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Showing content with the highest reputation on 11/25/2016 in all areas

  1. lol username

    A closer look at the racetrack firemen

    Realtime graphics in the 90s, man. Realtime graphics. In the 90s.
    9 points
  2. McJobless

    An Idea For a Game

    A very common rookie-issue, when making games, is to believe that the story is the most crucial part of the design process, or that people care for the story above anything else. You're planning out for a video game, not a book. It's nice that you have an idea of theme and characters, but the point of making a game is to make some fun gameplay. This should be your entire focus.
    2 points
  3. Zed

    LEGO Island 3 invades LEGO Racers

    i can't think of stuff to say but hey look i made more skins i'm doing good things with my life
    2 points
  4. PeabodySam

    Pharaoh's Quest alternate model instructions

    Back in the old days of Adventurers, LEGO would always release a ton of building instructions for alternate models. In addition to those already provided in the set's enclosed instruction booklet, you would occasionally see more instructions released through LEGO Mania Magazine, including Mummy's Transport, Jungle Explorer, Adventurer HoverCraft, and HelioRaptor. There were even online instructions, such as Secret of the Jungle Shrine and Race to Burning Mountain... but unfortunately, due to the spotty nature of the Wayback Machine (particularly in LEGO.com's earlier days of insisting on cookie-accepting browsers with Flash player), a few of these online instructions have apparently been lost forever, such as Rudo's Creepy Crawler advertised in this LEGO Mania issue (I still wonder if LEGO has the files backed up somewhere). Still, an abundance of inspiration models without instructions would... well, inspire kids and challenge them to reverse-engineer these models without instructions. Flash-forward to 2011, and this practice is (in my opinion, very unfortunately) largely abandoned. Sure, you occasionally see instructions for some model in the LEGO Magazine or on the LEGO website, but they're nowhere near as abundant or frequent as they used to be, and are usually restricted only to the really popular stuff like Ninjago. The Pharaoh's Quest line sought to recapture the same magic as Adventurers and I'd argue that they succeeded in many regards, but there was a conspicuous lack of alternate models with instructions to complete the experience. Or was there? While I was browsing Brickshelf the other day, I noticed this LDraw screenshot in a folder of official combiner and alternate LEGO models. The filename indicates that it's an alternate model for 7326 Rise of the Sphinx. One Google search later... and the only thing I can find is this post by Christian Maglekær (the same guy who made the Brickshelf folder) saying that it "was featured in LEGO Club/Brickmaster magazine". I've never seen this model before. I just checked my collection of LEGO Magazines from 2011 and could not find any reference to a Pharaoh's Quest alternate model... however, I am missing the March/April issue and, for all I know, it could be in there. Does anyone else know about this? And if you have the instructions, could you please scan them and upload them to Brickshelf or something? Otherwise, I suppose I could create an account on that LDraw forum and try to contact Christian Maglekær himself via PM. But, it would seem silly to create an account on a forum I wouldn't visit just to ask one question to one guy. Especially if the answer to that question could be easily found by another forum of nutty LEGO maniacs such as ourselves. Also, while we're on the subject of Pharaoh's quest alternate models, the November/December 2011 issue's comic featured this Pharaoh's Quest mech, and I could've sworn that I remembered seeing instructions for it somewhere... but that doesn't seem to be the case, since I can't find any reference to instructions anywhere. Does anyone else remember anything about this?
    1 point
  5. RRChief

    Base Terranova

    I first started designing Base Terranova over 2 years ago, but then I kinda abandoned the project as it wasn't turning out how I wanted it to be. After that, a few months ago I picked it up again and did a complete overhaul on the original design. Now, I am proud to finally present what is probably my biggest LEGO project to date: "Base Terranova - A RR HQ" Warning! Lots of pictures in the spoilers! Overview: Details of the ground floor: Details of the first floor: Details of the second floor: Details of the Top Floor: I hope you guys enjoyed looking through my newest RR model! Comments and feedback are welcomed to help improve on its design! ~A creation by RRChief~
    1 point
  6. lol username

    LEGO Racers 2 Is a Family Friendly Video Game

    ... until you extract the game data (Note: This video contains ~naughty things~, but it's all straight out of LR2. If you are averse to such naughtiness, I advise you burn your copy of the game... Or just not watch the video.)
    1 point
  7. Lair

    Pharaoh's Quest alternate model instructions

    why does that alternate model look better (or at least more like a real egyptian ruin) than any of the real sets
    1 point
  8. Yamyam

    Pepper Roni in LEGO Club Magazine

    I honestly don't think it was a leak or even a nod, I think that the artist put the skate boarder lady in, needed another skate boarder to complete the scene, googled "Lego Skate Boarder", Pepper came up and the rest is history.
    1 point
  9. RRChief

    Base Terranova

    Haha yeah. I wanted to include more interactive features in my models, so when I saw my old Neptune Discovery Lab set, that idea just came in mind.
    1 point
  10. mumboking

    Where in the world is LEGO Island?

    Remember how those huge LEGO people occasionally wash up on the beaches? They must be from LEGO Island!
    1 point
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