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Showing content with the highest reputation on 12/17/2017 in all areas

  1. Deathrain

    Thanks for existing

    I frequented this forum before the great shut down period to make LEGO Island run (never quite got that to work, though at this point my disk is completely unreadable, so maybe some early data corruption was already interferring with the standard methods). Recently I had the desire to play Rock Raiders again so I came back, and boy that dgVodoo fix is easy! Thank you for running this site and hosting such valuable and comprehensive information. I like to indulge in some childhood nostalgia whenever I have stressful things going on, but at some point this was only possible with LI2, which really isn't my favourite! Now at least I have Rock Raiders back, too, which is up there with LI1. Very useful to wind down after working on my bachelors project all day. I would like to interact with this community, if only to keep it going, but I'm not quite sure what I could add, so for the most part I'll probably be lurking. Might get into LEGO stop motion at some point, though, out of nostalgia for the old Steven Spielberg movie maker set, and if I do I'd love to share my joy with you! Now back to beating Rock Raiders for the very first time...
    4 points
  2. Hammerkraft

    Campaign 2 91% Complete | Now: First Level-Correcting Phase|

    Thanks to Slimy Slug for finding the Bug at level06. There was some spaces in the cfg. between Priority { and the first flag. Also I got now up to level 9 worked. I just have the Problem still continuing, that I dont get the objective Texts displayed on the briefing screen. But Ill have an Idea how I may find, whats wrong Good night (its 1am here )
    2 points
  3. Hammerkraft

    Campaign 2 91% Complete | Now: First Level-Correcting Phase|

    Hello RRU! I build a new Campaign for LRR! I wrote a Story for 25 Levels. Now I create this 25 Levels and write the Lego.cfg for play a new campaign!<br /> After I send the new campaign to my Brother and he give me a Feedback, I upload it here, and YOU can play it Here my Status: Hey Guys Im now on the first Level-Correcting Phase First correcting finished: 1,2,3,4,5,6,7,8,9,11,13 Now Im on getting all not-wanted-things out of the levels, recreate some Parts and well.. correct unlogic thins (Notize more for me than you:) I need to improve following level: 12,14,23. (For Level correcting Phase) No Beta-Data. Green= finished Blue= In progress Yellow= waiting... Red = I do it later/not now/ Not in progress yet. ------------------------------------ Story Copy the Story to a PC-Text Translate the Story to use it in the briefing. (by alan) Story translate to English (by alan) Lego.cfg All finished Level correcting (Ueberarbeitung der Level) (first correcting) Replace all Levels (Write NPL and replace all Levels with my new Levels) Test and play all Level (Testing all levels) All finished Level correcting (second correcting) All finished Level correcting (third correcting) Test and play all Level (Testing all levels) All finished Level correcting (End correction) Levels are testet by an other user (testing all levels by other) All levels complete (ready for YOU to play it) All npl All ol All txt Level01 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level02 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level03 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level04 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level05 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level06 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level07 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level08 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level09 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level10 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level11 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level12 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level13 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level14 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level15 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level16 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level17 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level18 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level19 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level20 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level21 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level22 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level23 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level24 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Level25 npl .ol .txt ObjektiveText.txt (German) ObjektiveText.txt (English) Complete for Upload Thank you for waiting! Credits: German Story; Idea for Story: Hammerkraft Translate of Story to English: Alan Map creating and correcting: Hammerkraft Scripting of .npl .ol .txt: Hammerkraft Config by: Jessietail & Hammerkraft Special thanks: Alan, Jessietail & This Forum
    1 point
  4. mumboking

    The FREE GAME notification thread!

    "Grim Fandango Remastered" is free on GOG until December 14: https://www.gog.com/game/grim_fandango_remastered
    1 point
  5. The Soleutator

    Everyone Panic!

    Map Name: EVERYONE PANIC! Map Objective: Get out alive and collect 200 energy crystals Difficulty: Medium-hard Download Links: v1.0, v1.2 Notes: This mission is designed to be a slightly more difficult sequel/replacement to Rocky Horror. As you may guess, it will replace Rocky Horror, but be sure to see the readme (included with file) for installation instructions. This is my first official map, so I apologize if the map seems overwhelmingly large. It may take a while to get up and running, but if you focus on your objective, and read the full description and hints before starting, you will likely find a few tips that will help quicken things up. Known Bugs: -While moving through the first few caverns, there are a few potholes in the map, single squares that drop down a huge amount. I'm not sure what causes this, and I've checked and double-checked the heightmap, even raising it up a bit just in case, but the issue remains. Fortunately, it doesn't affect gameplay, and you'll forget about it after a while (trust me). -Your rock raiders may stop working at some point. If this occurs, try letting your rock raiders out of their vehicles; this solved the issue for me. -To avoid the same issue as above, try not to have operations or tasks going on on both sides of the river at once; it seems to cause issues with getting commands carried out. Backstory/Official Objective: After collecting our last 50 energy crystals, another disaster struck! As we were teleporting Rock Raider HQ out of what should have been our last mission, the sudden gravitational disturbance caused a chain reaction of seismic activity in the area to occur. The LMS teleporter became overloaded, causing most of Rock Raider HQ to be mis-teleported, and scattered around nearby caverns. Fortunately, all rock raiders were accounted for, but are now in great danger. The seismic disturbances caused a long-dormant volcano to erupt nearby, which is quickly engulfing the area. We are frantically trying to repair our teleporter, and simply cannot risk teleporting them out, lest they end up in even greater danger. Scanners show that there is an elevated area to the east. This is our best bet if we wish to survive. Get to this higher ground as quick as possible, while salvaging as many energy crystals as you can, as the safe zone to the east has relatively few energy crystals Once an initial escape is made, build a support station immediately, and then build up base defenses. Once you have done this, you must collect 100 energy crystals. Unfortunately, the area you will be building your base in has relatively few energy crystals, and you will not be able to complete the mission with the crystals in this area. The good news is that there is an area rich in energy crystals to the southwest, across the river. Be careful down there, rock raider! There's no telling where else the volcano may have erupted, and our scanners have been having difficulty detecting where it lies. Be ready to evacuate a cavern immediately if you accidentally drill through a wall holding back a river of lava. Scanners have also picked up signs of rock monsters in the area, probably trying to escape the volcano. Watch your back at all times.
    1 point
  6. Ben24x7

    LEGO Rock Raiders in Minecraft - Current Prototype [11/04/15]

    "Is it just me or am I being watched?..."
    1 point
  7. Ben24x7

    LEGO Rock Raiders in Minecraft - Current Prototype [11/04/15]

    Because the upload of the Demonstration Video regarding the Prototype is going at snail's pace, I ran off to snap some pictures of the prototype as it is now; I also kinda need some people to help me with designing the TelePort Pad and Power Station, because they look kinda... ...meh. Feel free to make assumptions from these screenshots until the video comes around.
    1 point
  8. Fluffy Cupcake

    Running LEGO Island Xtreme Stunts without a Disc

    You can give the patch a try (talked about several times in this topic). That usually fixes it.
    1 point
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