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Why I'm Away from RRU
noghiri and one other reacted to aidenpons for a blog entry
Okay, first this blog is overdue. About half a year overdue. I meant to type it up at the beginning of the year, then two weeks in, then at the break, and now I’m finally stopping procrastinating & am actually writing it up. Anyway, the reason I have not been around here nearly as much as a) I was and b) I would like to be is because last year I was at high school = not fantastically amazing and plenty of free time except for the infamous fifteen exams in two-and-a-bit months. Now, my life has taken a most interesting turn and I am at University! I’m studying Mechanical Engineering and have decided to skip the first year and launch straight into the second (it’s a four-year degree). After talking to many people it’s become apparent that by skipping the first year the only thing I’ve missed is large quantities of boredom. Naturally, this is extremely busy, as Engineering is widely viewed as one of the most time-consuming of the degrees. There are two types of engineering students: drunk dropouts who get C’s and D’s, and people who turtle in their studies and work hard. While that’s fairly accurate of any subject, for Engineering the gap is even more pronounced. As such I can’t come over to this wonderful place as much as I’d like. But that is less than half the reason. An important part, yes, but less than half. The other half of the reason lies in the fact that I have never had a social life before. Never. My maximum number of friends at school hit a top of about three, and was usually two. This was because I was at a small school (400 student spread all the way over from 5 year olds to 17 year olds) and there were very few people who were as dedicated to their studies as I was. (The few that did do a large quantity of work were in different years, and they were my few friends). About half of my class wouldn’t mind failing the final year. This made me incredibly lonely – but because I’d never known anything different, that was the status quo and I was fine with that. I’d never known anything else to exist. Then I found RRU and I found a whole bunch of other intelligent gamers (let’s be real, this is a nerd community. I mean that in the nicest way possible. ) Well, you could say that RRU became a very rudimentary form of my social life. I enjoyed chatting to you all even if I was a jerk on multiple occasions (as well as a… uh… rather bumpy introduction…). So for… it’d basically be the past five years, my social life has been non-existent and my friends included two people at school and RRU. Why is this important and why am I ranting to you about it? Because you lot are my friends, in that I can rant to you (and you can just block your ears, that often happens ). I don’t want to name anyone because then those that don’t get named don’t feel so happy, and that’s not the point – the point is that you lot, in a wide sense and with a variable continuum, have been my friends over the past years where I can just come and hang out in the empty, desolate shoutbox. Now University comes into the picture and I have found that there are actually other intelligent nerds that aren’t just on the internet. This is… actually somewhat of a surprise. Not really a “surprise,” just a departure from the status quo for the past thirteen years. As a result, I can now actually say that I have more friends than I can count on one hand for… well, to be honest, the first time in my existence. In fact, more decent friends than I can count on two hands – which is a huge deal for me and you can scoff at it if you like. Go ahead, I’m used to being scoffed at. Story of my life for the past sixteen years. This means… that I don’t need to spend as much time on RRU as normal, because my “socializing” is actually done with people in the real world – yes, that’s phrased awfully, but that hasn’t really happened before. It’s almost as if I don’t need RRU anymore, but that sounds too harsh. It’s just that I now actually have friends in the real world that I can talk to, and RRU is no longer my sole social outpost. This isn’t a farewell letter by no means – rather, it’s a long-overdue explanation of why I’m late. I’ll be around, if I can and when I can to chat with all you wonderful lot (for a given definition of wonderful ). See ya around!2 points -
An "all Lego games" video game.
Edwin and one other reacted to tomfyhr for a topic
If that is what you want, then the easiest would be to simply rip the models from the games you want to have have incorporated and then apply the scripts to them to create a 3D third-person LEGO game. May be these models in this post could be of help you, or anyone else who has the same vision. It includes models, Unity scripts, animations and scenes: Last time I checked it is possible to mod LEGO Universe, so it may be possible to add new worlds to it, though it would require strenuous modding.2 points -
Stunt Rally for Playstation 1
TheBillionTonBrick and one other reacted to lol username for a topic
It was never released. Here's what we know: Not much else to say, really. The PS1 version was listed in printed LEGO game ads, but of course so were several other LEGO games that were quietly canceled, so that doesn't mean much. Neither do pages like that IGN listing (for example, the canceled Bionicle game is listed on sites like Amazon) - sites often have such pages with the official descriptions of the games copied straight in from ads/press releases/etc. Update - The other studio was Asylum Entertainment: http://www.manelsort.com/portfolio/lego-stunt-rally/ Which is the same studio behind the Galidor game: http://www.manelsort.com/portfolio/galidor-defenders-of-the-outer-dimension/ I'll drop this guy a message somewhere and see if he can fill us in on any details. (Update - linked him to this thread on Twitter, I guess we'll see what happens)2 points -
LEGO Island REDUX
aidenpons and one other reacted to bphillips09 for a topic
Hi everyone, sorry for the radio silence! I've been extremely busy with work, class, midterms, finals, etc. However, this project is far from abandoned! I am still working on it when I can, and you can expect lots of updates this summer. Thanks @Ben24x7 for showing me that review, that's incredible. Also thanks @Wirza for introducing the game to "HeavyMetalGamerShow". @tomfyhr releasing the source code is not something I have planned yet. Maybe in the future when the code is better commented and more polished, it could be possible. Keep in mind that a lot of the assets used in REDUX are not necessarily mine to share or distribute in their current form. However, down the road if I find myself unable to work on the project any longer (unlikely) and have the permission from everyone whose assets are used, I will consider releasing all source code, assets, and project files. Even if it came to that, anyone who wanted to even open or run the project inside the engine would need Unity Pro as well as paid versions of all plugins and assets used, aside from editor plugins that I have created myself specifically for this project. Anyway, to everyone else, expect updates soon! I just finished finals but am busy until early June, afterwards I will resume work on REDUX.2 points -
An "all Lego games" video game.
