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Showing content with the highest reputation on 11/08/2016 in all areas
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RRU Quotes 2: Reckoning
noghiri and 3 others reacted to mumboking for a topic
Cirevam: Papa does not papprove Pepper get off that skateboard and help me make some pizzas Cirevam: *judges you in italian* Cirevam: He's imagining breaking your knees with a baseball bat4 points -
Dragon-A-Day: Week 3
Zed and 2 others reacted to someswedish for a blog entry
Yet another week has gone, and i think the next one shall be the last for this daily thing for now. Anyway, here we go. Day 15 Day 16 Day 17 Day 18 Day 19 Day 20 Day 213 points -
Lego Island Behind the Bricks
Zed and one other reacted to Cirevam for a topic
Here comes another one. Don't mess with Papa. I think I need to check up Red60's gallery for high-res islander textures. I know he has some and I've used them already, but does he have all the faces? (don't answer, I'll look)2 points -
Lego Island Behind the Bricks
grappigegovert reacted to Cirevam for a topic
Mysteries 200 Italian Fathers Golly gee what have I gotten myself into this time This will be a series of one-off comics. Throw ideas at me if you want. I have several lined up and I'll be able to create them more quickly as I load in more of the island and characters.1 point -
Ripping Generic Minifigure Parts
Dazzgracefulmoon reacted to DistrictToTheFuture for a topic
I was ripping Pepper's whole body for The Models Resource on the light that I can rip models and textures, and even faces now! But, I can't seem to find the body parts that every LEGO Island citizen possess, the torso, the legs, the hip, and the arms! Here's everything I could rip (I didn't import the left hand.)1 point -
LEGO Island 2 Skeleton Mod
Brigs reacted to lol username for a topic
This mod makes things significantly more spooky. Download: http://oresome.rockraidersunited.com/download/409 Navigate to where you installed LEGO Island 2 and place the z02LGI folder from the downloaded zip into the _data folder. The game should automatically read from it instead of the z02LGI .bob and .bod files. Note that due to how LI2 works, this only affects the main island, and there are some quirks, including: Some things are white that shouldn't be (due to shared textures; we can't really change how this works). The normals on the chest are wonky. That's just how LI2's skeleton model is. The skeleton face texture lacks all the possible expressions, so sometimes you'll briefly see solid white faces during cutscenes/talking with people. Due to UV mapping/model differences, the faces appear as different sizes on different minifigures - it's too small on Pepper (and has a slight black border), a decent size on most minifigures, and perfect on BricksterBots and uh... Pete Bog. Pete Bog is special. Speaking of Pete Bog, his head now levitates above his body until you get up close. I found this too funny to fix. The Brickster still has the normal hand models. I might fix this later. At least they're the right colors. FIXED The Brickster appears as a normal minifigure when flying the helicopter in the escape cutscene, and I think the BricksterBots that kidnap Mama and Papa might too. That's because they're separate models. Maybe sorta "fixable"... So yeah, try downloading it and playing through the first part of the game up to Whack-a-Bot or something. It's oddly amusing. Some more screenshots: EDIT: Fixed the Brickster's hands because they were bugging me too much. Updated download link. EDIT: Switched to another skeleton model in LI2 that's still broken but in a slightly less ugly way, fixed a LOD issue with Pepper's head.1 point -
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NSFB (not safe for building)
Dazzgracefulmoon reacted to Yajmo for a blog entry
That is it Ayliffe. You are grounded grounded grounded grounded groundedgrounded grounded ded groundedgrounded grounded groundedgrounded grounded groundedgrounded groundedded groundedgrounded ground groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded groundedded groundedgrounded ground groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded groundedded groundedgrounded ground groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded groundedded groundedgrounded ground groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded groundedded groundedgrounded ground groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded grounded groundedgrounded ground groud groud groud groud groud groud groundedd groundedd grounded for two billion, one hundred and forty-seven million, four hundred and eighty-three thousand, six hundred and forty-seven days.1 point -
[LR] DistrictToTheFuture's Racers
Fluffy Cupcake reacted to DistrictToTheFuture for a topic
Pepper Roni (LI2) Infomaniac More racers coming soon.1 point -
LEGO Island 2 Skeleton Mod
Ben24x7 reacted to lol username for a topic
There's two models in LI2 for the skeleton body - SKEL_HR.msh and MUMM_HR.msh. The first one, SKEL_HR.msh, can be found in the Board Park and Whack-a-Snake data. The second one, MUMM_HR.msh, and can be found in the Castle Island and Matching Mummies data. The comparison there is of SKEL_HR.msh from the Board Park and MUMM_HR.msh from Matching Mummies. Presumably the other copies of the models are the same (they're the same file sizes) but I don't have time at the moment to put them in-game and check. (Edit - Checked them with an MD5 comparison tool, they are.) Anyway, they're both messed up - SKEL_HR.msh has wonky normals on the torso, MUMM_HR.msh has wonky normals on the arms. I think the problems with MUMM_HR.msh are less of an eye sore than the ones with SKEL_HR.msh though, so I might switch this mod over to using it instead.1 point -
how do minifigures why they don't the lego people?
Quisoves Potoo reacted to DistrictToTheFuture for a topic
and I found this in a random .WIB file in LEGO Island 21 point -
how do minifigures why they don't the lego people?
Yajmo reacted to lol username for a topic
Eh, those are just real toys done in the style of bendy minifigures. Not weird human/minifigure stuff or anything that draws attention to how minifigs "work", at least not more than any other case of them being bendy.1 point -
LI2 Msh Tools v1.0
Fluffy Cupcake reacted to grappigegovert for a topic
A little late, but since you reposted this code in another thread, It might be worthwhile to say that the 'environment variable mfile not found' is caused by the 'set mfile' line. There is also some unnecessary code included in your snippet. I think it can be condensed to: @ECHO OFF if not exist Converted mkdir Converted FOR /f "delims=" %%f IN ('dir /b *.msh') DO ( ECHO Converting file %%f... msh2obj.exe %%f Converted\%%~nf.obj ) ECHO Finished pause1 point -
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The 2017 Leak Thread: More Leaks, More Legos
Ayliffe reacted to emily for a topic
pics of the rest of the winter city lineup are on brickset. sadly, the pizza truck just has generic chef, no papa or pepper or anything.1 point -
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RRU Quotes 2: Reckoning
Lair reacted to ProfessorBrickkeeper for a topic
[9:42 PM] TheAceRailgun: Watching skype kids 3D, god the editing in this is weird [9:42 PM] le717: skype kids 3D(edited) [9:42 PM] Pereki: skype kids 3d [9:42 PM] Dazz: skype kids was my favorite show1 point -
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LEGO Island 2 Skeleton Mod
Brigs reacted to Zed for a topic
not a useful mod, but it's humerus at least ehehe... heh yes that pun was bad Anyhow, well done!1 point -
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how do minifigures why they don't the lego people?
Ayliffe reacted to lol username for a topic
this was just uploaded and I feel it belongs here1 point -
how do minifigures why they don't the lego people?
ShadowDraikana reacted to Ben24x7 for a topic
Grammer: 0.6/101 point -
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