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Showing content with the highest reputation on 04/27/2017 in all areas

  1. lol username

    "Compression" Setting

    The LEGO Racers 2 graphics options have a "compression" option. If you were just absentmindedly trying to max out the game's settings, you might put it all the way to "high" like the rest of them: But the menu is a bit unintuitive and what you'd actually want to do is turn it down to low. High compression = the game applying lossy compression to the textures so they take up less memory.
    3 points
  2. Shadow322

    Lego Rock Raiders in Unity (Canceled)

    Wow, that's some sexy Unity right there. Looks good. ^^ Makes me want to play the original game again.
    2 points
  3. piotr_garschin

    Rocket Racer finishes 4th (video)

    https://www.youtube.com/watch?v=FYZegq8rebQ I recorded a video where RR finishes 4th. What do you think? Sorry for bad sound quality, but I'm already starting learning to record movies.
    1 point
  4. Rogod

    Lego Rock Raiders in Unity (Canceled)

    That's what we're shooting for here. Hopefully we'll all be able to play the original game in the comfort of a standard x64 environment.
    1 point
  5. Rogod

    Lego Rock Raiders in Unity (Canceled)

    .
    1 point
  6. Rogod

    Lego Rock Raiders in Unity (Canceled)

    Finished off the building materials & added the support station: Also made the UI build menu function more like it should & toned down the lighting.
    1 point
  7. That depends on whether DLU prefers to implement features fully or to rush to be the first to open testing. From what I've seen of them they still have a way to go before having a smoothly playable implementation. Our project aims at providing a playable and sustaining experience, with more content than just the basic questline which can be finished in a day. We'll continue to release videos so you'll be able to see our progress yourself. Once there's enough content in the videos that we consider suitable for sustained playing, we'll open a public but closed testing instance, with the aim of eventually hosting a fully public server. Implementing all this will take a while though, and we're only doing this in our spare time, so it's hard to give any estimates. At the least it will still be several months before reaching a suitable level of progress. I would in fact like a more closely working together community, which is why I'm available in chat for questions and why I've published the information we've found on packets and file structures. This documentation is what has made it possible for other server projects to persist, and some server projects have shared their contributions back, which I am grateful for. However DLU so far hasn't shared any of their findings, which I find disappointing given that they seem to be the second most advanced server project. Fragmentation was what caused the collapse of the original LUNI server project back in 2014, so I hope that the community as a whole won't experience the same fate. On a lighter note, we're almost due for our next video in the series, where we'll progress to the monument, which requires some server physics I'm excited to show in action. Stay tuned!
    1 point
  8. piotr_garschin

    Rocket Racer finishes 4th (video)

    I had to check what "neato" means :). Thanks! Greetings from Poland!
    1 point
  9. Ben24x7

    LEGO Island REDUX

    Oooh, lookie lookie @bphillips09, there is already a "review" (sortof) of LEGO Island Redux! @Wirza deserves a "thank you", since he was the person who introduced the game to "HeavyMetalGamerShow".
    1 point
  10. Xenfare

    Chima title secret?

    Are you stupid? He's making this up. Dude. Please. This is obviously COMPLETELY true I have no idea how you couldn't believe this guy he's clearly a genius You're just jealous of how smart he is and how much smarter he is then you because he is a LOT hahahahaha
    1 point
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