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Showing content with the highest reputation on 01/31/2018 in all areas

  1. Sluicer

    [Tool] Extract Mesh from *_nxg.ghg and *_nxg.gsc

    I think it is time to create a topic for my ExtractNxgMESH tool. There were a few request for an update the last days and here it is. I was not able to assign it to one of the older posts directly. http://www.rockraidersunited.com/files/dl-r112/ Just extract the archive and drag the file you want to extract on the exe file. You can also use a console. You will get a lot of obj and mtl files. Hope it works. I know there is an issue with the normals in some files.
    1 point
  2. Phoenyx

    LEGO Loco Port forwarding

    I was discussing LEGO Loco with some other members on a private discord chat, and we were talking about how to set up an online multiplayer session. During the discussion, the possibility of running the game straight over WAN came up, as the game allows you to direct connect to an IP address. The only problem was that we didn't know which ports the game used. Well, now we do. I went ahead and downloaded the sysinternals TCPViewer application and hosted a 2x1 multiplayer session. Then it was just a matter of finding which ports the game used. Here's the ports the game uses and I'd assume need to be forwarded: 31415 TCP - LISTEN PORT 31415 UDP 59021 UDP 36837 UDP EDIT: ALL PORTS OTHER THAN 31415 ARE APPARENTLY DETERMINED AT RANDOM UPDATE: Managed to test these. Unfortunately, LEGO Loco only has one specified port on both TCP and UDP - 31415. All others are randomly determined. As a result, it isn't possible to port forward for this game.
    1 point
  3. Volgenyrrk

    RR lag on Windows 7

    The older version works! Thank you!
    1 point
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