Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/30/2016 in all areas

  1. Cirevam

    Lego Island Behind the Bricks

    The second comic has been uploaded; check the first post. Do you know who the fastest driver on the island is? The answer may surprise you.
    8 points
  2. lol username

    Why is the captain's arm blue?

    A book gave some info on it (scans courtesy of @Ringtail): http://www.brickshelf.com/gallery/raidwhale/Scans/Books/HADU/p42.jpg http://www.brickshelf.com/gallery/raidwhale/Scans/Books/HADU/p43.jpg IIRC, the bit about him seeing a rock monster in his youth was unrelated.
    2 points
  3. Cirevam

    Lego Island Behind the Bricks

    Mysteries 200 Italian Fathers Golly gee what have I gotten myself into this time This will be a series of one-off comics. Throw ideas at me if you want. I have several lined up and I'll be able to create them more quickly as I load in more of the island and characters.
    1 point
  4. lol username

    Why is the captain's arm blue?

    Yeah, minifigures didn't start getting arm printing until some time later. I might be wrong, but I think the first one with arm printing was Greedo in 2004. Oh, just as a side note - the bit about Chief seeing a rock monster in his youth comes from the game manual:
    1 point
  5. Cirevam

    Lego Island Behind the Bricks

    Mumbo's right. I've recreated whatever the WDB converter didn't extract, and the minifig is a combination of pieces from Blockland 0002, LRR, and custom stuff.
    1 point
  6. mumboking

    Lego Island Behind the Bricks

    He's using LightWave, Milkshape and models converted from LEGO Island. Probably using self-made models and models converted from other programs too.
    1 point
  7. Zed

    Ctrl + V

    EDIT:
    1 point
  8. emily

    BIONICLOTHES

    http://vignette4.wikia.nocookie.net/lego/images/5/59/Vezon_staff.jpg/revision/latest?cb=20120702102757 No clothes, huh?
    1 point
  9. Ayliffe

    LEGO Dimensions

    Welp, time for more footage of the Sonic stuff: Stuff of note: There's a custom intro a-la Sonic 1 (it's a bit cut off in that vid, here's the best vid we've got of it), and interestingly enough Sonic Team's credited in part for it. Maybe Sonic Team's been more involved in this level pack than we first thought? Sonic's HUD in the top left-hand corner of the screen literally has 1UP monitors representing the health hearts. Sonic also does his classic "oh I've been hit" pose when hit by a badnik in the stage. At 1:50 there's a hidden area in one of the loops with an animal capsule in it. Probably contains a minikit at a guess. 2:25: "You will go through all years of sonic" - Pretty sure they don't mean literally everything, but they namedrop Chaos, Mecha Sonic and Metal Sonic as being in the level. Also they mention that it's gonna be roughly 6 stages in total, which makes sense considering the length of other level packs. At 2:55 Sonic doesn't just break up into pieces like everyone else in the game when they die: he falls off the screen a-la the classics. At 3:19 when Sonic gets in the Tornado, he doesn't pilot it - he stands on the wing and Tails pilots it for you. Amazing. Neat lil' detail: When being sprung about on the springs, all the other characters flail about - except Sonic, who'll flail for a second and then move into his normal bouncing-off-spring pose from the classics. It's the little things that count. 3:36: They confirm that you collect the seven chaos emeralds through the level pack, and by the looks of it Super Sonic has a lot more sparkly effects around him than that last clip. 3:50: There's a giant special stage ring at the end of the act that they mention will take you to a special stage. Sadly they don't show the special stage, but it's neat to know that we're getting 'em. That's all the stuff I noticed, and oh boy November 18th can't come soon enough.
    1 point
  10. lol username

    I miss my detective kit inside the police station.

    you did it, pepper
    1 point
  11. Arthuriel

    1:1 L.M.S. Explorer (revised version)

    From the album: L.M.S. Explorer pictures

    Finally I managed to fix the problems, that I have found in my older version of the ship. Due to having a faster computer it was way easier and much faster to work with LeoCAD (loading the file takes ~ 5 seconds), though I recommend saving all the time since the program can crash (I have two saves in case, that the program crashes during saving. That way I always have another save). I fixed quite a lot on that ship: -added teleporter/radar dishes at the bottom -added elevator shaft to the back of the bridge -changed the outside of the bridge a bit -modified the front to make it look more like in the videos and the magazine (thanks for uploading that picture, Ringtail ) (it means, that it is more narrow now and that I changed many elements on it) -changing the width of the whole ship a bit (reduced by 4 studs) due to the changed front -the upper layer is a bit wider due to the changed front -flat side walls (+adding black lines) -changed the antenna on top of the front -changed the dark grey structure next to the antenna on top of the front -changed the colours of the sidewall windows (although I probably have to change them again) -changed those dark grey openings/windows on top of the teal stripes etc. (they are one instead of two types now and they contain transparent elements now -changed the dark grey pit in front of the bridge -added Power Miners -changed the structure with the eleven domes, that you can see behind that top antenna -changed the area between the bridge and the dribes -changed many grey areas to dark grey ones after checking the sources again -removed useless bricks inside the ship -stuff, that I have forgotten to mention There is still room for improvements on that ship, but I like it more than the older version. The next thing will probably be a poster with pictures of the ship from different angles. I think, that I will also upload the ldr-file (can be used for LeoCAD and LDView. Mabye other programs, too). P.S.: The extended intro of Rock Raiders was also helpful for improving stuff like the front.
    1 point
  12. Phantom Terror

    RRU Quotes 2: Reckoning

    1 point
  13. Lair

    RRU Quotes 2: Reckoning

    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.