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Showing content with the highest reputation on 03/16/2018 in all areas

  1. Zed

    My (Almost) Complete Rama Collection

    From the album: LEGO Stuff

    After 5-6 years of hunting down the Xalax sets, I've finally managed to own all 15 of the main racers. Subzero doesn't count - they're just an alias of Lightor, whom hijacked Chill's car and drove it to the nearest Pay 'n' Spray.
    1 point
  2. dy_enforcer

    1. Custom Sandy Bay cars.png

    From the album: Custom cars from Lego Racers 2

    Do note that each car I build is up to 20 bricks(19 bricks + 1 chassis) so it reaches its max limit. Also, Notice that each car has a specific color scheme on each of the theme. In Sandy Bay its mostly Yellow, Black and Red. UPDATE: There are a few changes to my collection so look out for them if you see one
    1 point
  3. dy_enforcer

    3. Custom Arctic cars.png

    From the album: Custom cars from Lego Racers 2

    Do note that each car I build is up to 20 bricks(19 bricks + 1 chassis) so it reaches its max limit. (Except for Arctic though I may change anytime soon so do stay tuned) Also, Notice that each car has a specific color scheme on each of the theme. In Arctic is of course orange and black with white and blue highlights UPDATE: There are a few changes to my collection so look out for them if you see one
    1 point
  4. dy_enforcer

    4. Custom Mars cars.png

    From the album: Custom cars from Lego Racers 2

    Do note that each car I build is up to 20 bricks(19 bricks + 1 chassis) so it reaches its max limit. Also, Notice that each car has a specific color scheme on each of the theme. In Mars, white, light grey and light blue with blue highlights UPDATE: There are a few changes to my collection so look out for them if you see one
    1 point
  5. Fifi La Fume

    Ogel's Curse Power-Up

    Confuse your opponents with Ogel's Curse! Includes Power-Up icon. Download: http://www.rockraidersunited.com/files/dl-r196/
    1 point
  6. dy_enforcer

    All Custom Racers 2.png

    From the album: Custom cars from Lego Racers 2

    Here's everyone together in one picture.
    1 point
  7. mumboking

    The "I acquired more LEGO" thread!

    A few past purchases: WHY WOULD SOMEONE OPEN IT LIKE THIS!? This means I now own a brick separator! Large torch guy...
    1 point
  8. lol username

    LEGO Quest and Collect: Mobile RPG Arriving Sometime (probably)

    Like Pollywanna said, it's all about character choice to build an effective team, and keeping those characters leveled up. The former is what makes the game fun, the latter is what got in the way of me enjoying it a lot of time (once the grinding got ridiculous). If it weren't for the grinding (and typical F2P model shenanigans - daily login bonuses, microtransactions, etc... and of course the grinding is part of that; to encourage you to buy stuff to make it faster)... I would have easily recommended this game. Certainly a faaaaar better take on this gameplay than Minifigures Online (which it shares many elements with, but does 10x better). There's actually quite a bit of strategy in choosing an effective combo of minifigures to go up against the enemies in the level - my playthrough cut out all the failed attempts with flawed teams, for the sake of time. Besides this... ... there's also Magic and Physical character/damage/resistance types, character classes (attacker/defender/supporter), you can alter those stats with Enhance Bricks (which in and of itself requires some knowhow of how to squeeze the most out of them), and a bunch of status effects like Poison (health drains over time), Freeze (character is frozen in ice and is a sitting duck, can't do anything), Petrify (like freeze but even more brutal), Blind (all the character's attacks miss), Mind Control (character starts attacking others on its own side), etc. Your heroes can both inflict these status effects on enemies, and resist them under certain conditions or probabilities (which, again, can and need to be altered or leveled up). So you've gotta make a team taking all of that into account, and unless you're several levels ahead of the AI, you still need to be fairly smart in how you play and use character's skills to survive (and complete the level under the time limit). If anything, I thought it was surprisingly complex for a game presumably aimed at kids. Because doing damage isn't its main function. It freezes enemies, which can be extremely useful if built at the right time, or a total waste if built too early or late. The twist of this boss fight is you have to lure it into specific locations to make it vulnerable to damage (see also: the time limit... and choosing a character combo that can do damage quickly enough, but still be capable of healing [only supporters have heailing abilities and they don't do much damage] while also countering the boss's effects). It was a good challenge, one of the better ones in the game. You sure like ranting about things you haven't played and have only gotten a vague idea of how they work from watching videos, lol... There's things in this game to rant about but none of them are what you're saying.
    1 point
  9. Pollywanna

    LEGO Quest and Collect: Mobile RPG Arriving Sometime (probably)

    I played it on an emulator on PC (tapping a glass screen is for noobs), and you can just let the game auto-move and auto-attack if your team's power is sufficiently high compared to the enemies in the level, but the first few times you play a level (generally until you've gone up a few XP levels) you really need to carefully choose which characters to assemble into a team, in which order and with which strategy to approach each enemy in a group (some spawn enemies, some are melee, some are ranged, some will charge and require you to dodge), and it's essential to build the various small builds around each level, which is the one thing the game won't automatically do for you - these restore health, establish a shield or distract / attack enemies. So actually a fair amount of engagement for a casual mobile title, at least in my experience - not sure how easy or fun it would be on a small screen with a fat finger, but on a nice PC screen with a keyboard and mouse, it's definitely not a mindless tap-to-win title, unless you're replaying earlier levels to grind for XP (in which case I am thankful for auto-play). I suspect it looks easier than it is in Terrev's videos because he's a fairly high level and has well-upgraded characters; getting to that point does require a fair amount of grind, and even a few challenging fights.
    1 point
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