Zeeslag reacted to Edwin for a topic
I just had an Idea. What if TT made a Lego game that included all characters and levels from all Lego games? I actually don't think it would be a bad idea. Obviously, if they did this, they would only include characters and levels from the licensed games created by themselves. But what if they included Pepper, Bionicles, Bill Ding, Rocket Racer, the King from Lego Chess, the Rock Radiers crew? What if it ONLY contained games released before the TT-games era? You may say I'm a dreamer, but what if the game only was structured something like this: You start off on Lego Island. It's the hub world. Then you enter the first level, which is a Rock Raiders level. Maybe even the first few levels are Rock Raiders levels. You unlock some characters and vehicles. Then the next level is like a Lego Racer track - you race. Then you play a Soccer Mania-esque level. Next, you record a stunt on the Island. You go to other planets that are featured in LR1, LR2 and LI2. The climax of the games is one where every activity, character and game is combined somehow, and you have to beat THE BRICKSTER, THE EVIL BIONICLES, SAM SINISTER, THE BERG , (Is Rocket Racer evil?) - all the baddies. This would be my dream and I would never go outside again. Like the LEGO movie videogame, but you travel through the Classic LEGO games! Any thougts on this? I know it would need some sort of story to bind it all together, like the Brickster kidnapping Jet from RR or something... Any ideas? I know this is a crazy idea, but what if we could mod a TT game, like Lego Indiana Jones, and alter it so that all the characters are from the 99's an 00's games? Maybe retexture or recreate levels? That would be awesome, but I realize it's a huge project.1 point -
Rocket Racers
emily reacted to MinifigRenderer for a topic
I'm currently in cahoots with one of the original team who made the racing pods. I may be able to either get the ride reinstalled or have the files released for us to tinker with. I'll let you know more when I find out more1 point -
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RRU Quotes 2: Reckoning
noghiri reacted to Ayliffe for a topic
Juniper-Yesterday at 5:25 PM I made art Tweesee-Yesterday at 5:25 PM knife art JAL The Composer-Yesterday at 5:26 PM knife art you have there. It's a real eye stabber, er catcher. I meant catcher... Juniper-Yesterday at 5:30 PM I wanna buy bravely default but it's $40 Business-24x7-Yesterday at 5:31 PM Holy crap, @Juniper Business-24x7-Yesterday at 5:31 PM Your art... has touched my heart Tweesee-Yesterday at 5:31 PM stabbed you could say Business-24x7-Yesterday at 5:31 PM I think.... I think I finally understand mankind's true struggle... the meaning of life... ...my eyes are open to the secrets of the universe... ...and its boring stuff Dazz-Yesterday at 5:32 PM how boring is it? Business-24x7-Yesterday at 5:32 PM Yes Dazz-Yesterday at 5:32 PM i see noghiri-Yesterday at 5:45 PM @Juniper This exquisite work of sculpture speaks to the modern mundanity of the great technological advancements of our society - the cutting edge is juxtaposed with the basic butter knife - and the artist speaks to the strife inherent in today's throw-away, technologic, rapidly prototyped culture. Indeed, its delicate visual balance speaks to the similarly delicate balance of our society. Yet as one contemplates the piece, one comes to a realization that it is not all bleak - the handles reach to the sky, striving for advancement upon the sharp balance and precarious platform of the blades, much as we ourselves reach upwards. Greatly representative of the modern trends democratizing the avant garde of the technologisia for ease of use and friendliness to the public at large, the design of the handles themselves is clean, utilitarian, yet oddly inviting. One wonders, however, whether their cold homogenity is symbolic of the pressures to conform within the artist's environment - and what the artist thinks of these. Sadly, the piece is silent in this regard, as silent as the cold stainless steel of its construction. Juniper-Yesterday at 5:45 PM I walked past a discarded condom noghiri-Yesterday at 5:45 PM o1 point -
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