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Showing content with the highest reputation on 02/01/2017 in all areas
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Papa Louie 3
Lind Whisperer and 6 others reacted to Fush for a topic
Yeah I talk is game. I talk is so game you believe it even wouldn't, bro.7 points -
POLYGON ATTACK: The LEGO Animation Thread
Pranciblad and 2 others reacted to emily for a topic
The alternate Day of the Departed is online now. Just at a cursory glance the environments are a lot more simple and empty but some of the framing/editing and animation seems better.3 points -
lcdr & humanoid's Server Project - Update
Yutyocraft and one other reacted to lcdr for a topic
Now that the custom LU server community is picking up motion again lately, it might be time to remind the world we're still around. We're lcdr and humanoid. Three years ago, when no one knew anything at all about how LU's network worked, humanoid managed to decrypt the network traffic captured by pwjones before the game closed and wrote the first server prototype. I then added functionality to load worlds, even though at the time all the server did was send packets from the captured traffics and no dynamic functionality was implemented. In the weeks afterwards, conflict arose between timtech and raffa on hosting and modification rights of this code. Not interested in the drama and knowing that only focused development could eventually lead to a working server, humanoid and I continued our work in private. However we still wanted the knowledge we gained from analysing the client and the packets to be accessible to other projects, so we published documentation from our findings. The timtech/raffa conflict eventually caused the forum to fracture, and most remaining public projects failed to develop any meaningful improvements over the initial version. However we continued our work in private, moving steadily closer to a fully functioning server. In the last three years, we have spent countless hours analysing the client, the packets and the required network interaction. Moreso, I have implemented our findings in a server which should be the most complete implementation around. Currently implemented: Missions Achievements Inventory Quickbuilds A Scripting system NPCs Enemies & Smashables (AI being worked on) Multiplayer and many more As you can see in the video, all the functionality for a fully playable Venture Explorer is there, and other Worlds are almost completely working. Notable exceptions are minigames like Survival and Racing, which I am currently working on. We are not releasing any public release at this point because we want to deliver a playable server that is able to provide sustained gameplay to players. We've been considering releasing since about a year ago but decided against it because much still needs to be implemented for the game to be fully playable. Nonetheless, we think that competition and sharing of information is a good thing, and we wish DLU the best of luck with their server project. Perhaps with time more server projects even will appear too. We hope that other projects also take part in the spirit of shared information and publish their findings or amend our documentation when something new is discovered. The more we know about the network the sooner a fully working server can be realized. Anyways, I'll be around to answer any questions, and as mentioned in the docs, we're on IRC sometimes too.2 points -
RRU Quotes 2: Reckoning
le717 and one other reacted to Ayliffe for a topic
mumboking - Today at 3:02 PM "Boop boop" *Changes direction*2 points -
LEGO Island REDUX
Quisoves Potoo and one other reacted to Lair for a topic
ring-shaped chocolate pizzas2 points -
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POLYGON ATTACK: The LEGO Animation Thread
Quisoves Potoo and one other reacted to Ayliffe for a topic
you know, for kids2 points -
LEGO Life App - "It's full of... stuff"
Ayliffe reacted to emily for a topic
oh look they're doing a rebrick contest in conjunction with the launch of this app, that's nice. I wonder what the prizes ar- w- wait. new lego magazine? but what about the lego club? uh, well, let's go over to the website and- WHAT WHEN DID THAT GET THERE (editors note: I'm talking specifically about how "Create & Share" has the lego life logo now, but I forgot to highlight it oops) OH HECK THE CLUB WEBSITE IS GONE DID ANYONE SAVE ALL THE STUFF ON THERE and the worst thing is it doesn't even look like the magazine is actually changing (which would be interesting), its just re-branding and continuing on its merry way But this is the first big, structural re-do of the Lego site since...early 10s? and the first time the magazine has changed since 2008 (or even 2002 if you consider Magazine and Club Magazine as basically the same)1 point -
Freedom Planet
Ayliffe reacted to aidenpons for a topic
WAHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO (ignore that text box, I couldn't find the image I was looking for specifically & that was the closest one I could get) It's here! http://freedomplanet2.com/demo_win.php For those who haven't been following the plot, this is demo (a.k.a "sample") version of FP2 that contains all four playable characters, and one finished level.1 point -
LEGO Life App - "It's full of... stuff"
Ayliffe reacted to rioforce for a topic
Clubs are out, life is in Clubs are exclusive, Life is harsh, cruel, and unforgiving Oh wait, I think they probably meant that life was inclusive But LET THE TRUTH BE KNOWN! I reviewed the app to make it interesting... It's still not all that interesting. Rest in Peace, MLN...1 point -
LEGO Life App - "It's full of... stuff"
eagleeyedan reacted to Ayliffe for a topic
So this thing launched in the US and some other places! Yay?1 point -
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Papa Louie 3
Quisoves Potoo reacted to aidenpons for a topic
I did a very short Google search... It's apparently a Flash game and the epithet is "When Sundaes Attack."1 point -
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RRU Quotes 2: Reckoning
emily reacted to lol username for a topic
(Note: I'd seen leaked screenshots long before that was posted, it was tongue in cheek for people who knew about it)1 point -
POLYGON ATTACK: The LEGO Animation Thread
Quisoves Potoo reacted to Ben24x7 for a topic
...oh no... ...nononononono... ...please, god no! ...oh! Oh god NO! OOOH NO OH GOD NO1 point -
POLYGON ATTACK: The LEGO Animation Thread
Lair reacted to emily for a topic
Hah, I was just thinking about that when I saw you posted it. It was put up by Amazon as a trailer for Battles Ninjago, and it isn't even the first time they've messed up and publicly shared an early pitch trailer. They did it for the Bionicle sets in 2008 (thereby accidentally revealing Mata Nui's true nature months in advance) and with the Legend Reborn in 2009 (which was mostly just the 08 Ghost animation of Mata Nui rising, lol). It's cool that we have this vid, and they actually voluntarily screened the original Nexo Knights pitch at Comic Con last year. I appreciate that they're being more open about sharing this stuff with the dawn of social media. We still haven't gotten to see the original Bionicle video, but there's an inkling of hope it might be on show at the LEGO House when that's finished. that tweet is unfortunate but at least someone cut the idea down instead of letting another Roodaka happen1 point -
POLYGON ATTACK: The LEGO Animation Thread
Lair reacted to Ayliffe for a topic
this tweet by an actual member of the ninjago show staff makes me yearn for death1 point
