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Showing content with the highest reputation on 05/01/2017 in all areas

  1. pivke

    LI2TA - Lego Island 2 Texture Animator 0.0.1

    Hello, as I realized that my business will need my entire freetime the next 4 weeks, I quickly decided to expand the modding ability of Lego Island 2. This is one of my fastest software-projects I developed, as I managed to do this on 2 days of hard and exhausting work. LI2TA - Lego Island 2 Texture Animator LI2TA is just another modding tool for Lego Island 2. You are now able import your custom textures (see supported image-formats below), rearrange them with the tool and export the final animations to *.WIB-format (Lego Island 2 internal texture animation format). The tool will automatically check for transparency (as it's supported by it's file format) and export it like this. This time, the tool doesn't have an update-system. So watchout for updates. They will be published in this thread (title) and on the SourceForge project page. Supported import-formats: *.bmp *.gif *.jpg *.png *.pbm *.pgm *.ppm *.xbm (Choose the correct format for alpha-transparency) Screenshot Download You can download the tool on the SourceForge project page: SourceForge project page (This tool is, just like LI2GE, opensource and under GNU-GPL license) Bugs & Improvements LI2TA isn't outgoing tested. When you have improvements, problems or you are encountering bugs, please feel free to create a ticket on the SourceForge project page. You can create a ticket anonymously and without registration here: https://sourceforge.net/p/li2ta/tickets. Remember that you are helping other people too with your commitment. Testing and limits Until now I didn't discover any problems with limits. On very large texture animations (like >300 images with the size of 512x512 pixels) the tool may take about 2-3 minutes. It'll give you the impression of being frozen, but you only have to wait for it. This actually isn't a performance issue, because the tool unavoidably needs to load every single image into a image-object (internally). The same behaviour can apply for the exporting function on large files. ------- Testing I've tested an ultra hd texture animation (>300 textures, 326MB) ingame and posted it on youtube. As it seems, Lego Island 2 easily handles those big files. Watch here:
    3 points
  2. emily

    POLYGON ATTACK: The LEGO Animation Thread

    Cute series of choose-your-own-adventure style shorts that feature Chase McCain again! He's pretty quickly becoming the Lego City poster boy.
    1 point
  3. tomfyhr

    ldr to lxf convert - question

    Does anyone know where it is possible to find a ldr to lxf converter? McClad or LDview can´t convert to lxf?
    1 point
  4. Ben24x7

    RRU Comic Collab: Towerfall

    I get the feeling I've missed out on important details about my character (or, at least important details about his behaviour), so if there is any critical information required in my persona's bio, please let me know, and I'll edit it in. But other than that, here we go. Sign me up for the ride: "Ben" (Yes, I know, [sarcasm] totally unique name [/sarcasm], but I'm keeping it as evidence that he acts on my part) VISUAL DESIGN: A strangely shaped limb-less character, dressed in a typical black business suit (which he wears to look professional), with glasses and finely combed brown hair. Despite his lack of arms or legs, Ben has the ability to hover (and has short-range telekinesis for picking up light-weight objects such as pencils, coffee mugs, etc). And sure enough, this persona design (unlike the earlier Cat one) can be recreated in other mediums, such as physical LEGO and Garry's Mod, for example. NOTE: (If you plan to use Garry's Mod or Source Filmmaker to make your comics, please PM me, and I'll send you the texture file - and instructions - to piece him together) PERSONALITY/ACTIVITIES: Ben is the quiet type. He doesn’t converse a lot, but he likes to listen (thinking of it as a form of social validation). He talked a lot in his early days, but after a few years, he became shy, scarred by many embarrassing awkward conversations (and pointless flame-wars). When it's his turn to speak, he usually chats in a serious tone. Sometimes, he might try to answer in a light-hearted manner, but he is not comedy gold, so any of his attempts at humour are too complex or obscure to understand (which is sometimes enough to kill a conversation). His queer nature has lead many people to believe that he is hiding a dark secret. He usually hangs around the Discord floor or on social media when in the mood to join a conversation - occasionally checking the fourm and his inbox for new developments on RRU - but a lot of his time is spent sitting in the blank space of "9726 A" (see below), thinking up strange questions and their complicated answers. Oh and also, don’t try showing him any horror related media, it won’t end well. Trust me. " FLOOR 9726* " ( * - If this number seems too high for my reputation, please let me know, and I'll downgrade it) This floor consists of two decently-sized living spaces; room “9726 A” and room “ 9726 B” (the latter of which is occupied by Ben). Room “A” was used to house one of his closest friends, but since that person has been demoted to “inactive” status, Ben has reconfigured the second room into a white void, which he uses as his personal thinking space. My poor hand-drawn isometric representation of 9726 B. I'm sure you can imagine what 9726 A, the white void, looks like.
    1 point
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