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Showing content with the highest reputation on 10/20/2016 in all areas
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Lego Racers 2 - RL Cars
trigger_segfault and 4 others reacted to Ostoya for a topic
What a good time to have the thread somewhat active again. Just built that prop car I posted earlier this year on the last page.5 points -
Nintendo Switch Discussion
ReflectedMantis and 2 others reacted to The Ace Railgun for a topic
So a trailer that new console the NX Switch came out today, peoples in the Discord figured it'd be good to have a discussion place for it. Here's the trailer: Personally, I'm excited for this console, It's something different and could be really good, especially for gamers on the go. But what do you guys think?3 points -
Nintendo Switch Discussion
Ben24x7 and 2 others reacted to dead_name for a topic
Just gonna put this here and not say anything more about it.3 points -
BIONICLE RETURNING 2015
aidenpons and one other reacted to emily for a topic
so I never looked at the mask of light production journal for some reason. oops I love these guys. they're so goofy. and somehow, a kaukau and the toa head came out of them. these don't look particularly like Faber pieces to me, and considering the actual production journal appears to be by Bob Thompson, I assume this is his work. I really want to try MoCing some of these now but, alas, I don't have my collection with me.2 points -
Lego Island Behind the Bricks
grappigegovert reacted to Cirevam for a topic
Mysteries 200 Italian Fathers Golly gee what have I gotten myself into this time This will be a series of one-off comics. Throw ideas at me if you want. I have several lined up and I'll be able to create them more quickly as I load in more of the island and characters.1 point -
Walk speed varies with camera pitch
aidenpons reacted to lol username for a topic
The topic title is simplified a bit... But that's the most noticeable effect, anyway. First, in case you wanna try this yourself, it might be handy to know that the X and C keys control the camera pitch - you don't have to use the mouse. What's happening here is the game is taking the direction the camera is pointing, and trying to move Pepper in that direction by a certain amount. This amount actually changes depending on the FPS, such that Pepper's speed won't increase/decrease if the game's framerate increases/decreases... But let's just say it's trying to move Pepper 1 unit in the direction the camera is facing. If the ground is flat and the camera is facing straight forward, this will just result in Pepper moving forward by 1 unit. But let's say the camera is facing mostly downwards. This also means the game wants to move Pepper mostly downwards - but there's ground in the way. So what happens? Welp... This. He doesn't move as far/runs more slowly. Of course, the ground in LI2 isn't perfectly flat, so the same happens when Pepper starts climbing slopes. And as you can see in the second video, some slope + camera angle combos are enough to not only make Pepper slow down or stop, but start going backwards while still walking forwards. Needless to say, this isn't really the best way to calculate these things.1 point -
1 point
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L.M.S. Explorer teleporter / radar
The Ace Railgun reacted to Arthuriel for a gallery image
From the album: L.M.S. Explorer pictures
I started to add/fix some things on my old L.M.S. Explorer model. The teleporter (or radar dish) was the first choice. edit: maybe the middle dish is grey with red lights, but that's hard to figure out in the videos.1 point -
Nintendo Switch Discussion
emily reacted to Dazzgracefulmoon for a topic
I'm more interested as to why there's so many software developers listed as partners1 point -
Dimensions Year 2 exudes quality
Fush reacted to Ayliffe for a topic
e n d l e s s w a t e r t r a m p o l i n e1 point -
Walk speed varies with camera pitch
Lind Whisperer reacted to Cirevam for a topic
Holy crap, who programmed this game? Movement speed dependent on the camera?1 point -
PWB relocation
ReflectedMantis reacted to Fluffy Cupcake for a topic
You... didn't include just the powerup files, you included every file of all the tracks. Please pick out the files next time as I'd rather not replace every file in my game that I may have potentially already changed. I finally got around to testing and I gave Royal Knights Raceway a whirl, at first it didn't seem much had changed aside from the extra white in the first hall, but then I got further on and realized otherwise. I must say it was quite unexpected surprise when Kahuka rocketed past whilst shooting a cannonball at me!1 point -
Dimensions Year 2 exudes quality
Brigs reacted to Ayliffe for a topic
Oooh, just remembered that I've got a ton 'o glitches to contribute to the pile...1 point -
I have seen the future and it is cardboard
ticketstoloservile reacted to Fush for a blog entry
Today was my first day working for Amazon. Looking behind the scenes it really hit me how much presence they have in modern society. Anyway yeah, I have a job at Amazon now. I like it. I thought i had more to say I'm exhausted1 point -
The 6 Core Values
Dazzgracefulmoon reacted to le717 for a blog entry
Just on the programming side of things, this is not feasible. Updates exist for a reason.1 point -
The 6 Core Values
Dazzgracefulmoon reacted to aidenpons for a blog entry
I think that would slash the amount of existing games by.... three quarters?1 point -
1 point
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Axel's Mod 1.5 (Updated, 4/10/2015)
TGP1994 reacted to gandlz for a topic
OK. Sorry for being crazy. I know nothing about modding but you are right, that would be a new game. You say “a lot of people are already doing just that”. Is there any playable release yet? Can you provide a link? Thanks1 point -
Lego Noticed Funko Pop
Ben24x7 reacted to Zed for a topic
I'll be happy if anyone not named "Red60" already knows what this is1 point