackling: 272 Goalkeeping: 48 Sam Sinister Speed: 272 Shooting: 272 Passing: 272 Tackling: 272 Goalkeeping: 48 Cedric the Bull Speed: 272 Shooting: 272 Passing: 272 Tackling: 272 Goalkeeping: 48
    1 point
  22. Sluicer

    LEGO Soccer Mania Texture Rips

    I am sorry that I post in this old thread. But I would like to share: Princess Leia likes soccer I made thisi test last year in december. But my computer does not like the game.
    1 point
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